ifn = "builtin://models/3d/buildings.obj"
ifo = 9
xscale = 100.000000
yscale = 100.000000
zscale = 100.000000

/scene/object/11/material/sound_speed = f32:3600.000000
/scene/object/11/material/transparency/link = f32:1.000000
/scene/object/11/material/diffusion/link = f32:1.000000
/scene/object/11/material/dispersion/link = f32:1.000000
/scene/object/11/material/absorption/link = f32:1.000000
/scene/object/11/material/transparency/inner = f32:52.000000
/scene/object/11/material/diffusion/inner = f32:1.000000
/scene/object/11/material/dispersion/inner = f32:1.000000
/scene/object/11/material/absorption/inner = f32:3.200000
/scene/object/11/material/transparency/outer = f32:48.000000
/scene/object/11/material/diffusion/outer = f32:1.000000
/scene/object/11/material/dispersion/outer = f32:1.000000
/scene/object/11/material/absorption/outer = f32:3.200000
/scene/object/11/scale/z = f32:100.000000
/scene/object/11/scale/y = f32:100.000000
/scene/object/11/scale/x = f32:100.000000
/scene/object/11/rotation/roll = f32:0.000000
/scene/object/11/rotation/pitch = f32:0.000000
/scene/object/11/rotation/yaw = f32:0.000000
/scene/object/11/position/z = f32:0.000000
/scene/object/11/position/y = f32:0.000000
/scene/object/11/position/x = f32:0.000000
/scene/object/11/enabled = f32:1.000000

/scene/object/10/material/sound_speed = f32:3600.000000
/scene/object/10/material/transparency/link = f32:1.000000
/scene/object/10/material/diffusion/link = f32:1.000000
/scene/object/10/material/dispersion/link = f32:1.000000
/scene/object/10/material/absorption/link = f32:1.000000
/scene/object/10/material/transparency/inner = f32:52.000000
/scene/object/10/material/diffusion/inner = f32:1.000000
/scene/object/10/material/dispersion/inner = f32:1.000000
/scene/object/10/material/absorption/inner = f32:3.200000
/scene/object/10/material/transparency/outer = f32:48.000000
/scene/object/10/material/diffusion/outer = f32:1.000000
/scene/object/10/material/dispersion/outer = f32:1.000000
/scene/object/10/material/absorption/outer = f32:3.200000
/scene/object/10/scale/z = f32:100.000000
/scene/object/10/scale/y = f32:100.000000
/scene/object/10/scale/x = f32:100.000000
/scene/object/10/rotation/roll = f32:0.000000
/scene/object/10/rotation/pitch = f32:0.000000
/scene/object/10/rotation/yaw = f32:0.000000
/scene/object/10/position/z = f32:0.000000
/scene/object/10/position/y = f32:0.000000
/scene/object/10/position/x = f32:0.000000
/scene/object/10/enabled = f32:1.000000

/scene/object/9/material/sound_speed = f32:3600.000000
/scene/object/9/material/transparency/link = f32:1.000000
/scene/object/9/material/diffusion/link = f32:1.000000
/scene/object/9/material/dispersion/link = f32:1.000000
/scene/object/9/material/absorption/link = f32:1.000000
/scene/object/9/material/transparency/inner = f32:52.000000
/scene/object/9/material/diffusion/inner = f32:1.000000
/scene/object/9/material/dispersion/inner = f32:1.000000
/scene/object/9/material/absorption/inner = f32:3.200000
/scene/object/9/material/transparency/outer = f32:48.000000
/scene/object/9/material/diffusion/outer = f32:1.000000
/scene/object/9/material/dispersion/outer = f32:1.000000
/scene/object/9/material/absorption/outer = f32:3.200000
/scene/object/9/scale/z = f32:100.000000
/scene/object/9/scale/y = f32:100.000000
/scene/object/9/scale/x = f32:100.000000
/scene/object/9/rotation/roll = f32:0.000000
/scene/object/9/rotation/pitch = f32:0.000000
/scene/object/9/rotation/yaw = f32:0.000000
/scene/object/9/position/z = f32:0.000000
/scene/object/9/position/y = f32:0.000000
/scene/object/9/position/x = f32:0.000000
/scene/object/9/enabled = f32:1.000000

