#include "extensions0.hpp"

#include "extensions.hpp"
#include "opcodes.hpp"

namespace Compiler
{
    void registerExtensions(Extensions& extensions, bool consoleOnly)
    {
        Ai::registerExtensions(extensions);
        Animation::registerExtensions(extensions);
        Cell::registerExtensions(extensions);
        Container::registerExtensions(extensions);
        Control::registerExtensions(extensions);
        Dialogue::registerExtensions(extensions);
        Gui::registerExtensions(extensions);
        Misc::registerExtensions(extensions);
        Sky::registerExtensions(extensions);
        Sound::registerExtensions(extensions);
        Stats::registerExtensions(extensions);
        Transformation::registerExtensions(extensions);

        if (consoleOnly)
        {
            Console::registerExtensions(extensions);
            User::registerExtensions(extensions);
        }
    }

    namespace Ai
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerInstruction("aiactivate", "c/l", opcodeAIActivate, opcodeAIActivateExplicit);
            extensions.registerInstruction("aitravel", "fff/lx", opcodeAiTravel, opcodeAiTravelExplicit);
            extensions.registerInstruction("aiescort", "cffff/l", opcodeAiEscort, opcodeAiEscortExplicit);
            extensions.registerInstruction("aiescortcell", "ccffff/l", opcodeAiEscortCell, opcodeAiEscortCellExplicit);
            extensions.registerInstruction("aiwander", "fff/llllllllll", opcodeAiWander, opcodeAiWanderExplicit);
            extensions.registerInstruction("aifollow", "cffff/llllllll", opcodeAiFollow, opcodeAiFollowExplicit);
            extensions.registerInstruction("aifollowcell", "ccffff/l", opcodeAiFollowCell, opcodeAiFollowCellExplicit);
            extensions.registerFunction(
                "getaipackagedone", 'l', "", opcodeGetAiPackageDone, opcodeGetAiPackageDoneExplicit);
            extensions.registerFunction(
                "getcurrentaipackage", 'l', "", opcodeGetCurrentAiPackage, opcodeGetCurrentAiPackageExplicit);
            extensions.registerFunction("getdetected", 'l', "c", opcodeGetDetected, opcodeGetDetectedExplicit);
            extensions.registerInstruction("sethello", "l", opcodeSetHello, opcodeSetHelloExplicit);
            extensions.registerInstruction("setfight", "l", opcodeSetFight, opcodeSetFightExplicit);
            extensions.registerInstruction("setflee", "l", opcodeSetFlee, opcodeSetFleeExplicit);
            extensions.registerInstruction("setalarm", "l", opcodeSetAlarm, opcodeSetAlarmExplicit);
            extensions.registerInstruction("modhello", "l", opcodeModHello, opcodeModHelloExplicit);
            extensions.registerInstruction("modfight", "l", opcodeModFight, opcodeModFightExplicit);
            extensions.registerInstruction("modflee", "l", opcodeModFlee, opcodeModFleeExplicit);
            extensions.registerInstruction("modalarm", "l", opcodeModAlarm, opcodeModAlarmExplicit);
            extensions.registerInstruction("toggleai", "", opcodeToggleAI);
            extensions.registerInstruction("tai", "", opcodeToggleAI);
            extensions.registerInstruction("startcombat", "c", opcodeStartCombat, opcodeStartCombatExplicit);
            extensions.registerInstruction("stopcombat", "x", opcodeStopCombat, opcodeStopCombatExplicit);
            extensions.registerFunction("gethello", 'l', "", opcodeGetHello, opcodeGetHelloExplicit);
            extensions.registerFunction("getfight", 'l', "", opcodeGetFight, opcodeGetFightExplicit);
            extensions.registerFunction("getflee", 'l', "", opcodeGetFlee, opcodeGetFleeExplicit);
            extensions.registerFunction("getalarm", 'l', "", opcodeGetAlarm, opcodeGetAlarmExplicit);
            extensions.registerFunction("getlineofsight", 'l', "c", opcodeGetLineOfSight, opcodeGetLineOfSightExplicit);
            extensions.registerFunction("getlos", 'l', "c", opcodeGetLineOfSight, opcodeGetLineOfSightExplicit);
            extensions.registerFunction("gettarget", 'l', "c", opcodeGetTarget, opcodeGetTargetExplicit);
            extensions.registerInstruction("face", "ffX", opcodeFace, opcodeFaceExplicit);
        }
    }

    namespace Animation
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerInstruction("skipanim", "", opcodeSkipAnim, opcodeSkipAnimExplicit);
            extensions.registerInstruction("playgroup", "c/l", opcodePlayAnim, opcodePlayAnimExplicit);
            extensions.registerInstruction("loopgroup", "cl/l", opcodeLoopAnim, opcodeLoopAnimExplicit);
        }
    }

