ifn = "builtin://models/3d/bathroom.obj"
ifo = 9
xscale = 100.000000
yscale = 100.000000
zscale = 100.000000

/scene/object/4/material/sound_speed = f32:5030.000000
/scene/object/4/material/transparency/link = f32:1.000000
/scene/object/4/material/diffusion/link = f32:1.000000
/scene/object/4/material/dispersion/link = f32:1.000000
/scene/object/4/material/absorption/link = f32:1.000000
/scene/object/4/material/transparency/inner = f32:52.000000
/scene/object/4/material/diffusion/inner = f32:1.000000
/scene/object/4/material/dispersion/inner = f32:1.000000
/scene/object/4/material/absorption/inner = f32:6.000000
/scene/object/4/material/transparency/outer = f32:48.000000
/scene/object/4/material/diffusion/outer = f32:1.000000
/scene/object/4/material/dispersion/outer = f32:1.000000
/scene/object/4/material/absorption/outer = f32:6.000000
/scene/object/4/scale/z = f32:100.000000
/scene/object/4/scale/y = f32:100.000000
/scene/object/4/scale/x = f32:100.000000
/scene/object/4/rotation/roll = f32:0.000000
/scene/object/4/rotation/pitch = f32:0.000000
/scene/object/4/rotation/yaw = f32:0.000000
/scene/object/4/position/z = f32:0.000000
/scene/object/4/position/y = f32:0.000000
/scene/object/4/position/x = f32:0.000000
/scene/object/4/enabled = f32:1.000000

/scene/object/3/material/sound_speed = f32:4970.000000
/scene/object/3/material/transparency/link = f32:1.000000
/scene/object/3/material/diffusion/link = f32:1.000000
/scene/object/3/material/dispersion/link = f32:1.000000
/scene/object/3/material/absorption/link = f32:1.000000
/scene/object/3/material/transparency/inner = f32:52.000000
/scene/object/3/material/diffusion/inner = f32:1.000000
/scene/object/3/material/dispersion/inner = f32:1.000000
/scene/object/3/material/absorption/inner = f32:6.200000
/scene/object/3/material/transparency/outer = f32:48.000000
/scene/object/3/material/diffusion/outer = f32:1.000000
/scene/object/3/material/dispersion/outer = f32:1.000000
/scene/object/3/material/absorption/outer = f32:6.200000
/scene/object/3/scale/z = f32:100.000000
/scene/object/3/scale/y = f32:100.000000
/scene/object/3/scale/x = f32:100.000000
/scene/object/3/rotation/roll = f32:0.000000
/scene/object/3/rotation/pitch = f32:0.000000
/scene/object/3/rotation/yaw = f32:0.000000
/scene/object/3/position/z = f32:0.000000
/scene/object/3/position/y = f32:0.000000
/scene/object/3/position/x = f32:0.000000
/scene/object/3/enabled = f32:1.000000

/scene/object/2/enabled = f32:1.000000
/scene/object/2/position/x = f32:0.000000
/scene/object/2/position/y = f32:0.000000
/scene/object/2/position/z = f32:0.000000
/scene/object/2/rotation/yaw = f32:0.000000
/scene/object/2/rotation/pitch = f32:0.000000
/scene/object/2/rotation/roll = f32:0.000000
/scene/object/2/scale/x = f32:100.000000
/scene/object/2/scale/y = f32:100.000000
/scene/object/2/scale/z = f32:100.000000
/scene/object/2/material/absorption/outer = f32:3.000000
/scene/object/2/material/dispersion/outer = f32:1.000000
/scene/object/2/material/diffusion/outer = f32:1.000000
/scene/object/2/material/transparency/outer = f32:48.000000
/scene/object/2/material/absorption/inner = f32:3.000000
/scene/object/2/material/dispersion/inner = f32:1.000000
/scene/object/2/material/diffusion/inner = f32:1.000000
/scene/object/2/material/transparency/inner = f32:52.000000
/scene/object/2/material/sound_speed = f32:5370.000000
/scene/object/2/material/transparency/link = f32:1.000000
/scene/object/2/material/diffusion/link = f32:1.000000
/scene/object/2/material/dispersion/link = f32:1.000000
/scene/object/2/material/absorption/link = f32:1.000000

/scene/object/1/enabled = f32:1.000000
/scene/object/1/position/x = f32:0.000000
/scene/object/1/position/y = f32:0.000000
/scene/object/1/position/z = f32:0.000000
/scene/object/1/rotation/yaw = f32:0.000000
/scene/object/1/rotation/pitch = f32:0.000000
/scene/object/1/rotation/roll = f32:0.000000
/scene/object/1/scale/x = f32:100.000000
/scene/object/1/scale/y = f32:100.000000
/scene/object/1/scale/z = f32:100.000000
/scene/object/1/material/absorption/outer = f32:0.100000
/scene/object/1/material/dispersion/outer = f32:1.000000
/scene/object/1/material/diffusion/outer = f32:1.000000
/scene/object/1/material/transparency/outer = f32:48.000000
/scene/object/1/material/absorption/inner = f32:0.100000
/scene/object/1/material/dispersion/inner = f32:1.000000
/scene/object/1/material/diffusion/inner = f32:1.000000
/scene/object/1/material/transparency/inner = f32:52.000000
/scene/object/1/material/sound_speed = f32:3850.000000
/scene/object/1/material/transparency/link = f32:1.000000
/scene/object/1/material/diffusion/link = f32:1.000000
/scene/object/1/material/dispersion/link = f32:1.000000
/scene/object/1/material/absorption/link = f32:1.000000

/scene/object/0/enabled = f32:1.000000
/scene/object/0/position/x = f32:0.000000
/scene/object/0/position/y = f32:0.000000
/scene/object/0/position/z = f32:0.000000
/scene/object/0/rotation/yaw = f32:0.000000
/scene/object/0/rotation/pitch = f32:0.000000
/scene/object/0/rotation/roll = f32:0.000000
/scene/object/0/scale/x = f32:100.000000
/scene/object/0/scale/y = f32:100.000000
/scene/object/0/scale/z = f32:100.000000
/scene/object/0/material/absorption/outer = f32:1.500000
/scene/object/0/material/dispersion/outer = f32:1.000000
/scene/object/0/material/diffusion/outer = f32:1.000000
/scene/object/0/material/transparency/outer = f32:48.000000
/scene/object/0/material/absorption/inner = f32:1.500000
/scene/object/0/material/dispersion/inner = f32:1.000000
/scene/object/0/material/diffusion/inner = f32:1.000000
/scene/object/0/material/transparency/inner = f32:52.000000
/scene/object/0/material/sound_speed = f32:4250.000000
/scene/object/0/material/transparency/link = f32:1.000000
/scene/object/0/material/diffusion/link = f32:1.000000
/scene/object/0/material/dispersion/link = f32:1.000000
/scene/object/0/material/absorption/link = f32:1.000000