/scene/object/8/material/sound_speed = f32:3600.000000
/scene/object/8/material/transparency/link = f32:1.000000
/scene/object/8/material/diffusion/link = f32:1.000000
/scene/object/8/material/dispersion/link = f32:1.000000
/scene/object/8/material/absorption/link = f32:1.000000
/scene/object/8/material/transparency/inner = f32:52.000000
/scene/object/8/material/diffusion/inner = f32:1.000000
/scene/object/8/material/dispersion/inner = f32:1.000000
/scene/object/8/material/absorption/inner = f32:3.200000
/scene/object/8/material/transparency/outer = f32:48.000000
/scene/object/8/material/diffusion/outer = f32:1.000000
/scene/object/8/material/dispersion/outer = f32:1.000000
/scene/object/8/material/absorption/outer = f32:3.200000
/scene/object/8/scale/z = f32:100.000000
/scene/object/8/scale/y = f32:100.000000
/scene/object/8/scale/x = f32:100.000000
/scene/object/8/rotation/roll = f32:0.000000
/scene/object/8/rotation/pitch = f32:0.000000
/scene/object/8/rotation/yaw = f32:0.000000
/scene/object/8/position/z = f32:0.000000
/scene/object/8/position/y = f32:0.000000
/scene/object/8/position/x = f32:0.000000
/scene/object/8/enabled = f32:1.000000

/scene/object/7/material/sound_speed = f32:5050.000000
/scene/object/7/material/transparency/link = f32:1.000000
/scene/object/7/material/diffusion/link = f32:1.000000
/scene/object/7/material/dispersion/link = f32:1.000000
/scene/object/7/material/absorption/link = f32:1.000000
/scene/object/7/material/transparency/inner = f32:52.000000
/scene/object/7/material/diffusion/inner = f32:1.000000
/scene/object/7/material/dispersion/inner = f32:1.000000
/scene/object/7/material/absorption/inner = f32:0.000000
/scene/object/7/material/transparency/outer = f32:48.000000
/scene/object/7/material/diffusion/outer = f32:1.000000
/scene/object/7/material/dispersion/outer = f32:1.000000
/scene/object/7/material/absorption/outer = f32:0.000000
/scene/object/7/scale/z = f32:100.000000
/scene/object/7/scale/y = f32:100.000000
/scene/object/7/scale/x = f32:100.000000
/scene/object/7/rotation/roll = f32:0.000000
/scene/object/7/rotation/pitch = f32:0.000000
/scene/object/7/rotation/yaw = f32:0.000000
/scene/object/7/position/z = f32:0.000000
/scene/object/7/position/y = f32:0.000000
/scene/object/7/position/x = f32:0.000000
/scene/object/7/enabled = f32:1.000000

/scene/object/6/material/sound_speed = f32:5050.000000
/scene/object/6/material/transparency/link = f32:1.000000
/scene/object/6/material/diffusion/link = f32:1.000000
/scene/object/6/material/dispersion/link = f32:1.000000
/scene/object/6/material/absorption/link = f32:1.000000
/scene/object/6/material/transparency/inner = f32:52.000000
/scene/object/6/material/diffusion/inner = f32:1.000000
/scene/object/6/material/dispersion/inner = f32:1.000000
/scene/object/6/material/absorption/inner = f32:0.000000
/scene/object/6/material/transparency/outer = f32:48.000000
/scene/object/6/material/diffusion/outer = f32:1.000000
/scene/object/6/material/dispersion/outer = f32:1.000000
/scene/object/6/material/absorption/outer = f32:0.000000
/scene/object/6/scale/z = f32:100.000000
/scene/object/6/scale/y = f32:100.000000
/scene/object/6/scale/x = f32:100.000000
/scene/object/6/rotation/roll = f32:0.000000
/scene/object/6/rotation/pitch = f32:0.000000
/scene/object/6/rotation/yaw = f32:0.000000
/scene/object/6/position/z = f32:0.000000
/scene/object/6/position/y = f32:0.000000
/scene/object/6/position/x = f32:0.000000
/scene/object/6/enabled = f32:1.000000