    namespace Cell
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerFunction("cellchanged", 'l', "", opcodeCellChanged);
            extensions.registerInstruction("testcells", "", opcodeTestCells);
            extensions.registerInstruction("testinteriorcells", "", opcodeTestInteriorCells);
            extensions.registerInstruction("coc", "S", opcodeCOC);
            extensions.registerInstruction("centeroncell", "S", opcodeCOC);
            extensions.registerInstruction("coe", "ll", opcodeCOE);
            extensions.registerInstruction("centeronexterior", "ll", opcodeCOE);
            extensions.registerInstruction("setwaterlevel", "f", opcodeSetWaterLevel);
            extensions.registerInstruction("modwaterlevel", "f", opcodeModWaterLevel);
            extensions.registerFunction("getinterior", 'l', "", opcodeGetInterior);
            extensions.registerFunction("getpccell", 'l', "c", opcodeGetPCCell);
            extensions.registerFunction("getwaterlevel", 'f', "", opcodeGetWaterLevel);
        }
    }

    namespace Console
    {
        void registerExtensions(Extensions& extensions) {}
    }

    namespace Container
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerInstruction("additem", "clX", opcodeAddItem, opcodeAddItemExplicit);
            extensions.registerFunction("getitemcount", 'l', "cX", opcodeGetItemCount, opcodeGetItemCountExplicit);
            extensions.registerInstruction("removeitem", "clX", opcodeRemoveItem, opcodeRemoveItemExplicit);
            extensions.registerInstruction("equip", "cX", opcodeEquip, opcodeEquipExplicit);
            extensions.registerFunction("getarmortype", 'l', "l", opcodeGetArmorType, opcodeGetArmorTypeExplicit);
            extensions.registerFunction(
                "hasitemequipped", 'l', "c", opcodeHasItemEquipped, opcodeHasItemEquippedExplicit);
            extensions.registerFunction("hassoulgem", 'l', "c", opcodeHasSoulGem, opcodeHasSoulGemExplicit);
            extensions.registerFunction("getweapontype", 'l', "", opcodeGetWeaponType, opcodeGetWeaponTypeExplicit);
        }
    }

    namespace Control
    {
        void registerExtensions(Extensions& extensions)
        {
            std::string enable("enable");
            std::string disable("disable");

            for (int i = 0; i < numberOfControls; ++i)
            {
                extensions.registerInstruction(enable + controls[i], "", opcodeEnable + i);
                extensions.registerInstruction(disable + controls[i], "", opcodeDisable + i);
                extensions.registerFunction(
                    std::string("get") + controls[i] + std::string("disabled"), 'l', "", opcodeGetDisabled + i);
            }

            extensions.registerInstruction("togglecollision", "", opcodeToggleCollision);
            extensions.registerInstruction("tcl", "", opcodeToggleCollision);

            extensions.registerInstruction("clearforcerun", "", opcodeClearForceRun, opcodeClearForceRunExplicit);
            extensions.registerInstruction("forcerun", "", opcodeForceRun, opcodeForceRunExplicit);

            extensions.registerInstruction("clearforcejump", "", opcodeClearForceJump, opcodeClearForceJumpExplicit);
            extensions.registerInstruction("forcejump", "", opcodeForceJump, opcodeForceJumpExplicit);

            extensions.registerInstruction(
                "clearforcemovejump", "", opcodeClearForceMoveJump, opcodeClearForceMoveJumpExplicit);
            extensions.registerInstruction("forcemovejump", "", opcodeForceMoveJump, opcodeForceMoveJumpExplicit);

            extensions.registerInstruction("clearforcesneak", "", opcodeClearForceSneak, opcodeClearForceSneakExplicit);
            extensions.registerInstruction("forcesneak", "", opcodeForceSneak, opcodeForceSneakExplicit);
            extensions.registerFunction("getpcrunning", 'l', "", opcodeGetPcRunning);
            extensions.registerFunction("getpcsneaking", 'l', "", opcodeGetPcSneaking);
            extensions.registerFunction("getforcerun", 'l', "", opcodeGetForceRun, opcodeGetForceRunExplicit);
            extensions.registerFunction("getforcejump", 'l', "", opcodeGetForceJump, opcodeGetForceJumpExplicit);
            extensions.registerFunction(
                "getforcemovejump", 'l', "", opcodeGetForceMoveJump, opcodeGetForceMoveJumpExplicit);
            extensions.registerFunction("getforcesneak", 'l', "", opcodeGetForceSneak, opcodeGetForceSneakExplicit);
        }
    }

