# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
# 
# Translators:
# syl_, 2019
# Christophe Nemo <djlittlenemo@gmail.com>, 2020
# Bafy78 <remi.millerat@gmail.com>, 2021
# Justin Jacobs <jajdorkster@gmail.com>, 2022
# 
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-07-17 20:15-0400\n"
"PO-Revision-Date: 2018-03-28 19:16+0000\n"
"Last-Translator: Justin Jacobs <jajdorkster@gmail.com>, 2022\n"
"Language-Team: French (https://www.transifex.com/flareorg/teams/84925/fr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fr\n"
"Plural-Forms: nplurals=3; plural=(n == 0 || n == 1) ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"

#: ../../../src/Avatar.cpp:356
msgid "Your health is low!"
msgstr "Votre santé est basse !"

#: ../../../src/Avatar.cpp:386
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "Félicitations, vous avez atteint le niveau %d !"

#: ../../../src/Avatar.cpp:388
msgid "You may increase one or more attributes through the Character Menu."
msgstr ""
"Vous pouvez améliorer un ou plusieurs attributs via le menu Personnage."

#: ../../../src/Avatar.cpp:392
msgid "You may unlock one or more abilities through the Powers Menu."
msgstr "Vous pouvez débloquer une ou plusieurs capacités via le menu Pouvoirs"

#: ../../../src/Avatar.cpp:678
msgid "You are defeated."
msgstr "Vous êtes vaincu."

#: ../../../src/Avatar.cpp:926
msgid "Transformation expired. You have been moved back to a safe place."
msgstr "Transformation expirée. On vous a ramené à un endroit sûr."

#: ../../../src/CampaignManager.cpp:154
#, c-format
msgid "%d %s removed."
msgstr "%d %s supprimé."

#: ../../../src/CampaignManager.cpp:173
#, c-format
msgid "%s x%d removed."
msgstr "%s x%d supprimés."

#: ../../../src/CampaignManager.cpp:175
#, c-format
msgid "%s removed."
msgstr "%s supprimé."

#: ../../../src/CampaignManager.cpp:189
#, c-format
msgid "You receive %d %s."
msgstr "Vous recevez %d %s."

#: ../../../src/CampaignManager.cpp:193
#, c-format
msgid "You receive %s x%d."
msgstr "Vous recevez %s x%d."

#: ../../../src/CampaignManager.cpp:195
#, c-format
msgid "You receive %s."
msgstr "Vous recevez %s."

#: ../../../src/CampaignManager.cpp:217
#, c-format
msgid "You receive %d XP."
msgstr "Vous recevez %d points d'expérience."

#: ../../../src/CampaignManager.cpp:223
msgid "HP restored."
msgstr "PV restaurés."

#: ../../../src/CampaignManager.cpp:227
msgid "MP restored."
msgstr "PM restaurés."

#: ../../../src/CampaignManager.cpp:232
msgid "HP and MP restored."
msgstr "PV et PM restaurés."

#: ../../../src/CampaignManager.cpp:236
msgid "Negative effects removed."
msgstr "Effet négatif supprimé"

#: ../../../src/CampaignManager.cpp:242
msgid "HP and MP restored, negative effects removed"
msgstr "PV et PM restaurés, effet négatif supprimé"

#: ../../../src/DeviceList.cpp:56
msgid ""
"SDL software renderer\n"
"\n"
"Often slower, but less likely to have issues."
msgstr ""
"Rendu SDL logiciel\n"
"\n"
"Souvent plus lent, mais plus stable."

#: ../../../src/DeviceList.cpp:59
msgid ""
"SDL hardware renderer\n"
"\n"
"The default renderer that is often faster than the SDL software renderer."
msgstr ""
"Rendu SDL matériel\n"
"\n"
"Le rendu par défaut souvent plus rapide que le rendu SDL logiciel."

#: ../../../src/EffectManager.cpp:411 ../../../src/EffectManager.cpp:415
#: ../../../src/EffectManager.cpp:419 ../../../src/EffectManager.cpp:423
#: ../../../src/EffectManager.cpp:427 ../../../src/Entity.cpp:549
#: ../../../src/Entity.cpp:560 ../../../src/Entity.cpp:573
msgid "Resist"
msgstr ""

#: ../../../src/EngineSettings.cpp:610
msgid "Adventurer"
msgstr "Aventurier"

#: ../../../src/Entity.cpp:512
msgid "miss"
msgstr "manqué"

#: ../../../src/Entity.cpp:553 ../../../src/PowerManager.cpp:1273
#: ../../../src/StatBlock.cpp:1032 ../../../src/StatBlock.cpp:1038
#, c-format
msgid "+%s HP"
msgstr "+%s PV"

#: ../../../src/Entity.cpp:564 ../../../src/StatBlock.cpp:1043
#: ../../../src/StatBlock.cpp:1049
#, c-format
msgid "+%s MP"
msgstr "+%s PM"

#: ../../../src/EventManager.cpp:845
msgid "Unknown destination"
msgstr "Destination inconnue"

#: ../../../src/GameState.cpp:37 ../../../src/GameState.cpp:58
msgid "Loading..."
msgstr "Chargement..."

#: ../../../src/GameStateLoad.cpp:93
msgid "Delete this save?"
msgstr "Supprimer cette sauvegarde ?"

#: ../../../src/GameStateLoad.cpp:94 ../../../src/MenuConfig.cpp:248
msgid "No"
msgstr ""

#: ../../../src/GameStateLoad.cpp:95 ../../../src/MenuConfig.cpp:249
msgid "Yes"
msgstr ""

#: ../../../src/GameStateLoad.cpp:98
msgid "Exit to Title"
msgstr "Retour au menu"

#: ../../../src/GameStateLoad.cpp:101
msgid "New Game"
msgstr "Nouvelle partie"

#: ../../../src/GameStateLoad.cpp:105 ../../../src/GameStateLoad.cpp:666
msgid "Choose a Slot"
msgstr "Choisir une partie"

#: ../../../src/GameStateLoad.cpp:109
msgid "Delete Save"
msgstr "Suppr. sauvegarde"

#: ../../../src/GameStateLoad.cpp:639 ../../../src/GameStateLoad.cpp:660
msgid "Enable a story mod to continue"
msgstr "Activez un mod scénario pour continuer"

#: ../../../src/GameStateLoad.cpp:655
msgid "Load Game"
msgstr "Charger la partie"

#: ../../../src/GameStateLoad.cpp:763
msgid "Entering game world..."
msgstr "Entrée dans le monde du jeu..."

#: ../../../src/GameStateLoad.cpp:766
msgid "Loading saved game..."
msgstr "Chargement d'une partie..."

#: ../../../src/GameStateLoad.cpp:799
msgid "Invalid save"
msgstr "Sauvegarde invalide"

#: ../../../src/GameStateLoad.cpp:823 ../../../src/ItemManager.cpp:788
#: ../../../src/MenuPowers.cpp:892 ../../../src/MenuPowers.cpp:1233
#: ../../../src/MenuPowers.cpp:1713
#, c-format
msgid "Level %d"
msgstr "Niveau %d"

#: ../../../src/GameStateNew.cpp:66 ../../../src/MenuConfig.cpp:260
#: ../../../src/SDLInputState.cpp:878
msgid "Cancel"
msgstr "Annuler"

#: ../../../src/GameStateNew.cpp:69
msgid "Create"
msgstr "Créer"

#: ../../../src/GameStateNew.cpp:77
msgid "Randomize"
msgstr "Aléatoire"

#: ../../../src/GameStateNew.cpp:93
msgid "Choose a Portrait"
msgstr "Choisissez un portrait"

#: ../../../src/GameStateNew.cpp:97
msgid "Choose a Name"
msgstr "Choisissez un nom"

#: ../../../src/GameStateNew.cpp:101
msgid "Permadeath?"
msgstr "Mort permanente ? "

#: ../../../src/GameStateNew.cpp:105
msgid "Choose a Class"
msgstr "Choisissez une classe"

#: ../../../src/GameStateTitle.cpp:106
msgid "Play Game"
msgstr "Jouer"

#: ../../../src/GameStateTitle.cpp:109
msgid "Enable a core mod to continue"
msgstr "Activez un mod de base pour continuer"

#: ../../../src/GameStateTitle.cpp:113 ../../../src/MenuMiniMap.cpp:154
msgid "Configuration"
msgstr "Configuration"

