// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Graphic3d_AspectMarker3d_HeaderFile
#define _Graphic3d_AspectMarker3d_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_AspectMarker3d.hxx>

#include <Graphic3d_MarkerImage_Handle.hxx>
#include <Graphic3d_ShaderProgram_Handle.hxx>
#include <Aspect_AspectMarker.hxx>
#include <Aspect_TypeOfMarker.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <Handle_TColStd_HArray1OfByte.hxx>
#include <Image_PixMap_Handle.hxx>
class Quantity_Color;
class TColStd_HArray1OfByte;


//! Creates and updates an attribute group for
//! marker type primitives. This group contains the type
//! of marker, its colour, and its scale factor.
class Graphic3d_AspectMarker3d : public Aspect_AspectMarker
{

public:

  
  //! Creates a context table for marker primitives
  //! defined with the following default values:
  //!
  //! Marker type : TOM_X
  //! Colour      : YELLOW
  //! Scale factor: 1.0
  Standard_EXPORT Graphic3d_AspectMarker3d();
  
  Standard_EXPORT Graphic3d_AspectMarker3d(const Aspect_TypeOfMarker theType, const Quantity_Color& theColor, const Standard_Real theScale);
  
  //! Creates a context table for marker primitives
  //! defined with the specified values.
  Standard_EXPORT Graphic3d_AspectMarker3d(const Quantity_Color& theColor, const Standard_Integer theWidth, const Standard_Integer theHeight, const Handle(TColStd_HArray1OfByte)& theTextureBitmap);
  
  //! Creates a context table for marker primitives
  //! defined with the specified values.
  Standard_EXPORT Graphic3d_AspectMarker3d(const Image_PixMap_Handle& theTextureImage);
  
  //! Returns marker's texture size.
  Standard_EXPORT   void GetTextureSize (Standard_Integer& theWidth, Standard_Integer& theHeight)  const;
  
  //! Returns marker's image texture.
  //! Could be null handle if marker aspect has been initialized as
  //! default type of marker.
  Standard_EXPORT  const  Graphic3d_MarkerImage_Handle& GetMarkerImage()  const;
  
  //! Set marker's image texture.
  Standard_EXPORT   void SetMarkerImage (const Graphic3d_MarkerImage_Handle& theImage) ;
  
  Standard_EXPORT   void SetBitMap (const Standard_Integer theWidth, const Standard_Integer theHeight, const Handle(TColStd_HArray1OfByte)& theTexture) ;
  
  //! Sets up OpenGL/GLSL shader program.
  Standard_EXPORT   void SetShaderProgram (const Graphic3d_ShaderProgram_Handle& theProgram) ;
  
  Standard_EXPORT  const  Graphic3d_ShaderProgram_Handle& ShaderProgram()  const;




  DEFINE_STANDARD_RTTI(Graphic3d_AspectMarker3d)

protected:


  Graphic3d_MarkerImage_Handle myMarkerImage;


private: 


  Graphic3d_ShaderProgram_Handle MyShaderProgram;


};







#endif // _Graphic3d_AspectMarker3d_HeaderFile