    namespace Dialogue
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerInstruction("journal", "cl", opcodeJournal, opcodeJournalExplicit);
            extensions.registerInstruction("setjournalindex", "cl", opcodeSetJournalIndex);
            extensions.registerFunction("getjournalindex", 'l', "c", opcodeGetJournalIndex);
            extensions.registerInstruction("addtopic", "S", opcodeAddTopic);
            extensions.registerInstruction(
                "choice", "j/SlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSl", opcodeChoice);
            extensions.registerInstruction("forcegreeting", "z", opcodeForceGreeting, opcodeForceGreetingExplicit);
            extensions.registerInstruction("goodbye", "", opcodeGoodbye);
            extensions.registerInstruction("setreputation", "l", opcodeSetReputation, opcodeSetReputationExplicit);
            extensions.registerInstruction("modreputation", "l", opcodeModReputation, opcodeModReputationExplicit);
            extensions.registerFunction("getreputation", 'l', "", opcodeGetReputation, opcodeGetReputationExplicit);
            extensions.registerFunction("samefaction", 'l', "", opcodeSameFaction, opcodeSameFactionExplicit);
            extensions.registerInstruction("modfactionreaction", "ccl", opcodeModFactionReaction);
            extensions.registerInstruction("setfactionreaction", "ccl", opcodeSetFactionReaction);
            extensions.registerFunction("getfactionreaction", 'l', "ccX", opcodeGetFactionReaction);
            extensions.registerInstruction("clearinfoactor", "", opcodeClearInfoActor, opcodeClearInfoActorExplicit);
        }
    }

    namespace Gui
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerInstruction("enablebirthmenu", "", opcodeEnableBirthMenu);
            extensions.registerInstruction("enableclassmenu", "", opcodeEnableClassMenu);
            extensions.registerInstruction("enablenamemenu", "", opcodeEnableNameMenu);
            extensions.registerInstruction("enableracemenu", "", opcodeEnableRaceMenu);
            extensions.registerInstruction("enablestatreviewmenu", "", opcodeEnableStatsReviewMenu);

            extensions.registerInstruction("enableinventorymenu", "", opcodeEnableInventoryMenu);
            extensions.registerInstruction("enablemagicmenu", "", opcodeEnableMagicMenu);
            extensions.registerInstruction("enablemapmenu", "", opcodeEnableMapMenu);
            extensions.registerInstruction("enablestatsmenu", "", opcodeEnableStatsMenu);

            extensions.registerInstruction("enablerest", "", opcodeEnableRest);
            extensions.registerInstruction("enablelevelupmenu", "", opcodeEnableLevelupMenu);

            extensions.registerInstruction("showrestmenu", "", opcodeShowRestMenu, opcodeShowRestMenuExplicit);

            extensions.registerFunction("getbuttonpressed", 'l', "", opcodeGetButtonPressed);

            extensions.registerInstruction("togglefogofwar", "", opcodeToggleFogOfWar);
            extensions.registerInstruction("tfow", "", opcodeToggleFogOfWar);

            extensions.registerInstruction("togglefullhelp", "", opcodeToggleFullHelp);
            extensions.registerInstruction("tfh", "", opcodeToggleFullHelp);

            extensions.registerInstruction("showmap", "Sxxxx", opcodeShowMap);
            extensions.registerInstruction("fillmap", "", opcodeFillMap);
            extensions.registerInstruction("menutest", "/l", opcodeMenuTest);
            extensions.registerInstruction("togglemenus", "", opcodeToggleMenus);
            extensions.registerInstruction("tm", "", opcodeToggleMenus);
        }
    }