#: ../../../src/GameStateTitle.cpp:116
msgid "Credits"
msgstr "Crédits"

#: ../../../src/GameStateTitle.cpp:119
msgid "Exit Game"
msgstr "Quitter"

#: ../../../src/ItemManager.cpp:477
msgid "Unknown Item"
msgstr "Objet inconnu"

#: ../../../src/ItemManager.cpp:681 ../../../src/MenuPowers.cpp:996
#, c-format
msgid "%s%% Speed"
msgstr "%s%% Vitesse"

#: ../../../src/ItemManager.cpp:685 ../../../src/MenuPowers.cpp:999
#, c-format
msgid "%s%% Attack Speed"
msgstr "%s%% Vitesse d'attaque"

#: ../../../src/ItemManager.cpp:712 ../../../src/MenuCharacter.cpp:362
#: ../../../src/MenuCharacter.cpp:425 ../../../src/MenuPowers.cpp:968
#, c-format
msgid "Resistance (%s)"
msgstr "Résistance (%s)"

#: ../../../src/ItemManager.cpp:722
#, c-format
msgid "Requires %s"
msgstr "Nécessite %s"

#: ../../../src/ItemManager.cpp:771
msgid "Quest Item"
msgstr "Objet de quête"

#: ../../../src/ItemManager.cpp:801
#, c-format
msgid "Quality: %s"
msgstr "Qualité : %s"

#: ../../../src/ItemManager.cpp:826
msgid "Absorb"
msgstr "Absorbe"

#: ../../../src/ItemManager.cpp:880 ../../../src/MenuPowers.cpp:1220
#: ../../../src/MenuPowers.cpp:1223
#, c-format
msgid "Requires Level %d"
msgstr "Nécessite le niveau %d"

#: ../../../src/ItemManager.cpp:891 ../../../src/MenuPowers.cpp:1212
#: ../../../src/MenuPowers.cpp:1214
#, c-format
msgid "Requires %s %d"
msgstr "Nécessite %s %d"

#: ../../../src/ItemManager.cpp:902
#, c-format
msgid "Requires Class: %s"
msgstr "Classe nécessaire : %s"

#: ../../../src/ItemManager.cpp:918 ../../../src/ItemManager.cpp:930
#, c-format
msgid "Buy Price: %d %s"
msgstr "Prix d'achat : %d %s"

#: ../../../src/ItemManager.cpp:920 ../../../src/ItemManager.cpp:932
#, c-format
msgid "Buy Price: %d %s each"
msgstr "Prix d'achat : %d %s par pièce"

#: ../../../src/ItemManager.cpp:940
#, c-format
msgid "Sell Price: %d %s"
msgstr "Prix de vente : %d %s"

#: ../../../src/ItemManager.cpp:942
#, c-format
msgid "Sell Price: %d %s each"
msgstr "Prix de vente : %d %s par pièce"

#: ../../../src/ItemManager.cpp:953
msgid "Set:"
msgstr "Ensemble :"

#: ../../../src/ItemManager.cpp:960
#, c-format
msgid "%d items:"
msgstr "%dobjets :"

#: ../../../src/ItemManager.cpp:985 ../../../src/MenuPowers.cpp:1272
msgid "Tap icon again for more options"
msgstr ""

#: ../../../src/ItemManager.cpp:1017
#, c-format
msgid "Press [%s] to read"
msgstr "Appuyer sur [%s] pour lire"

#: ../../../src/ItemManager.cpp:1020 ../../../src/MenuPowers.cpp:1302
#, c-format
msgid "Press [%s] to use"
msgstr "Appuyer sur [%s] pour utiliser"

#: ../../../src/ItemManager.cpp:1024 ../../../src/MenuPowers.cpp:1306
#, c-format
msgid "Press [%s] for more options"
msgstr ""

#: ../../../src/LootManager.cpp:100 ../../../src/LootManager.cpp:102
#: ../../../src/LootManager.cpp:104 ../../../src/MenuConfig.cpp:427
msgid "Loot tooltip visibility"
msgstr "Visibilité infobulle butin"

#: ../../../src/LootManager.cpp:100 ../../../src/MenuConfig.cpp:305
#: ../../../src/MenuConfig.cpp:310
msgid "Hidden"
msgstr "Caché"

#: ../../../src/LootManager.cpp:102 ../../../src/MenuConfig.cpp:303
#: ../../../src/MenuConfig.cpp:354
msgid "Default"
msgstr "Défaut"

#: ../../../src/LootManager.cpp:104
msgid "Show All"
msgstr ""

#: ../../../src/MenuActionBar.cpp:86 ../../../src/MenuCharacter.cpp:54
#: ../../../src/SDLInputState.cpp:894
msgid "Character"
msgstr "Personnage"

#: ../../../src/MenuActionBar.cpp:87 ../../../src/MenuInventory.cpp:164
#: ../../../src/MenuVendor.cpp:58 ../../../src/SDLInputState.cpp:895
msgid "Inventory"
msgstr "Inventaire"

#: ../../../src/MenuActionBar.cpp:88 ../../../src/MenuPowers.cpp:159
#: ../../../src/SDLInputState.cpp:896
msgid "Powers"
msgstr "Pouvoirs"

#: ../../../src/MenuActionBar.cpp:89 ../../../src/MenuLog.cpp:72
#: ../../../src/SDLInputState.cpp:897
msgid "Log"
msgstr "Journal"

#: ../../../src/MenuActionBar.cpp:241 ../../../src/MenuActionBar.cpp:248
#: ../../../src/MenuActionBar.cpp:251 ../../../src/MenuActionBar.cpp:257
#, c-format
msgid "Hotkey: %s"
msgstr "Touche : %s"

#: ../../../src/MenuActionBar.cpp:638
msgid "Not enough MP."
msgstr "Pas assez de PM."

#: ../../../src/MenuActiveEffects.cpp:124
#, c-format
msgid "x%d"
msgstr "x%d"

#: ../../../src/MenuActiveEffects.cpp:219
msgid "Remaining:"
msgstr "Restants :"

#: ../../../src/MenuActiveEffects.cpp:225
#, c-format
msgid "x%d stacks"
msgstr "x%dpiles d'objets"

#: ../../../src/MenuCharacter.cpp:73 ../../../src/MenuCharacter.cpp:78
msgid "Name"
msgstr "Nom"

#: ../../../src/MenuCharacter.cpp:74 ../../../src/MenuCharacter.cpp:79
msgid "Level"
msgstr "Niveau"

#: ../../../src/MenuCharacter.cpp:316
#, c-format
msgid "Available stat points: %d"
msgstr "Points de stats disponibles : %d"

#: ../../../src/MenuCharacter.cpp:374 ../../../src/MenuStatBar.cpp:165
#, c-format
msgid "XP: %lu"
msgstr "XP : %lu"

#: ../../../src/MenuCharacter.cpp:376
#, c-format
msgid "Next: %lu"
msgstr "Prochain : %lu"

#: ../../../src/MenuCharacter.cpp:382
#, c-format
msgid "base (%d), bonus (%d)"
msgstr "base (%d), bonus (%d)"

#: ../../../src/MenuCharacter.cpp:391 ../../../src/MenuCharacter.cpp:399
#: ../../../src/MenuCharacter.cpp:410 ../../../src/MenuCharacter.cpp:422
msgid "Related stats:"
msgstr "Statistiques liées : "

#: ../../../src/MenuCharacter.cpp:448 ../../../src/MenuCharacter.cpp:472
#: ../../../src/MenuCharacter.cpp:499
#, c-format
msgid "Each level grants %s."
msgstr "Chaque niveau donne %s."

#: ../../../src/MenuCharacter.cpp:452 ../../../src/MenuCharacter.cpp:476
#: ../../../src/MenuCharacter.cpp:503
#, c-format
msgid "Each point of %s grants %s."
msgstr "Chaque point de %s donne %s."

#: ../../../src/MenuCharacter.cpp:506
#, c-format
msgid "Reduces the damage taken from \"%s\" elemental attacks."
msgstr "Réduit la quantité de dégât reçue des attaques élémentaires \"%s\"."