/scene/object/5/material/sound_speed = f32:5050.000000
/scene/object/5/material/transparency/link = f32:1.000000
/scene/object/5/material/diffusion/link = f32:1.000000
/scene/object/5/material/dispersion/link = f32:1.000000
/scene/object/5/material/absorption/link = f32:1.000000
/scene/object/5/material/transparency/inner = f32:52.000000
/scene/object/5/material/diffusion/inner = f32:1.000000
/scene/object/5/material/dispersion/inner = f32:1.000000
/scene/object/5/material/absorption/inner = f32:0.000000
/scene/object/5/material/transparency/outer = f32:48.000000
/scene/object/5/material/diffusion/outer = f32:1.000000
/scene/object/5/material/dispersion/outer = f32:1.000000
/scene/object/5/material/absorption/outer = f32:0.000000
/scene/object/5/scale/z = f32:100.000000
/scene/object/5/scale/y = f32:100.000000
/scene/object/5/scale/x = f32:100.000000
/scene/object/5/rotation/roll = f32:0.000000
/scene/object/5/rotation/pitch = f32:0.000000
/scene/object/5/rotation/yaw = f32:0.000000
/scene/object/5/position/z = f32:0.000000
/scene/object/5/position/y = f32:0.000000
/scene/object/5/position/x = f32:0.000000
/scene/object/5/enabled = f32:1.000000

/scene/object/4/material/sound_speed = f32:5050.000000
/scene/object/4/material/transparency/link = f32:1.000000
/scene/object/4/material/diffusion/link = f32:1.000000
/scene/object/4/material/dispersion/link = f32:1.000000
/scene/object/4/material/absorption/link = f32:1.000000
/scene/object/4/material/transparency/inner = f32:52.000000
/scene/object/4/material/diffusion/inner = f32:1.000000
/scene/object/4/material/dispersion/inner = f32:1.000000
/scene/object/4/material/absorption/inner = f32:0.000000
/scene/object/4/material/transparency/outer = f32:48.000000
/scene/object/4/material/diffusion/outer = f32:1.000000
/scene/object/4/material/dispersion/outer = f32:1.000000
/scene/object/4/material/absorption/outer = f32:0.000000
/scene/object/4/scale/z = f32:100.000000
/scene/object/4/scale/y = f32:100.000000
/scene/object/4/scale/x = f32:100.000000
/scene/object/4/rotation/roll = f32:0.000000
/scene/object/4/rotation/pitch = f32:0.000000
/scene/object/4/rotation/yaw = f32:0.000000
/scene/object/4/position/z = f32:0.000000
/scene/object/4/position/y = f32:0.000000
/scene/object/4/position/x = f32:0.000000
/scene/object/4/enabled = f32:1.000000

/scene/object/3/material/sound_speed = f32:4250.000000
/scene/object/3/material/transparency/link = f32:1.000000
/scene/object/3/material/diffusion/link = f32:1.000000
/scene/object/3/material/dispersion/link = f32:1.000000
/scene/object/3/material/absorption/link = f32:1.000000
/scene/object/3/material/transparency/inner = f32:52.000000
/scene/object/3/material/diffusion/inner = f32:1.000000
/scene/object/3/material/dispersion/inner = f32:1.000000
/scene/object/3/material/absorption/inner = f32:1.500000
/scene/object/3/material/transparency/outer = f32:48.000000
/scene/object/3/material/diffusion/outer = f32:1.000000
/scene/object/3/material/dispersion/outer = f32:1.000000
/scene/object/3/material/absorption/outer = f32:1.500000
/scene/object/3/scale/z = f32:100.000000
/scene/object/3/scale/y = f32:100.000000
/scene/object/3/scale/x = f32:100.000000
/scene/object/3/rotation/roll = f32:0.000000
/scene/object/3/rotation/pitch = f32:0.000000
/scene/object/3/rotation/yaw = f32:0.000000
/scene/object/3/position/z = f32:0.000000
/scene/object/3/position/y = f32:0.000000
/scene/object/3/position/x = f32:0.000000
/scene/object/3/enabled = f32:1.000000

