////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2010 - 2017, Paul Beckingham, Federico Hernandez.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// http://www.opensource.org/licenses/mit-license.php
//
////////////////////////////////////////////////////////////////////////////////

#include <cmake.h>
#include <Tree.h>
#include <algorithm>
#include <iostream>
#include <sstream>
#include <shared.h>
#include <format.h>

////////////////////////////////////////////////////////////////////////////////
//  - Tree, Branch and Node are synonymous.
//  - A Tree may contain any number of branches.
//  - A Branch may contain any number of name/value pairs, unique by name.
//  - The destructor will delete all branches recursively.
//  - Tree::enumerate is a snapshot, and is invalidated by modification.
//  - Branch sequence is preserved.
void Tree::addBranch (std::shared_ptr <Tree> branch)
{
  if (! branch)
    throw "Failed to allocate memory for parse tree.";

  _branches.push_back (branch);
}

////////////////////////////////////////////////////////////////////////////////
void Tree::removeBranch (std::shared_ptr <Tree> branch)
{
  for (auto i = _branches.begin (); i != _branches.end (); ++i)
  {
    if (branch == *i)
    {
      _branches.erase (i);
      return;
    }
  }
}

////////////////////////////////////////////////////////////////////////////////
void Tree::removeAllBranches ()
{
  _branches.erase (_branches.begin (), _branches.end ());
}

////////////////////////////////////////////////////////////////////////////////
void Tree::replaceBranch (std::shared_ptr <Tree> from, std::shared_ptr <Tree> to)
{
  for (unsigned int i = 0; i < _branches.size (); ++i)
  {
    if (_branches[i] == from)
    {
      _branches[i] = to;
      return;
    }
  }
}

////////////////////////////////////////////////////////////////////////////////
// Accessor for attributes.
void Tree::attribute (const std::string& name, const std::string& value)
{
  _attributes[name] = value;
}

////////////////////////////////////////////////////////////////////////////////
// Accessor for attributes.
void Tree::attribute (const std::string& name, const int value)
{
  _attributes[name] = format (value);
}

////////////////////////////////////////////////////////////////////////////////
// Accessor for attributes.
void Tree::attribute (const std::string& name, const double value)
{
  _attributes[name] = format (value, 1, 8);
}

////////////////////////////////////////////////////////////////////////////////
// Accessor for attributes.
std::string Tree::attribute (const std::string& name)
{
  // Prevent autovivification.
  auto i = _attributes.find (name);
  if (i != _attributes.end ())
    return i->second;

  return "";
}

////////////////////////////////////////////////////////////////////////////////
void Tree::removeAttribute (const std::string& name)
{
  _attributes.erase (name);
}

////////////////////////////////////////////////////////////////////////////////
// Recursively builds a list of std::shared_ptr <Tree> objects, left to right,
// depth first. The reason for the depth-first enumeration is that a client may
// wish to traverse the tree and delete nodes.  With a depth-first iteration,
// this is a safe mechanism, and a node pointer will never be dereferenced after
// it has been deleted.
void Tree::enumerate (std::vector <std::shared_ptr <Tree>>& all) const
{
  for (auto& i : _branches)
  {
    i->enumerate (all);
    all.push_back (i);
  }
}

////////////////////////////////////////////////////////////////////////////////
bool Tree::hasTag (const std::string& tag) const
{
  return std::find (_tags.begin (), _tags.end (), tag) != _tags.end ();
}

////////////////////////////////////////////////////////////////////////////////
void Tree::tag (const std::string& tag)
{
  if (! hasTag (tag))
    _tags.push_back (tag);
}

////////////////////////////////////////////////////////////////////////////////
void Tree::unTag (const std::string& tag)
{
  auto i = std::find (_tags.begin (), _tags.end (), tag);
  if (i != _tags.end ())
    _tags.erase (i);
}

////////////////////////////////////////////////////////////////////////////////
int Tree::countTags () const
{
  return _tags.size ();
}

////////////////////////////////////////////////////////////////////////////////
int Tree::count () const
{
  // This branch.
  int total = 1;

  // Recurse and count the branches.
  for (auto& i : _branches)
    total += i->count ();

  return total;
}

////////////////////////////////////////////////////////////////////////////////
std::shared_ptr <Tree> Tree::find (const std::string& path)
{
  std::vector <std::string> elements = split (path, '/');

  // Must start at the trunk.
  auto cursor = std::make_shared <Tree> (*this);
  auto it = elements.begin ();
  if (cursor->_name != *it)
    return nullptr;

  // Perhaps the trunk is what is needed?
  if (elements.size () == 1)
    return cursor;

  // Now look for the next branch.
  for (++it; it != elements.end (); ++it)
  {
    bool found = false;

    // If the cursor has a branch that matches *it, proceed.
    for (auto i = cursor->_branches.begin (); i != cursor->_branches.end (); ++i)
    {
      if ((*i)->_name == *it)
      {
        cursor = *i;
        found = true;
        break;
      }
    }

    if (! found)
      return nullptr;
  }

  return cursor;
}

////////////////////////////////////////////////////////////////////////////////
std::string Tree::dumpNode (
  const std::shared_ptr <Tree> t,
  int depth) const
{
  std::stringstream out;

  // Dump node
  for (int i = 0; i < depth; ++i)
    out << "  ";

  out
      // Useful for debugging tree node new/delete errors.
      // << std::hex << t << " "
      << "\033[1m" << t->_name << "\033[0m";

  // Dump attributes.
  std::string atts;
  for (auto& a : t->_attributes)
  {
    if (atts != "")
      atts += ' ';

    atts += a.first + "='\033[33m" + a.second + "\033[0m'";
  }

  if (atts.length ())
    out << ' ' << atts;

  // Dump tags.
  std::string tags;
  for (auto& tag : t->_tags)
  {
    if (tags.length ())
      tags += ' ';

    tags += "\033[32m" + tag + "\033[0m";
  }

  if (tags.length ())
    out << ' ' << tags;
  out << '\n';

  // Recurse for branches.
  for (auto& b : t->_branches)
    out << dumpNode (b, depth + 1);

  return out.str ();
}

////////////////////////////////////////////////////////////////////////////////
std::string Tree::dump () const
{
  std::stringstream out;
  out << "Tree (" << count () << " nodes)\n"
      << dumpNode (std::make_shared <Tree> (*this), 1);

  return out.str ();
}

////////////////////////////////////////////////////////////////////////////////