#: ../../../src/MenuConfig.cpp:243 ../../../src/MenuConfig.cpp:1285
msgid "Assign:"
msgstr "Assigner :"

#: ../../../src/MenuConfig.cpp:244
msgid "New"
msgstr ""

#: ../../../src/MenuConfig.cpp:245 ../../../src/MenuManager.cpp:1782
msgid "Clear"
msgstr "Effacer"

#: ../../../src/MenuConfig.cpp:247
msgid "Reset ALL settings?"
msgstr "Réinitaliser TOUS les réglages ?"

#: ../../../src/MenuConfig.cpp:258 ../../../src/MenuNumPicker.cpp:49
msgid "OK"
msgstr "OK"

#: ../../../src/MenuConfig.cpp:259
msgid "Defaults"
msgstr "Par défaut"

#: ../../../src/MenuConfig.cpp:262 ../../../src/MenuGameOver.cpp:72
msgid "Continue"
msgstr "Continuer"

#: ../../../src/MenuConfig.cpp:264
msgid "Save Game"
msgstr "Sauvegarder la partie"

#: ../../../src/MenuConfig.cpp:303
msgid ""
"Show all loot tooltips, except for those that would be obscured by the "
"player or an enemy. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"Montrer toutes les infobulles de butin, sauf celles qui pourraient être "
"masquées par le joueur ou un ennemi. Afficher toutes les infobulles de butin"
" temporairement avec la touche 'Alt'."

#: ../../../src/MenuConfig.cpp:304
msgid "Show all"
msgstr "Afficher tout"

#: ../../../src/MenuConfig.cpp:304
msgid ""
"Always show loot tooltips. Temporarily hide all loot tooltips with 'Alt'."
msgstr ""
"Toujours montrer les infobulles de butin. Cacher temporairement les "
"infobulles de butin avec la touche 'Alt'."

#: ../../../src/MenuConfig.cpp:305
msgid ""
"Always hide loot tooltips, except for when a piece of loot is hovered with "
"the mouse cursor. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"Toujours masquer les infobulles de butin, sauf lorsqu'une pièce du butin est"
" survolée par la souris. Montrer temporairement toutes les infobulles de "
"butin avec la touche 'Alt'."

#: ../../../src/MenuConfig.cpp:308
msgid "Visible"
msgstr "Visible"

#: ../../../src/MenuConfig.cpp:309
msgid "Visible (2x zoom)"
msgstr "Visible (zoom x2)"

#: ../../../src/MenuConfig.cpp:313
msgid ""
"Controls the type of warning to be activated when the player is below the "
"low health threshold."
msgstr ""
"Contrôle le type d'alerte activée lorsque la santé du joueur est sous le "
"seuil de santé bas."

#: ../../../src/MenuConfig.cpp:314
msgid "- Display a message"
msgstr "- Afficher un message"

#: ../../../src/MenuConfig.cpp:315
msgid "- Play a sound"
msgstr "- Jouer un son"

#: ../../../src/MenuConfig.cpp:316
msgid "- Change the cursor"
msgstr "- Changer le curseur"

#: ../../../src/MenuConfig.cpp:318
msgid "Disabled"
msgstr "Désactivé"

#: ../../../src/MenuConfig.cpp:319
msgid "All"
msgstr "Tout"

#: ../../../src/MenuConfig.cpp:320
msgid "Message & Cursor"
msgstr "Message & Curseur"

#: ../../../src/MenuConfig.cpp:321
msgid "Message & Sound"
msgstr "Message & Son"

#: ../../../src/MenuConfig.cpp:322
msgid "Sound & Cursor"
msgstr "Son & Curseur"

#: ../../../src/MenuConfig.cpp:323
msgid "Message"
msgstr "Message"

#: ../../../src/MenuConfig.cpp:324
msgid "Cursor"
msgstr "Curseur"

#: ../../../src/MenuConfig.cpp:325
msgid "Sound"
msgstr "Son"

#: ../../../src/MenuConfig.cpp:331
msgid ""
"When the player's health drops below the given threshold, the low health "
"notifications are triggered if one or more of them is enabled."
msgstr ""
"Lorsque la santé du joueur tombe en dessous du seuil donné, les "
"notifications de santé basse sont déclenchées si au moins l'une d'entre "
"elles est activée."

#: ../../../src/MenuConfig.cpp:349
msgid "The maximum frame rate that the game will be allowed to run at."
msgstr ""
"La fréquence d'images maximale à laquelle le jeu sera autorisé à "
"fonctionner."

#: ../../../src/MenuConfig.cpp:353
msgid ""
"The render size refers to the height in pixels of the surface used to draw "
"the game. Mods define the allowed render sizes, but this option allows "
"overriding the maximum size."
msgstr ""
"La taille de rendu fait référence à la hauteur en pixels de la surface "
"utilisée pour dessiner le jeu. Les mods définissent les tailles de rendu "
"autorisées, mais cette option permet de remplacer la taille maximale."

#: ../../../src/MenuConfig.cpp:379 ../../../src/MenuConfig.cpp:1711
#: ../../../src/MenuGameOver.cpp:117
msgid "Exit"
msgstr "Quitter"

#: ../../../src/MenuConfig.cpp:380
msgid "Video"
msgstr "Vidéo"

#: ../../../src/MenuConfig.cpp:381
msgid "Audio"
msgstr "Audio"

#: ../../../src/MenuConfig.cpp:382
msgid "Interface"
msgstr "Interface"

#: ../../../src/MenuConfig.cpp:383
msgid "Input"
msgstr "Entrée"

#: ../../../src/MenuConfig.cpp:384
msgid "Keybindings"
msgstr "Commandes"

#: ../../../src/MenuConfig.cpp:385
msgid "Mods"
msgstr "Mods"

#: ../../../src/MenuConfig.cpp:397
msgid "Paused"
msgstr "En pause"

#: ../../../src/MenuConfig.cpp:400
msgid "Time Played"
msgstr "Temps de jeu"

#: ../../../src/MenuConfig.cpp:406
msgid "Renderer"
msgstr "Rendu"

#: ../../../src/MenuConfig.cpp:407
msgid "Full Screen Mode"
msgstr "Mode plein écran"

#: ../../../src/MenuConfig.cpp:408
msgid "Hardware surfaces"
msgstr "Surfaces matérielles"

#: ../../../src/MenuConfig.cpp:409
msgid "V-Sync"
msgstr "V-Sync"

#: ../../../src/MenuConfig.cpp:410
msgid "Texture Filtering"
msgstr "Filtrage de textures"

#: ../../../src/MenuConfig.cpp:411
msgid "DPI scaling"
msgstr "Echelonnage DPI"

#: ../../../src/MenuConfig.cpp:412
msgid "Parallax Layers"
msgstr "Couches parallax"

#: ../../../src/MenuConfig.cpp:413
msgid "Allow changing gamma"
msgstr "Régler le gamma"

#: ../../../src/MenuConfig.cpp:414
msgid "Gamma"
msgstr "Gamma"

#: ../../../src/MenuConfig.cpp:415
msgid "Maximum Render Size"
msgstr "Taille de Rendu Maximum"

#: ../../../src/MenuConfig.cpp:416
msgid "Frame Limit"
msgstr "Limite de Fréquence d'images."