    namespace Misc
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerFunction("menumode", 'l', "", opcodeMenuMode);
            extensions.registerFunction("random", 'f', "l", opcodeRandom);
            extensions.registerFunction("scriptrunning", 'l', "c", opcodeScriptRunning);
            extensions.registerInstruction("startscript", "c", opcodeStartScript, opcodeStartScriptExplicit);
            extensions.registerInstruction("stopscript", "c", opcodeStopScript);
            extensions.registerFunction("getsecondspassed", 'f', "", opcodeGetSecondsPassed);
            extensions.registerInstruction("enable", "x", opcodeEnable, opcodeEnableExplicit);
            extensions.registerInstruction("disable", "x", opcodeDisable, opcodeDisableExplicit);
            extensions.registerFunction("getdisabled", 'l', "x", opcodeGetDisabled, opcodeGetDisabledExplicit);
            extensions.registerFunction("xbox", 'l', "", opcodeXBox);
            extensions.registerFunction("onactivate", 'l', "", opcodeOnActivate, opcodeOnActivateExplicit);
            extensions.registerInstruction("activate", "x", opcodeActivate, opcodeActivateExplicit);
            extensions.registerInstruction("lock", "/l", opcodeLock, opcodeLockExplicit);
            extensions.registerInstruction("unlock", "", opcodeUnlock, opcodeUnlockExplicit);
            extensions.registerInstruction("cast", "SS", opcodeCast, opcodeCastExplicit);
            extensions.registerInstruction("explodespell", "S", opcodeExplodeSpell, opcodeExplodeSpellExplicit);
            extensions.registerInstruction("togglecollisionboxes", "", opcodeToggleCollisionBoxes);
            extensions.registerInstruction("togglecollisiongrid", "", opcodeToggleCollisionDebug);
            extensions.registerInstruction("tcb", "", opcodeToggleCollisionBoxes);
            extensions.registerInstruction("tcg", "", opcodeToggleCollisionDebug);
            extensions.registerInstruction("twf", "", opcodeToggleWireframe);
            extensions.registerInstruction("togglewireframe", "", opcodeToggleWireframe);
            extensions.registerInstruction("fadein", "f", opcodeFadeIn);
            extensions.registerInstruction("fadeout", "f", opcodeFadeOut);
            extensions.registerInstruction("fadeto", "ff", opcodeFadeTo);
            extensions.registerInstruction("togglewater", "", opcodeToggleWater);
            extensions.registerInstruction("twa", "", opcodeToggleWater);
            extensions.registerInstruction("toggleworld", "", opcodeToggleWorld);
            extensions.registerInstruction("tw", "", opcodeToggleWorld);
            extensions.registerInstruction("togglepathgrid", "", opcodeTogglePathgrid);
            extensions.registerInstruction("tpg", "", opcodeTogglePathgrid);
            extensions.registerInstruction("dontsaveobject", "", opcodeDontSaveObject);
            extensions.registerInstruction("pcforce1stperson", "", opcodePcForce1stPerson);
            extensions.registerInstruction("pcforce3rdperson", "", opcodePcForce3rdPerson);
            extensions.registerFunction("pcget3rdperson", 'l', "", opcodePcGet3rdPerson);
            extensions.registerInstruction("togglevanitymode", "", opcodeToggleVanityMode);
            extensions.registerInstruction("tvm", "", opcodeToggleVanityMode);
            extensions.registerFunction("getpcsleep", 'l', "", opcodeGetPcSleep);
            extensions.registerFunction("getpcjumping", 'l', "", opcodeGetPcJumping);
            extensions.registerInstruction("wakeuppc", "", opcodeWakeUpPc);
            extensions.registerInstruction("playbink", "Sl", opcodePlayBink);
            extensions.registerInstruction("payfine", "", opcodePayFine);
            extensions.registerInstruction("payfinethief", "", opcodePayFineThief);
            extensions.registerInstruction("gotojail", "", opcodeGoToJail);
            extensions.registerFunction("getlocked", 'l', "", opcodeGetLocked, opcodeGetLockedExplicit);
            extensions.registerFunction("geteffect", 'l', "S", opcodeGetEffect, opcodeGetEffectExplicit);
            extensions.registerInstruction("addsoulgem", "ccX", opcodeAddSoulGem, opcodeAddSoulGemExplicit);
            extensions.registerInstruction("removesoulgem", "c/l", opcodeRemoveSoulGem, opcodeRemoveSoulGemExplicit);
            extensions.registerInstruction("drop", "cl", opcodeDrop, opcodeDropExplicit);
            extensions.registerInstruction("dropsoulgem", "c", opcodeDropSoulGem, opcodeDropSoulGemExplicit);
            extensions.registerFunction("getattacked", 'l', "", opcodeGetAttacked, opcodeGetAttackedExplicit);
            extensions.registerFunction("getweapondrawn", 'l', "", opcodeGetWeaponDrawn, opcodeGetWeaponDrawnExplicit);
            extensions.registerFunction(
                "getspellreadied", 'l', "", opcodeGetSpellReadied, opcodeGetSpellReadiedExplicit);