/scene/object/2/material/sound_speed = f32:3950.000000
/scene/object/2/material/transparency/link = f32:1.000000
/scene/object/2/material/diffusion/link = f32:1.000000
/scene/object/2/material/dispersion/link = f32:1.000000
/scene/object/2/material/absorption/link = f32:1.000000
/scene/object/2/material/transparency/inner = f32:52.000000
/scene/object/2/material/diffusion/inner = f32:1.000000
/scene/object/2/material/dispersion/inner = f32:1.000000
/scene/object/2/material/absorption/inner = f32:90.528465
/scene/object/2/material/transparency/outer = f32:48.000000
/scene/object/2/material/diffusion/outer = f32:1.000000
/scene/object/2/material/dispersion/outer = f32:1.000000
/scene/object/2/material/absorption/outer = f32:90.528465
/scene/object/2/scale/z = f32:100.000000
/scene/object/2/scale/y = f32:100.000000
/scene/object/2/scale/x = f32:100.000000
/scene/object/2/rotation/roll = f32:0.000000
/scene/object/2/rotation/pitch = f32:0.000000
/scene/object/2/rotation/yaw = f32:0.000000
/scene/object/2/position/z = f32:0.000000
/scene/object/2/position/y = f32:0.000000
/scene/object/2/position/x = f32:0.000000
/scene/object/2/enabled = f32:1.000000

/scene/object/1/material/sound_speed = f32:3600.000000
/scene/object/1/material/transparency/link = f32:1.000000
/scene/object/1/material/diffusion/link = f32:1.000000
/scene/object/1/material/dispersion/link = f32:1.000000
/scene/object/1/material/absorption/link = f32:1.000000
/scene/object/1/material/transparency/inner = f32:52.000000
/scene/object/1/material/diffusion/inner = f32:1.000000
/scene/object/1/material/dispersion/inner = f32:1.000000
/scene/object/1/material/absorption/inner = f32:3.200000
/scene/object/1/material/transparency/outer = f32:48.000000
/scene/object/1/material/diffusion/outer = f32:1.000000
/scene/object/1/material/dispersion/outer = f32:1.000000
/scene/object/1/material/absorption/outer = f32:3.200000
/scene/object/1/scale/z = f32:100.000000
/scene/object/1/scale/y = f32:100.000000
/scene/object/1/scale/x = f32:100.000000
/scene/object/1/rotation/roll = f32:0.000000
/scene/object/1/rotation/pitch = f32:0.000000
/scene/object/1/rotation/yaw = f32:0.000000
/scene/object/1/position/z = f32:0.000000
/scene/object/1/position/y = f32:0.000000
/scene/object/1/position/x = f32:0.000000
/scene/object/1/enabled = f32:1.000000

/scene/object/0/material/sound_speed = f32:4510.000000
/scene/object/0/material/transparency/link = f32:1.000000
/scene/object/0/material/diffusion/link = f32:1.000000
/scene/object/0/material/dispersion/link = f32:1.000000
/scene/object/0/material/absorption/link = f32:1.000000
/scene/object/0/material/transparency/inner = f32:52.000000
/scene/object/0/material/diffusion/inner = f32:1.000000
/scene/object/0/material/dispersion/inner = f32:1.000000
/scene/object/0/material/absorption/inner = f32:1.900000
/scene/object/0/material/transparency/outer = f32:48.000000
/scene/object/0/material/diffusion/outer = f32:1.000000
/scene/object/0/material/dispersion/outer = f32:1.000000
/scene/object/0/material/absorption/outer = f32:1.900000
/scene/object/0/scale/z = f32:100.000000
/scene/object/0/scale/y = f32:100.000000
/scene/object/0/scale/x = f32:100.000000
/scene/object/0/rotation/roll = f32:0.000000
/scene/object/0/rotation/pitch = f32:0.000000
/scene/object/0/rotation/yaw = f32:0.000000
/scene/object/0/position/z = f32:0.000000
/scene/object/0/position/y = f32:0.000000
/scene/object/0/position/x = f32:0.000000
/scene/object/0/enabled = f32:1.000000