#: ../../../src/MenuConfig.cpp:418
msgid "Sound Volume"
msgstr "Volume des sons"

#: ../../../src/MenuConfig.cpp:419
msgid "Music Volume"
msgstr "Volume de la musique"

#: ../../../src/MenuConfig.cpp:421
msgid "Language"
msgstr "Langues"

#: ../../../src/MenuConfig.cpp:422
msgid "Show FPS"
msgstr "Afficher les FPS"

#: ../../../src/MenuConfig.cpp:423
msgid "Hardware mouse cursor"
msgstr "Curseur matériel"

#: ../../../src/MenuConfig.cpp:424
msgid "Colorblind Mode"
msgstr "Mode daltonien"

#: ../../../src/MenuConfig.cpp:425
msgid "Developer Mode"
msgstr "Mode développeur"

#: ../../../src/MenuConfig.cpp:426
msgid "Subtitles"
msgstr "Sous-titres"

#: ../../../src/MenuConfig.cpp:428
msgid "Mini-map mode"
msgstr "Mode mini-carte"

#: ../../../src/MenuConfig.cpp:429
msgid "Always show stat bar labels"
msgstr "Toujours montrer les étiquettes de la barre de statistiques"

#: ../../../src/MenuConfig.cpp:430
msgid "Allow stat bar auto-hiding"
msgstr "Autorise le masquage auto de la barre de statut"

#: ../../../src/MenuConfig.cpp:431
msgid "Show combat text"
msgstr "Afficher le texte des combats"

#: ../../../src/MenuConfig.cpp:432
msgid "Automatically equip items"
msgstr "Équiper automatiquement les objets"

#: ../../../src/MenuConfig.cpp:433
msgid "Show hidden entity markers"
msgstr "Montre les marqueurs d'entité cachés"

#: ../../../src/MenuConfig.cpp:434
msgid "Low health notification"
msgstr "Notification de santé basse"

#: ../../../src/MenuConfig.cpp:435
msgid "Low health threshold"
msgstr "Seuil de santé basse"

#: ../../../src/MenuConfig.cpp:436
msgid "Show item comparison tooltips"
msgstr "Afficher les infobulles de comparaison des articles"

#: ../../../src/MenuConfig.cpp:439 ../../../src/MenuMovementType.cpp:94
#: ../../../src/MenuMovementType.cpp:131
msgid "Joystick"
msgstr "Manette"

#: ../../../src/MenuConfig.cpp:440
msgid "Move hero using mouse"
msgstr "Déplacement du héro à la souris"

#: ../../../src/MenuConfig.cpp:441
msgid "Mouse aim"
msgstr "Visée à la souris"

#: ../../../src/MenuConfig.cpp:442
msgid "Do not use mouse"
msgstr "Ne pas utiliser la souris"

#: ../../../src/MenuConfig.cpp:443
msgid "Swap mouse movement button"
msgstr "Inverser les boutons de mouvement de la souris"

#: ../../../src/MenuConfig.cpp:444
msgid "Attack with mouse movement"
msgstr "Attaquer avec les mouvement de la souris"

#: ../../../src/MenuConfig.cpp:445
msgid "Joystick Deadzone"
msgstr "Zone morte du joystick"

#: ../../../src/MenuConfig.cpp:446
msgid "Touch Controls"
msgstr "Commandes tactiles"

#: ../../../src/MenuConfig.cpp:447
msgid "Touch Gamepad Scaling"
msgstr "Mise à l'échelle de la Manette de jeu Tactile"

#: ../../../src/MenuConfig.cpp:552
msgid ""
"Will try to store surfaces in video memory versus system memory. The effect "
"this has on performance depends on the renderer."
msgstr ""
"Tentera de stocker les surfaces dans la mémoire vidéo plutôt que la mémoire "
"du système. L'effet sur les performances dépend de la carte vidéo."

#: ../../../src/MenuConfig.cpp:553
msgid ""
"Prevents screen tearing. Disable if you experience \"stuttering\" in "
"windowed mode or input lag."
msgstr ""
"Evite l'apparition de déchirement d'écran. A désactiver si vous subissez des"
" 'bégaiements' en mode fenêtré ou des retards de saisie.  "

#: ../../../src/MenuConfig.cpp:554
msgid ""
"When enabled, this uses the screen DPI in addition to the window dimensions "
"to scale the rendering resolution. Otherwise, only the window dimensions are"
" used."
msgstr ""
"Si activé, utilise le DPI de votre écran en plus de la taille de la fenêtre "
"pour échelonner la résolution de rendu. Autrement, seule les dimensions de "
"la fenêtre sont utilisées."

#: ../../../src/MenuConfig.cpp:555
msgid ""
"This enables parallax (non-tile) layers. Disabling this setting can improve "
"performance in some cases."
msgstr ""
"Active les couches parallax. La désactivation de cette option peut améliorer"
" les performances dans certains cas."

#: ../../../src/MenuConfig.cpp:556
msgid ""
"Enables the below setting that controls the screen gamma level. The behavior"
" of the gamma setting can vary between platforms."
msgstr ""
"Active le réglage ci-dessous qui contrôle le niveau gamma de l'écran. Le "
"comportement du paramètre gamma peut varier selon les plateformes."

#: ../../../src/MenuConfig.cpp:557
msgid ""
"Provides additional text for information that is primarily conveyed through "
"color."
msgstr ""
"Fournit du texte supplémentaire aux informations principalement transmises "
"par la couleur."

#: ../../../src/MenuConfig.cpp:558
msgid ""
"Some mods will automatically hide the stat bars when they are inactive. "
"Disabling this option will keep them displayed at all times."
msgstr ""
"Certains mods cachent automatiquement les barres de statistiques quand ils "
"sont inactifs. Désactiver cette option les affichera en permanence."

#: ../../../src/MenuConfig.cpp:559
msgid ""
"When enabled, empty equipment slots will be filled with applicable items "
"when they are obtained."
msgstr ""
"En activant cette option, les emplacements d'équipement vides seront remplis"
" des objets adéquats obtenus."

#: ../../../src/MenuConfig.cpp:560
msgid ""
"Shows a marker above enemies, allies, and the player when they are obscured "
"by tall objects."
msgstr ""
"Place un marqueur au-dessus des ennemis, des alliés et du joueur lorsqu'ils "
"sont masqués par de grands objets."

#: ../../../src/MenuConfig.cpp:561
msgid ""
"When enabled, tooltips for equipped items of the same type are shown next to"
" standard item tooltips."
msgstr ""
"Lorsqu'elle est activée, les infobulles des objets équipés du même type sont"
" affichées à côté des infobulles des objets standard."

#: ../../../src/MenuConfig.cpp:562
msgid ""
"This allows the game to be controlled entirely with the keyboard (or "
"joystick)."
msgstr ""
"Cela permet au jeu d'être entièrement contrôlé via le clavier (ou le "
"joystick)."

#: ../../../src/MenuConfig.cpp:563
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if 'Main1' or"
" 'Main2' is used to move the hero. If enabled, 'Main2' will move the hero "
"instead of 'Main1'."
msgstr ""
"Lorsque 'Déplacer le héros à la souris' est activé, ce paramètre contrôle si"
" 'Principal1' ou 'Principal2' est utilisé pour déplacer le héros. S'il est "
"activé, 'Principal2' déplacera le héros à la place de 'Principal1'."

#: ../../../src/MenuConfig.cpp:564
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if the Power "
"assigned to the movement button can be used by targeting an enemy. If this "
"setting is disabled, it is required to use 'Shift' to access the Power "
"assigned to the movement button."
msgstr ""
"Si 'Déplacer le héros avec la souris' est activé, ce paramètre contrôle si "
"la Pouvoir assigné au bouton de mouvement peut être utilisé pour cibler un "
"ennemi. S'il est désactivé, il est nécessaire d'utiliser la touche 'Shift' "
"pour activer le Pouvoir assigné au bouton de mouvement."

#: ../../../src/MenuConfig.cpp:565
msgid ""
"The player's attacks will be aimed in the direction of the mouse cursor when"
" this is enabled."
msgstr ""
"L'attaque du joueur sera dirigée dans la direction du curseur de la souris "
"si ce paramètre est activé."

#: ../../../src/MenuConfig.cpp:566
msgid ""
"When enabled, a virtual gamepad will be added in-game. Other interactions, "
"such as drag-and-drop behavior, are also altered to better suit touch input."
msgstr ""
"Lorsqu'elle est activée, une manette de jeu virtuelle est ajoutée dans le "
"jeu. D'autres interactions, comme le glisser-déposer, sont également "
"modifiées pour mieux s'adapter à la saisie tactile."