            extensions.registerFunction(
                "getspelleffects", 'l', "c", opcodeGetSpellEffects, opcodeGetSpellEffectsExplicit);
            extensions.registerFunction("getcurrenttime", 'f', "", opcodeGetCurrentTime);
            extensions.registerInstruction("setdelete", "l", opcodeSetDelete, opcodeSetDeleteExplicit);
            extensions.registerFunction("getsquareroot", 'f', "f", opcodeGetSquareRoot);
            extensions.registerInstruction("fall", "", opcodeFall, opcodeFallExplicit);
            extensions.registerFunction("getstandingpc", 'l', "", opcodeGetStandingPc, opcodeGetStandingPcExplicit);
            extensions.registerFunction(
                "getstandingactor", 'l', "", opcodeGetStandingActor, opcodeGetStandingActorExplicit);
            extensions.registerFunction("getcollidingpc", 'l', "", opcodeGetCollidingPc, opcodeGetCollidingPcExplicit);
            extensions.registerFunction(
                "getcollidingactor", 'l', "", opcodeGetCollidingActor, opcodeGetCollidingActorExplicit);
            extensions.registerInstruction(
                "hurtstandingactor", "f", opcodeHurtStandingActor, opcodeHurtStandingActorExplicit);
            extensions.registerInstruction(
                "hurtcollidingactor", "f", opcodeHurtCollidingActor, opcodeHurtCollidingActorExplicit);
            extensions.registerFunction("getwindspeed", 'f', "", opcodeGetWindSpeed);
            extensions.registerFunction("hitonme", 'l', "S", opcodeHitOnMe, opcodeHitOnMeExplicit);
            extensions.registerFunction("hitattemptonme", 'l', "S", opcodeHitAttemptOnMe, opcodeHitAttemptOnMeExplicit);
            extensions.registerInstruction("disableteleporting", "", opcodeDisableTeleporting);
            extensions.registerInstruction("enableteleporting", "", opcodeEnableTeleporting);
            extensions.registerInstruction("showvars", "", opcodeShowVars, opcodeShowVarsExplicit);
            extensions.registerInstruction("show", "c", opcodeShow, opcodeShowExplicit);
            extensions.registerInstruction("sv", "", opcodeShowVars, opcodeShowVarsExplicit);
            extensions.registerInstruction("tgm", "", opcodeToggleGodMode);
            extensions.registerInstruction("togglegodmode", "", opcodeToggleGodMode);
            extensions.registerInstruction("togglescripts", "", opcodeToggleScripts);
            extensions.registerInstruction("disablelevitation", "", opcodeDisableLevitation);
            extensions.registerInstruction("enablelevitation", "", opcodeEnableLevitation);
            extensions.registerFunction("getpcinjail", 'l', "", opcodeGetPcInJail);
            extensions.registerFunction("getpctraveling", 'l', "", opcodeGetPcTraveling);
            extensions.registerInstruction("betacomment", "/S", opcodeBetaComment, opcodeBetaCommentExplicit);
            extensions.registerInstruction("bc", "/S", opcodeBetaComment, opcodeBetaCommentExplicit);
            extensions.registerInstruction(
                "ori", "/S", opcodeBetaComment, opcodeBetaCommentExplicit); // 'ori' stands for 'OutputRefInfo'
            extensions.registerInstruction("outputrefinfo", "/S", opcodeBetaComment, opcodeBetaCommentExplicit);
            extensions.registerInstruction("showscenegraph", "/l", opcodeShowSceneGraph, opcodeShowSceneGraphExplicit);
            extensions.registerInstruction("ssg", "/l", opcodeShowSceneGraph, opcodeShowSceneGraphExplicit);
            extensions.registerInstruction("addtolevcreature", "ccl", opcodeAddToLevCreature);
            extensions.registerInstruction("removefromlevcreature", "ccl", opcodeRemoveFromLevCreature);
            extensions.registerInstruction("addtolevitem", "ccl", opcodeAddToLevItem);
            extensions.registerInstruction("removefromlevitem", "ccl", opcodeRemoveFromLevItem);
            extensions.registerInstruction("tb", "", opcodeToggleBorders);
            extensions.registerInstruction("toggleborders", "", opcodeToggleBorders);
            extensions.registerInstruction("togglenavmesh", "", opcodeToggleNavMesh);
            extensions.registerInstruction("tap", "", opcodeToggleActorsPaths);
            extensions.registerInstruction("toggleactorspaths", "", opcodeToggleActorsPaths);
            extensions.registerInstruction("setnavmeshnumber", "l", opcodeSetNavMeshNumberToRender);
            extensions.registerFunction("repairedonme", 'l', "S", opcodeRepairedOnMe, opcodeRepairedOnMeExplicit);
            extensions.registerInstruction("togglerecastmesh", "", opcodeToggleRecastMesh);
            extensions.registerInstruction("help", "", opcodeHelp);
            extensions.registerInstruction("reloadlua", "", opcodeReloadLua);
            extensions.registerInstruction("testmodels", "", opcodeTestModels);
            extensions.registerInstruction("t3d", "", opcodeTestModels);
        }
    }

    namespace Sky
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerInstruction("togglesky", "", opcodeToggleSky);
            extensions.registerInstruction("ts", "", opcodeToggleSky);
            extensions.registerInstruction("turnmoonwhite", "", opcodeTurnMoonWhite);
            extensions.registerInstruction("turnmoonred", "", opcodeTurnMoonRed);
            extensions.registerInstruction("changeweather", "Sl", opcodeChangeWeather);
            extensions.registerFunction("getmasserphase", 'l', "", opcodeGetMasserPhase);
            extensions.registerFunction("getsecundaphase", 'l', "", opcodeGetSecundaPhase);
            extensions.registerFunction("getcurrentweather", 'l', "", opcodeGetCurrentWeather);
            extensions.registerInstruction("modregion", "S/llllllllllX", opcodeModRegion);
        }
    }

    namespace Sound
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerInstruction("say", "SS", opcodeSay, opcodeSayExplicit);
            extensions.registerFunction("saydone", 'l', "", opcodeSayDone, opcodeSayDoneExplicit);
            extensions.registerInstruction("streammusic", "S", opcodeStreamMusic);
            extensions.registerInstruction("playsound", "cXX", opcodePlaySound);
            extensions.registerInstruction("playsoundvp", "cff", opcodePlaySoundVP);
            extensions.registerInstruction("playsound3d", "cXX", opcodePlaySound3D, opcodePlaySound3DExplicit);
            extensions.registerInstruction("playsound3dvp", "cff", opcodePlaySound3DVP, opcodePlaySound3DVPExplicit);
            extensions.registerInstruction(
                "playloopsound3d", "cXX", opcodePlayLoopSound3D, opcodePlayLoopSound3DExplicit);
            extensions.registerInstruction(
                "playloopsound3dvp", "cff", opcodePlayLoopSound3DVP, opcodePlayLoopSound3DVPExplicit);
            extensions.registerInstruction("stopsound", "cXX", opcodeStopSound, opcodeStopSoundExplicit);
            extensions.registerFunction(
                "getsoundplaying", 'l', "c", opcodeGetSoundPlaying, opcodeGetSoundPlayingExplicit);
        }
    }

    namespace Stats
    {
        void registerExtensions(Extensions& extensions)
        {
            static const char* attributes[numberOfAttributes]
                = { "strength", "intelligence", "willpower", "agility", "speed", "endurance", "personality", "luck" };

            static const char* dynamics[numberOfDynamics] = { "health", "magicka", "fatigue" };

            static const char* skills[numberOfSkills] = { "block", "armorer", "mediumarmor", "heavyarmor",
                "bluntweapon", "longblade", "axe", "spear", "athletics", "enchant", "destruction", "alteration",
                "illusion", "conjuration", "mysticism", "restoration", "alchemy", "unarmored", "security", "sneak",
                "acrobatics", "lightarmor", "shortblade", "marksman", "mercantile", "speechcraft", "handtohand" };

            static const char* magicEffects[numberOfMagicEffects]
                = { "resistmagicka", "resistfire", "resistfrost", "resistshock", "resistdisease", "resistblight",
                      "resistcorprus", "resistpoison", "resistparalysis", "resistnormalweapons", "waterbreathing",
                      "chameleon", "waterwalking", "swimspeed", "superjump", "flying", "armorbonus", "castpenalty",
                      "silence", "blindness", "paralysis", "invisible", "attackbonus", "defendbonus" };

            std::string get("get");
            std::string set("set");
            std::string mod("mod");
            std::string modCurrent("modcurrent");
            std::string getRatio("getratio");

            for (int i = 0; i < numberOfAttributes; ++i)
            {
                extensions.registerFunction(
                    get + attributes[i], 'f', "", opcodeGetAttribute + i, opcodeGetAttributeExplicit + i);

                extensions.registerInstruction(
                    set + attributes[i], "f", opcodeSetAttribute + i, opcodeSetAttributeExplicit + i);

                extensions.registerInstruction(
                    mod + attributes[i], "f", opcodeModAttribute + i, opcodeModAttributeExplicit + i);
            }

            for (int i = 0; i < numberOfDynamics; ++i)
            {
                extensions.registerFunction(
                    get + dynamics[i], 'f', "x", opcodeGetDynamic + i, opcodeGetDynamicExplicit + i);

                extensions.registerInstruction(
                    set + dynamics[i], "f", opcodeSetDynamic + i, opcodeSetDynamicExplicit + i);

                extensions.registerInstruction(
                    mod + dynamics[i], "f", opcodeModDynamic + i, opcodeModDynamicExplicit + i);

                extensions.registerInstruction(
                    modCurrent + dynamics[i], "f", opcodeModCurrentDynamic + i, opcodeModCurrentDynamicExplicit + i);