#: ../../../src/MenuConfig.cpp:617
msgid "Active Mods"
msgstr "Mods actifs"

#: ../../../src/MenuConfig.cpp:626
msgid "Available Mods"
msgstr "Mods disponibles"

#: ../../../src/MenuConfig.cpp:645
msgid "<< Disable"
msgstr "<< Désactiver"

#: ../../../src/MenuConfig.cpp:651
msgid "Enable >>"
msgstr "Activer >>"

#: ../../../src/MenuConfig.cpp:883
msgid "Bindings for:"
msgstr ""

#: ../../../src/MenuConfig.cpp:1562
msgid "Version:"
msgstr "Version :"

#: ../../../src/MenuConfig.cpp:1567
msgid "Game:"
msgstr "Jeu :"

#: ../../../src/MenuConfig.cpp:1572
msgid "Engine version:"
msgstr "Version du moteur :"

#: ../../../src/MenuConfig.cpp:1580
msgid "Requires mods:"
msgstr "Mods nécessaires :"

#: ../../../src/MenuConfig.cpp:1629
msgid "Can not remove this binding."
msgstr ""

#: ../../../src/MenuConfig.cpp:1694 ../../../src/SDLInputState.cpp:740
#: ../../../src/SDLInputState.cpp:765
msgid "(none)"
msgstr "(rien)"

#: ../../../src/MenuConfig.cpp:1711 ../../../src/MenuGameOver.cpp:73
msgid "Save & Exit"
msgstr "Sauvegarder & Quitter"

#: ../../../src/MenuDevConsole.cpp:65
msgid "Execute"
msgstr "Éxécuter"

#: ../../../src/MenuDevConsole.cpp:103 ../../../src/MenuDevConsole.cpp:154
msgid "Developer Console"
msgstr "Console de développement"

#: ../../../src/MenuDevConsole.cpp:144
#, c-format
msgid "Use '%s' to inspect with the cursor."
msgstr "Utilisez '%s' pour inspecter avec le curseur."

#: ../../../src/MenuDevConsole.cpp:149
msgid "Arguments with spaces should be enclosed with double quotes. Example:"
msgstr ""
"Les arguments contenants des espaces devraient être mis entre guillemets. "
"Exemple :"

#: ../../../src/MenuDevConsole.cpp:150
msgid "Type 'help' to get a list of commands."
msgstr "Tapez 'help' pour obtenir une liste des commandes."

#: ../../../src/MenuDevConsole.cpp:212 ../../../src/MenuDevConsole.cpp:216
msgid "px"
msgstr "px"

#: ../../../src/MenuDevConsole.cpp:227
msgid "Distance"
msgstr "Distance"

#: ../../../src/MenuDevConsole.cpp:242 ../../../src/MenuDevConsole.cpp:290
#: ../../../src/MenuDevConsole.cpp:304
msgid "Entity"
msgstr "Entité"

#: ../../../src/MenuDevConsole.cpp:264 ../../../src/MenuDevConsole.cpp:271
msgid "none"
msgstr "aucun"

#: ../../../src/MenuDevConsole.cpp:265 ../../../src/MenuDevConsole.cpp:267
msgid "wall"
msgstr "mur"

#: ../../../src/MenuDevConsole.cpp:266 ../../../src/MenuDevConsole.cpp:268
msgid "short wall / pit"
msgstr "petit mur / fossé"

#: ../../../src/MenuDevConsole.cpp:269
msgid "entity"
msgstr "entité"

#: ../../../src/MenuDevConsole.cpp:270
msgid "entity, ally"
msgstr "entité, allié"

#: ../../../src/MenuDevConsole.cpp:277
msgid "Tile"
msgstr "Tuile"

#: ../../../src/MenuDevConsole.cpp:385
msgid "adds a power to the action bar"
msgstr "ajoute un pouvoir à la barre d'action"

#: ../../../src/MenuDevConsole.cpp:386
msgid "turns on/off the display of the FPS counter"
msgstr "allume ou éteint l'affichage du compteur de FPS"

#: ../../../src/MenuDevConsole.cpp:387
msgid "turns on/off all of the HUD elements"
msgstr "Activer/Désactiver tous les éléments de l'affichage HUD"

#: ../../../src/MenuDevConsole.cpp:388
msgid "turns on/off the developer hud"
msgstr "Activer/Désactiver l'affichage HUD"

#: ../../../src/MenuDevConsole.cpp:389
msgid ""
"Prints a list of powers that match a search term. No search term will list "
"all items"
msgstr ""
"Imprime une liste des pouvoirs correspondant au terme recherché. Sans terme "
"recherché, affiche tous les objets."

#: ../../../src/MenuDevConsole.cpp:390
msgid "Prints out all the map filenames located in the \"maps/\" directory."
msgstr "Imprime tous les fichiers cartes situés dans le répertoire \"/maps\"."

#: ../../../src/MenuDevConsole.cpp:391
msgid ""
"Prints out the active campaign statuses that match a search term. No search "
"term will list all active statuses"
msgstr ""
"Affiche les états de la campagne active qui correspondent au terme "
"recherché. L'absence de terme de recherche affichera la liste de tous les "
"états actifs"

#: ../../../src/MenuDevConsole.cpp:392
msgid ""
"Prints a list of items that match a search term. No search term will list "
"all items"
msgstr ""
"Affiche une liste des objets qui correspondent au terme recherché. L'absence"
" de terme de recherche affichera tous les objets"

#: ../../../src/MenuDevConsole.cpp:393 ../../../src/MenuDevConsole.cpp:394
msgid ""
"parses a series of event components and executes them as a single event"
msgstr ""
"parcourt une série de composants d'événements et les exécutent en tant "
"qu'événement unique"

#: ../../../src/MenuDevConsole.cpp:395
msgid "clears the command history"
msgstr "Effacer l'historique de commandes"

#: ../../../src/MenuDevConsole.cpp:396
msgid "displays this text"
msgstr "affiche ce texte"

#: ../../../src/MenuDevConsole.cpp:403
msgid "Toggled the developer hud"
msgstr "Affichage HUD développeur basculé"

#: ../../../src/MenuDevConsole.cpp:407
msgid "Toggled the hud"
msgstr "Affichage HUD basculé"

#: ../../../src/MenuDevConsole.cpp:411
msgid "Toggled the FPS counter"
msgstr "Alterne le compteur FPS"

#: ../../../src/MenuDevConsole.cpp:561
msgid "ERROR: Incorrect number of arguments"
msgstr "ERREUR : nombre d'arguments incorrect"

#: ../../../src/MenuDevConsole.cpp:563 ../../../src/MenuDevConsole.cpp:591
msgid "HINT:"
msgstr "SUGGESTION :"

#: ../../../src/MenuDevConsole.cpp:563
msgid "<id>"
msgstr "<id>"

#: ../../../src/MenuDevConsole.cpp:579
#, c-format
msgid "ERROR: '%s' is not a valid event key"
msgstr "ERREUR : '%s' n'est pas une clé d'évènement valide"

#: ../../../src/MenuDevConsole.cpp:589
msgid "ERROR: Too few arguments"
msgstr "ERREUR : Trop peu d'arguments"

#: ../../../src/MenuDevConsole.cpp:591
msgid "<key>=<val> <key>=<val> ..."
msgstr "<key>=<val> <key>=<val> ..."

#: ../../../src/MenuDevConsole.cpp:596
msgid "ERROR: Unknown command"
msgstr "ERREUR : Commande inconnue"

#: ../../../src/MenuDevConsole.cpp:598
msgid "HINT: Type help"
msgstr "SUGGESTION : tapez help"

#: ../../../src/MenuEnemy.cpp:167
#, c-format
msgid "%s level %d"
msgstr "%s niveau %d"

#: ../../../src/MenuEnemy.cpp:191
msgid "Dead"
msgstr "Mort"

#: ../../../src/MenuEnemy.cpp:193
msgid "Destroyed"
msgstr "Détruit"

#: ../../../src/MenuGameOver.cpp:69
msgid "Game Over"
msgstr "Fin du Jeu"

#: ../../../src/MenuInventory.cpp:275
#, c-format
msgid "Lost %s%% of %s."
msgstr "Perte %s %% de %s."

#: ../../../src/MenuInventory.cpp:282
#, c-format
msgid "Lost %s%% of total XP."
msgstr "Perte de %s %% des XP totaux."

#: ../../../src/MenuInventory.cpp:287
#, c-format
msgid "Lost %s%% of current level XP."
msgstr "Perte de %s %% du niveau d'XP actuel."

#: ../../../src/MenuInventory.cpp:313
#, c-format
msgid "Lost %s."
msgstr "Perdu %s."

#: ../../../src/MenuInventory.cpp:404 ../../../src/MenuStash.cpp:275
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: ../../../src/MenuInventory.cpp:447
msgid "Pick up item(s):"
msgstr "Ramasser les objet(s) :"

#: ../../../src/MenuInventory.cpp:448
msgid "Use or equip item:"
msgstr "Utiliser ou équiper un objet :"

#: ../../../src/MenuInventory.cpp:449
#, c-format
msgid "%s modifiers"
msgstr "Modificateurs de %s"

#: ../../../src/MenuInventory.cpp:450
msgid "Select a quantity of item:"
msgstr "Sélectionner une quantité d'objet :"

#: ../../../src/MenuInventory.cpp:453
msgid "Stash item stack:"
msgstr "Mettre au coffre la pile d'objets :"

#: ../../../src/MenuInventory.cpp:455
msgid "Sell item stack:"
msgstr "Vendre la pile d'objets :"

#: ../../../src/MenuInventory.cpp:726
msgid "You don't have enough of the required item."
msgstr "Vous n'avez pas l'objet nécessaire en quantité suffisante."