                extensions.registerFunction(get + dynamics[i] + getRatio, 'f', "", opcodeGetDynamicGetRatio + i,
                    opcodeGetDynamicGetRatioExplicit + i);
            }

            for (int i = 0; i < numberOfSkills; ++i)
            {
                extensions.registerFunction(get + skills[i], 'f', "", opcodeGetSkill + i, opcodeGetSkillExplicit + i);

                extensions.registerInstruction(set + skills[i], "f", opcodeSetSkill + i, opcodeSetSkillExplicit + i);

                extensions.registerInstruction(mod + skills[i], "f", opcodeModSkill + i, opcodeModSkillExplicit + i);
            }

            for (int i = 0; i < numberOfMagicEffects; ++i)
            {
                extensions.registerFunction(
                    get + magicEffects[i], 'l', "", opcodeGetMagicEffect + i, opcodeGetMagicEffectExplicit + i);

                extensions.registerInstruction(
                    set + magicEffects[i], "l", opcodeSetMagicEffect + i, opcodeSetMagicEffectExplicit + i);

                extensions.registerInstruction(
                    mod + magicEffects[i], "l", opcodeModMagicEffect + i, opcodeModMagicEffectExplicit + i);
            }

            extensions.registerFunction("getpccrimelevel", 'f', "", opcodeGetPCCrimeLevel);
            extensions.registerInstruction("setpccrimelevel", "f", opcodeSetPCCrimeLevel);
            extensions.registerInstruction("modpccrimelevel", "f", opcodeModPCCrimeLevel);

            extensions.registerInstruction("addspell", "cz", opcodeAddSpell, opcodeAddSpellExplicit);
            extensions.registerInstruction("removespell", "cz", opcodeRemoveSpell, opcodeRemoveSpellExplicit);
            extensions.registerInstruction(
                "removespelleffects", "c", opcodeRemoveSpellEffects, opcodeRemoveSpellEffectsExplicit);
            extensions.registerInstruction("removeeffects", "l", opcodeRemoveEffects, opcodeRemoveEffectsExplicit);
            extensions.registerInstruction("resurrect", "", opcodeResurrect, opcodeResurrectExplicit);
            extensions.registerFunction("getspell", 'l', "c", opcodeGetSpell, opcodeGetSpellExplicit);

            extensions.registerInstruction("pcraiserank", "/S", opcodePCRaiseRank, opcodePCRaiseRankExplicit);
            extensions.registerInstruction("pclowerrank", "/S", opcodePCLowerRank, opcodePCLowerRankExplicit);
            extensions.registerInstruction("pcjoinfaction", "/S", opcodePCJoinFaction, opcodePCJoinFactionExplicit);
            extensions.registerInstruction("moddisposition", "l", opcodeModDisposition, opcodeModDispositionExplicit);
            extensions.registerInstruction("setdisposition", "l", opcodeSetDisposition, opcodeSetDispositionExplicit);
            extensions.registerFunction("getdisposition", 'l', "", opcodeGetDisposition, opcodeGetDispositionExplicit);
            extensions.registerFunction("getpcrank", 'l', "/S", opcodeGetPCRank, opcodeGetPCRankExplicit);

            extensions.registerInstruction("setlevel", "l", opcodeSetLevel, opcodeSetLevelExplicit);
            extensions.registerFunction("getlevel", 'l', "", opcodeGetLevel, opcodeGetLevelExplicit);

            extensions.registerFunction("getstat", 'l', "c", opcodeGetStat, opcodeGetStatExplicit);

            extensions.registerFunction("getdeadcount", 'l', "c", opcodeGetDeadCount);

            extensions.registerFunction("getpcfacrep", 'l', "/c", opcodeGetPCFacRep, opcodeGetPCFacRepExplicit);
            extensions.registerInstruction("setpcfacrep", "l/c", opcodeSetPCFacRep, opcodeSetPCFacRepExplicit);
            extensions.registerInstruction("modpcfacrep", "l/c", opcodeModPCFacRep, opcodeModPCFacRepExplicit);

            extensions.registerFunction(
                "getcommondisease", 'l', "", opcodeGetCommonDisease, opcodeGetCommonDiseaseExplicit);
            extensions.registerFunction(
                "getblightdisease", 'l', "", opcodeGetBlightDisease, opcodeGetBlightDiseaseExplicit);

            extensions.registerFunction("getrace", 'l', "c", opcodeGetRace, opcodeGetRaceExplicit);
            extensions.registerFunction("getwerewolfkills", 'l', "", opcodeGetWerewolfKills);
            extensions.registerFunction("pcexpelled", 'l', "/S", opcodePcExpelled, opcodePcExpelledExplicit);
            extensions.registerInstruction("pcexpell", "/S", opcodePcExpell, opcodePcExpellExplicit);
            extensions.registerInstruction(
                "pcclearexpelled", "/S", opcodePcClearExpelled, opcodePcClearExpelledExplicit);
            extensions.registerInstruction("raiserank", "x", opcodeRaiseRank, opcodeRaiseRankExplicit);
            extensions.registerInstruction("lowerrank", "x", opcodeLowerRank, opcodeLowerRankExplicit);