#: ../../../src/MenuInventory.cpp:738
msgid "You can't use this item right now."
msgstr "Vous ne pouvez pas utiliser cet objet maintenant."

#: ../../../src/MenuInventory.cpp:763
msgid "This item can only be used from the action bar."
msgstr "Cet objet ne peut être utilisé que depuis la barre d'action."

#: ../../../src/MenuInventory.cpp:881
msgid "Inventory is full."
msgstr "L'inventaire est complet."

#: ../../../src/MenuInventory.cpp:1006
#, c-format
msgid "Not enough %s."
msgstr "Pas assez de %s."

#: ../../../src/MenuInventory.cpp:1026 ../../../src/MenuInventory.cpp:1033
msgid "This item can not be sold."
msgstr "Cet objet ne peut pas être vendu."

#: ../../../src/MenuInventory.cpp:1329
#, c-format
msgid "Equipped set %d."
msgstr ""

#: ../../../src/MenuLog.cpp:90
msgid "Quests"
msgstr "Quêtes"

#: ../../../src/MenuLog.cpp:91
msgid "Notes"
msgstr "Notes"

#: ../../../src/MenuManager.cpp:165
msgid "Choose an action:"
msgstr ""

#: ../../../src/MenuManager.cpp:510 ../../../src/MenuManager.cpp:1142
msgid "This item can not be dropped."
msgstr "Cet objet ne peut pas être abandonné."

#: ../../../src/MenuManager.cpp:1727
msgid "Equipped"
msgstr "Équipé "

#: ../../../src/MenuManager.cpp:1775 ../../../src/MenuManager.cpp:1826
msgid "Use"
msgstr ""

#: ../../../src/MenuManager.cpp:1779 ../../../src/MenuManager.cpp:1822
#: ../../../src/MenuManager.cpp:1853
msgid "Move"
msgstr ""

#: ../../../src/MenuManager.cpp:1795 ../../../src/MenuManager.cpp:1830
msgid "Equip"
msgstr ""

#: ../../../src/MenuManager.cpp:1799
msgid "Upgrade"
msgstr ""

#: ../../../src/MenuManager.cpp:1814 ../../../src/MenuManager.cpp:1838
msgid "Sell"
msgstr ""

#: ../../../src/MenuManager.cpp:1818 ../../../src/MenuManager.cpp:1856
msgid "Transfer"
msgstr ""

#: ../../../src/MenuManager.cpp:1834
msgid "Drop"
msgstr ""

#: ../../../src/MenuManager.cpp:1870
msgid "Buy"
msgstr ""

#: ../../../src/MenuMovementType.cpp:87
msgid "Select a Movement Type"
msgstr "Sélectionnez un type de Mouvement"

#: ../../../src/MenuMovementType.cpp:89
msgid "Can be changed later in the Configuration menu."
msgstr "Peut être modifié ultérieurement dans le menu Configuration."

#: ../../../src/MenuMovementType.cpp:92 ../../../src/MenuMovementType.cpp:122
msgid "Keyboard"
msgstr "Clavier"

#: ../../../src/MenuMovementType.cpp:93 ../../../src/MenuMovementType.cpp:128
msgid "Mouse"
msgstr "Souris"

#: ../../../src/MenuMovementType.cpp:123 ../../../src/MenuMovementType.cpp:132
#: ../../../src/SDLInputState.cpp:665 ../../../src/SDLInputState.cpp:695
#: ../../../src/SDLInputState.cpp:880
msgid "Up"
msgstr "Haut"

#: ../../../src/MenuMovementType.cpp:124 ../../../src/MenuMovementType.cpp:133
#: ../../../src/SDLInputState.cpp:650 ../../../src/SDLInputState.cpp:680
#: ../../../src/SDLInputState.cpp:882
msgid "Left"
msgstr "Gauche"

#: ../../../src/MenuMovementType.cpp:125 ../../../src/MenuMovementType.cpp:134
#: ../../../src/SDLInputState.cpp:643 ../../../src/SDLInputState.cpp:673
#: ../../../src/SDLInputState.cpp:881
msgid "Down"
msgstr "Bas"

#: ../../../src/MenuMovementType.cpp:126 ../../../src/MenuMovementType.cpp:135
#: ../../../src/SDLInputState.cpp:660 ../../../src/SDLInputState.cpp:690
#: ../../../src/SDLInputState.cpp:883
msgid "Right"
msgstr "Droite"

#: ../../../src/MenuMovementType.cpp:129
msgid "Button"
msgstr "Bouton"

#: ../../../src/MenuNumPicker.cpp:59
msgid "Enter amount:"
msgstr "Saisir la quantité :"

#: ../../../src/MenuPowers.cpp:904
msgid "Passive"
msgstr "Passif"

#: ../../../src/MenuPowers.cpp:911
#, c-format
msgid "Costs %s MP"
msgstr "Consomme %s PM"

#: ../../../src/MenuPowers.cpp:915
#, c-format
msgid "Costs %s HP"
msgstr "Consomme %s PV"

#: ../../../src/MenuPowers.cpp:919
msgid "Cooldown:"
msgstr "Rechargement :"

#: ../../../src/MenuPowers.cpp:975 ../../../src/MenuPowers.cpp:978
msgid "Damage per second"
msgstr "Dégâts par seconde"

#: ../../../src/MenuPowers.cpp:981 ../../../src/MenuPowers.cpp:984
msgid "HP per second"
msgstr "PV par seconde"

#: ../../../src/MenuPowers.cpp:987 ../../../src/MenuPowers.cpp:990
msgid "MP per second"
msgstr "PM par seconde"

#: ../../../src/MenuPowers.cpp:994
msgid "Immobilize"
msgstr "Immobilise"

#: ../../../src/MenuPowers.cpp:1002
msgid "Resistance to all negative effects"
msgstr ""

#: ../../../src/MenuPowers.cpp:1006
msgid "Stun"
msgstr "Étourdissement"

#: ../../../src/MenuPowers.cpp:1009
msgid "Automatic revive on death"
msgstr "Résurection automatique lors de la mort"

#: ../../../src/MenuPowers.cpp:1012
msgid "Convert"
msgstr "Convertir"

#: ../../../src/MenuPowers.cpp:1015
msgid "Fear"
msgstr "Peur"

#: ../../../src/MenuPowers.cpp:1018
msgid "Lifespan"
msgstr "Durée de vie"

#: ../../../src/MenuPowers.cpp:1042
msgid "Magical Shield"
msgstr "Bouclier magique"

#: ../../../src/MenuPowers.cpp:1071
msgid "Healing"
msgstr "Soin"

#: ../../../src/MenuPowers.cpp:1074
msgid "Knockback"
msgstr "Recul"

#: ../../../src/MenuPowers.cpp:1098
#, c-format
msgid "%s%% chance"
msgstr "%s%%chance"

#: ../../../src/MenuPowers.cpp:1150
msgid "Base Accuracy"
msgstr "Précision de base"

#: ../../../src/MenuPowers.cpp:1170
msgid "Base Critical Chance"
msgstr "Chance criticales de base"

#: ../../../src/MenuPowers.cpp:1178
msgid "Ignores Absorbtion"
msgstr "Ignore l'absorption"

#: ../../../src/MenuPowers.cpp:1183
msgid "Ignores Avoidance"
msgstr "Ignore l'esquive"

#: ../../../src/MenuPowers.cpp:1188
#, c-format
msgid "%s%% Chance to crit slowed targets"
msgstr "%s%% chances de coup critique sur les cibles lentes"

#: ../../../src/MenuPowers.cpp:1193
#, c-format
msgid "Elemental Damage (%s)"
msgstr "Dégâts élémentaires (%s)"

#: ../../../src/MenuPowers.cpp:1202
#, c-format
msgid "Requires a %s"
msgstr "Nécessite un(e) %s"

#: ../../../src/MenuPowers.cpp:1240 ../../../src/MenuPowers.cpp:1243
#, c-format
msgid "Requires Power: %s"
msgstr "Nécessite le pouvoir : %s"

#: ../../../src/MenuPowers.cpp:1252
msgid "Click to Unlock (uses 1 Skill Point)"
msgstr "Cliquez pour débloquer (utilise 1 point de compétence)"

#: ../../../src/MenuPowers.cpp:1256 ../../../src/MenuPowers.cpp:1258
msgid "Requires 1 Skill Point"
msgstr "Nécessite 1 point de compétence"

#: ../../../src/MenuPowers.cpp:1505
#, c-format
msgid "Available skill points: %d"
msgstr "Points de compétence disponibles : %d"

#: ../../../src/MenuPowers.cpp:1537
msgid "Next Level:"
msgstr "Niveau suivant :"

#: ../../../src/MenuStash.cpp:78 ../../../src/MenuStash.cpp:159
msgid "Stash"
msgstr "Coffre"

#: ../../../src/MenuStash.cpp:170 ../../../src/MenuStash.cpp:184
msgid "Private"
msgstr "Privé"

#: ../../../src/MenuStash.cpp:171
msgid "Shared"
msgstr "Partagé"

#: ../../../src/MenuStash.cpp:339
msgid "This item can not be stored in the stash."
msgstr "Cet objet ne peut pas être placé dans le coffre."

#: ../../../src/MenuStash.cpp:344
msgid "This item can not be stored in the private stash."
msgstr "Cet objet ne peut pas être placé dans le coffre privé."

#: ../../../src/MenuStash.cpp:349
msgid "This item can not be stored in the shared stash."
msgstr "Cet objet ne peut pas être placé dans le coffre partagé."

#: ../../../src/MenuStash.cpp:359
msgid "Stash is full."
msgstr "le coffre est complet."

#: ../../../src/MenuStash.cpp:413
#, c-format
msgid "Can not store item in stash: %s"
msgstr "Impossible de placer l'objet dans le coffre : %s"

#: ../../../src/MenuStatBar.cpp:168
#, c-format
msgid "XP: %lu/%lu"
msgstr "XP : %lu/%lu"

#: ../../../src/MenuTalker.cpp:468
#, c-format
msgid "<dialog node %d>"
msgstr "<dialog node %d>"

#: ../../../src/MenuTalker.cpp:476
msgid "Trade"
msgstr "Commercer"

#: ../../../src/MenuVendor.cpp:59
msgid "Buyback"
msgstr "Racheter"

#: ../../../src/MenuVendor.cpp:288
msgid "Vendor"
msgstr "Vendeur"

#: ../../../src/PowerManager.cpp:1257
#, c-format
msgid "+%s Shield"
msgstr "Bouclier +%s"

#: ../../../src/PowerManager.cpp:1521
msgid "You are already transformed, untransform first."
msgstr "Vous êtes deja transformé, reprenez forme humaine avant."

#: ../../../src/PowerManager.cpp:1533
msgid "Could not untransform at this position."
msgstr "Vous ne pouvez pas reprendre forme humaine à cette position."

#: ../../../src/QuestLog.cpp:215
msgid "Completed Quests"
msgstr "Quêtes terminées"

#: ../../../src/SaveLoad.cpp:289 ../../../src/SaveLoad.cpp:290
msgid "Game saved."
msgstr "Jeu sauvegardé."

#: ../../../src/SDLInputState.cpp:98
#, c-format
msgid "Can not bind: %s"
msgstr "Impossible d'affecter : %s"

#: ../../../src/SDLInputState.cpp:107
#, c-format
msgid "'%s' is no longer bound to:"
msgstr "'%s' n'est plus assigné à :"

#: ../../../src/SDLInputState.cpp:640
msgid "BkSp"
msgstr "RetArr"

#: ../../../src/SDLInputState.cpp:641
msgid "Caps"
msgstr "Maj"

#: ../../../src/SDLInputState.cpp:642
msgid "Del"
msgstr "Suppr"

#: ../../../src/SDLInputState.cpp:644 ../../../src/SDLInputState.cpp:674
msgid "End"
msgstr "Fin"

#: ../../../src/SDLInputState.cpp:645
msgid "Esc"
msgstr "Ech"

#: ../../../src/SDLInputState.cpp:646 ../../../src/SDLInputState.cpp:676
msgid "Home"
msgstr "Orig"

#: ../../../src/SDLInputState.cpp:647
msgid "Ins"
msgstr "Ins"

#: ../../../src/SDLInputState.cpp:648
msgid "LAlt"
msgstr "AltG"

#: ../../../src/SDLInputState.cpp:649
msgid "LCtrl"
msgstr "CtrlG"

#: ../../../src/SDLInputState.cpp:651
msgid "LShft"
msgstr "ShfG"

#: ../../../src/SDLInputState.cpp:652
msgid "Num"
msgstr "Num"

#: ../../../src/SDLInputState.cpp:653
msgid "PgDn"
msgstr "PgDn"

#: ../../../src/SDLInputState.cpp:654
msgid "PgUp"
msgstr "PgUp"

#: ../../../src/SDLInputState.cpp:655 ../../../src/SDLInputState.cpp:685
#: ../../../src/SDLInputState.cpp:908
msgid "Pause"
msgstr "Pause"

#: ../../../src/SDLInputState.cpp:656
msgid "Print"
msgstr "Imp"

#: ../../../src/SDLInputState.cpp:657
msgid "RAlt"
msgstr "AltD"

#: ../../../src/SDLInputState.cpp:658
msgid "RCtrl"
msgstr "CtrlD"

#: ../../../src/SDLInputState.cpp:659
msgid "Ret"
msgstr "Ret"

#: ../../../src/SDLInputState.cpp:661
msgid "RShft"
msgstr "ShfD"

#: ../../../src/SDLInputState.cpp:662
msgid "SLock"
msgstr "ArrDefil"

#: ../../../src/SDLInputState.cpp:663
msgid "Spc"
msgstr "Esp"

#: ../../../src/SDLInputState.cpp:664 ../../../src/SDLInputState.cpp:694
msgid "Tab"
msgstr "Tab"

#: ../../../src/SDLInputState.cpp:670
msgid "Backspace"
msgstr "Retour arrière"

#: ../../../src/SDLInputState.cpp:671
msgid "CapsLock"
msgstr "Verr Maj"

#: ../../../src/SDLInputState.cpp:672 ../../../src/SDLInputState.cpp:917
msgid "Delete"
msgstr "Supprimer"

#: ../../../src/SDLInputState.cpp:675
msgid "Escape"
msgstr "Échap"

#: ../../../src/SDLInputState.cpp:677
msgid "Insert"
msgstr "Inser"

#: ../../../src/SDLInputState.cpp:678
msgid "Left Alt"
msgstr "Alt gauche"

#: ../../../src/SDLInputState.cpp:679
msgid "Left Ctrl"
msgstr "Ctrl gauche"

#: ../../../src/SDLInputState.cpp:681
msgid "Left Shift"
msgstr "Maj gauche"

#: ../../../src/SDLInputState.cpp:682
msgid "NumLock"
msgstr "Ver Num"

#: ../../../src/SDLInputState.cpp:683
msgid "PageDown"
msgstr "PgSuiv"

#: ../../../src/SDLInputState.cpp:684
msgid "PageUp"
msgstr "PgPréc"

#: ../../../src/SDLInputState.cpp:686
msgid "PrintScreen"
msgstr "Impr Écran"

#: ../../../src/SDLInputState.cpp:687
msgid "Right Alt"
msgstr "Alt droit"

#: ../../../src/SDLInputState.cpp:688
msgid "Right Ctrl"
msgstr "Ctrl droit"

#: ../../../src/SDLInputState.cpp:689
msgid "Return"
msgstr "Entrée"

#: ../../../src/SDLInputState.cpp:691
msgid "Right Shift"
msgstr "Maj droit"

#: ../../../src/SDLInputState.cpp:692
msgid "ScrollLock"
msgstr "Arrêt défil"

#: ../../../src/SDLInputState.cpp:693
msgid "Space"
msgstr "Espace"

#: ../../../src/SDLInputState.cpp:705
#, c-format
msgid "M%d"
msgstr "M%d"