            extensions.registerFunction("ondeath", 'l', "", opcodeOnDeath, opcodeOnDeathExplicit);
            extensions.registerFunction("onmurder", 'l', "", opcodeOnMurder, opcodeOnMurderExplicit);
            extensions.registerFunction("onknockout", 'l', "", opcodeOnKnockout, opcodeOnKnockoutExplicit);

            extensions.registerFunction("iswerewolf", 'l', "", opcodeIsWerewolf, opcodeIsWerewolfExplicit);

            extensions.registerInstruction("becomewerewolf", "", opcodeBecomeWerewolf, opcodeBecomeWerewolfExplicit);
            extensions.registerInstruction("undowerewolf", "", opcodeUndoWerewolf, opcodeUndoWerewolfExplicit);
            extensions.registerInstruction(
                "setwerewolfacrobatics", "", opcodeSetWerewolfAcrobatics, opcodeSetWerewolfAcrobaticsExplicit);

            extensions.registerFunction("getpcvisionbonus", 'f', "", opcodeGetPCVisionBonus);
            extensions.registerInstruction("setpcvisionbonus", "f", opcodeSetPCVisionBonus);
            extensions.registerInstruction("modpcvisionbonus", "f", opcodeModPCVisionBonus);
        }
    }

    namespace Transformation
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerFunction("getdistance", 'f', "c", opcodeGetDistance, opcodeGetDistanceExplicit);
            extensions.registerInstruction("setscale", "f", opcodeSetScale, opcodeSetScaleExplicit);
            extensions.registerFunction("getscale", 'f', "", opcodeGetScale, opcodeGetScaleExplicit);
            extensions.registerInstruction("setangle", "cf", opcodeSetAngle, opcodeSetAngleExplicit);
            extensions.registerFunction("getangle", 'f', "c", opcodeGetAngle, opcodeGetAngleExplicit);
            extensions.registerInstruction("setpos", "cf", opcodeSetPos, opcodeSetPosExplicit);
            extensions.registerFunction("getpos", 'f', "c", opcodeGetPos, opcodeGetPosExplicit);
            extensions.registerFunction("getstartingpos", 'f', "c", opcodeGetStartingPos, opcodeGetStartingPosExplicit);
            extensions.registerInstruction("position", "ffffz", opcodePosition, opcodePositionExplicit);
            extensions.registerInstruction("positioncell", "ffffczz", opcodePositionCell, opcodePositionCellExplicit);
            extensions.registerInstruction("placeitemcell", "ccffffX", opcodePlaceItemCell);
            extensions.registerInstruction("placeitem", "cffffX", opcodePlaceItem);
            extensions.registerInstruction("placeatpc", "clflX", opcodePlaceAtPc);
            extensions.registerInstruction("placeatme", "clflX", opcodePlaceAtMe, opcodePlaceAtMeExplicit);
            extensions.registerInstruction("modscale", "f", opcodeModScale, opcodeModScaleExplicit);
            extensions.registerInstruction("rotate", "cf", opcodeRotate, opcodeRotateExplicit);
            extensions.registerInstruction("rotateworld", "cf", opcodeRotateWorld, opcodeRotateWorldExplicit);
            extensions.registerInstruction("setatstart", "", opcodeSetAtStart, opcodeSetAtStartExplicit);
            extensions.registerInstruction("move", "cf", opcodeMove, opcodeMoveExplicit);
            extensions.registerInstruction("moveworld", "cf", opcodeMoveWorld, opcodeMoveWorldExplicit);
            extensions.registerFunction(
                "getstartingangle", 'f', "c", opcodeGetStartingAngle, opcodeGetStartingAngleExplicit);
            extensions.registerInstruction("resetactors", "", opcodeResetActors);
            extensions.registerInstruction("fixme", "", opcodeFixme);
            extensions.registerInstruction("ra", "", opcodeResetActors);
        }
    }

    namespace User
    {
        void registerExtensions(Extensions& extensions)
        {
            extensions.registerInstruction("user1", "", opcodeUser1);
            extensions.registerInstruction("user2", "", opcodeUser2);
            extensions.registerInstruction("user3", "", opcodeUser3, opcodeUser3);
            extensions.registerInstruction("user4", "", opcodeUser4, opcodeUser4);
        }
    }
}