#: ../../../src/SDLInputState.cpp:711
#, c-format
msgid "Mouse %d"
msgstr "Souris %d"

#: ../../../src/SDLInputState.cpp:720 ../../../src/SDLInputState.cpp:729
msgid "(unknown)"
msgstr ""

#: ../../../src/SDLInputState.cpp:791
msgid "Touch control D-Pad"
msgstr "Touch control D-Pad"

#: ../../../src/SDLInputState.cpp:811
msgid "Touch control buttons"
msgstr "Touch control buttons"

#: ../../../src/SDLInputState.cpp:879
msgid "Accept"
msgstr "Accepter"

#: ../../../src/SDLInputState.cpp:884
msgid "Bar1"
msgstr "Emplacement 1"

#: ../../../src/SDLInputState.cpp:885
msgid "Bar2"
msgstr "Emplacement 2"

#: ../../../src/SDLInputState.cpp:886
msgid "Bar3"
msgstr "Emplacement 3"

#: ../../../src/SDLInputState.cpp:887
msgid "Bar4"
msgstr "Emplacement 4"

#: ../../../src/SDLInputState.cpp:888
msgid "Bar5"
msgstr "Emplacement 5"

#: ../../../src/SDLInputState.cpp:889
msgid "Bar6"
msgstr "Emplacement 6"

#: ../../../src/SDLInputState.cpp:890
msgid "Bar7"
msgstr "Emplacement 7"

#: ../../../src/SDLInputState.cpp:891
msgid "Bar8"
msgstr "Emplacement 8"

#: ../../../src/SDLInputState.cpp:892
msgid "Bar9"
msgstr "Emplacement 9"

#: ../../../src/SDLInputState.cpp:893
msgid "Bar0"
msgstr "Emplacement 0"

#: ../../../src/SDLInputState.cpp:898
msgid "Main1"
msgstr "Principal 1"

#: ../../../src/SDLInputState.cpp:899
msgid "Main2"
msgstr "Principal 2"

#: ../../../src/SDLInputState.cpp:900
msgid "Next Equip Set"
msgstr ""

#: ../../../src/SDLInputState.cpp:901
msgid "Previous Equip Set"
msgstr ""

#: ../../../src/SDLInputState.cpp:902
msgid "Mini-map Mode"
msgstr ""

#: ../../../src/SDLInputState.cpp:903
msgid "Loot Tooltip Mode"
msgstr ""

#: ../../../src/SDLInputState.cpp:904
msgid "Action Bar"
msgstr ""

#: ../../../src/SDLInputState.cpp:905
msgid "Menu: Next Page"
msgstr ""

#: ../../../src/SDLInputState.cpp:906
msgid "Menu: Previous Page"
msgstr ""

#: ../../../src/SDLInputState.cpp:907
msgid "Menu: Activate"
msgstr ""

#: ../../../src/SDLInputState.cpp:909
msgid "Aim Up"
msgstr ""

#: ../../../src/SDLInputState.cpp:910
msgid "Aim Down"
msgstr ""

#: ../../../src/SDLInputState.cpp:911
msgid "Aim Left"
msgstr ""

#: ../../../src/SDLInputState.cpp:912
msgid "Aim Right"
msgstr ""

#: ../../../src/SDLInputState.cpp:913
msgid "Developer Menu"
msgstr "Menu développeur"

#: ../../../src/SDLInputState.cpp:914
msgid "Ctrl"
msgstr "Ctrl"

#: ../../../src/SDLInputState.cpp:915
msgid "Shift"
msgstr "Maj"

#: ../../../src/SDLInputState.cpp:916
msgid "Alt"
msgstr "Alt"

#: ../../../src/SDLInputState.cpp:919
msgid "Left Mouse"
msgstr "Clic gauche"

#: ../../../src/SDLInputState.cpp:920
msgid "Middle Mouse"
msgstr "Clic molette"

#: ../../../src/SDLInputState.cpp:921
msgid "Right Mouse"
msgstr "Clic droit"

#: ../../../src/SDLInputState.cpp:922
msgid "Wheel Up"
msgstr "Molette haut"

#: ../../../src/SDLInputState.cpp:923
msgid "Wheel Down"
msgstr "Molette bas"

#: ../../../src/SDLInputState.cpp:924
msgid "Mouse X1"
msgstr "Souris X1"

#: ../../../src/SDLInputState.cpp:925
msgid "Mouse X2"
msgstr "Souris X2"

#: ../../../src/SDLInputState.cpp:927
msgid "X360: A"
msgstr ""

#: ../../../src/SDLInputState.cpp:928
msgid "X360: B"
msgstr ""

#: ../../../src/SDLInputState.cpp:929
msgid "X360: X"
msgstr ""

#: ../../../src/SDLInputState.cpp:930
msgid "X360: Y"
msgstr ""

#: ../../../src/SDLInputState.cpp:931
msgid "X360: Back"
msgstr ""

#: ../../../src/SDLInputState.cpp:932
msgid "X360: Guide"
msgstr ""

#: ../../../src/SDLInputState.cpp:933
msgid "X360: Start"
msgstr ""

#: ../../../src/SDLInputState.cpp:934
msgid "X360: L3"
msgstr ""

#: ../../../src/SDLInputState.cpp:935
msgid "X360: R3"
msgstr ""

#: ../../../src/SDLInputState.cpp:936
msgid "X360: L1"
msgstr ""

#: ../../../src/SDLInputState.cpp:937
msgid "X360: R1"
msgstr ""

#: ../../../src/SDLInputState.cpp:938
msgid "X360: D-Up"
msgstr ""

#: ../../../src/SDLInputState.cpp:939
msgid "X360: D-Down"
msgstr ""

#: ../../../src/SDLInputState.cpp:940
msgid "X360: D-Left"
msgstr ""

#: ../../../src/SDLInputState.cpp:941
msgid "X360: D-Right"
msgstr ""

#: ../../../src/SDLInputState.cpp:943
msgid "X360: Left X+"
msgstr ""

#: ../../../src/SDLInputState.cpp:944
msgid "X360: Left X-"
msgstr ""

#: ../../../src/SDLInputState.cpp:945
msgid "X360: Left Y+"
msgstr ""

#: ../../../src/SDLInputState.cpp:946
msgid "X360: Left Y-"
msgstr ""

#: ../../../src/SDLInputState.cpp:947
msgid "X360: Right X+"
msgstr ""

#: ../../../src/SDLInputState.cpp:948
msgid "X360: Right X-"
msgstr ""

#: ../../../src/SDLInputState.cpp:949
msgid "X360: Right Y+"
msgstr ""

#: ../../../src/SDLInputState.cpp:950
msgid "X360: Right Y-"
msgstr ""

#: ../../../src/SDLInputState.cpp:951
msgid "X360: L2"
msgstr ""

#: ../../../src/SDLInputState.cpp:952
msgid "X360: R2"
msgstr ""

#: ../../../src/Stats.cpp:38
msgid "Max HP"
msgstr "PV max"

#: ../../../src/Stats.cpp:39
msgid "Total amount of HP."
msgstr "Nombre total de PV."

#: ../../../src/Stats.cpp:44
msgid "HP Regen"
msgstr "Régénération PV"

#: ../../../src/Stats.cpp:45
msgid "Ticks of HP regen per minute."
msgstr "Quantité de PV régénérés par minute."

#: ../../../src/Stats.cpp:50
msgid "Max MP"
msgstr "PM max"

#: ../../../src/Stats.cpp:51
msgid "Total amount of MP."
msgstr "Nombre total de PM."

#: ../../../src/Stats.cpp:56
msgid "MP Regen"
msgstr "Régénération PM"

#: ../../../src/Stats.cpp:57
msgid "Ticks of MP regen per minute."
msgstr "Quantité de PM régénérés par minute."

#: ../../../src/Stats.cpp:62
msgid "Accuracy"
msgstr "Précision"

#: ../../../src/Stats.cpp:63
msgid ""
"Accuracy rating. The enemy's Avoidance rating is subtracted from this value "
"to calculate your likeliness to land a direct hit."
msgstr ""
"Score de précision. Le score d'esquive de l'ennemi est soustrait à cette "
"valeur pour calculer votre probabilité de porter un coup direct."

#: ../../../src/Stats.cpp:68
msgid "Avoidance"
msgstr "Esquive"

#: ../../../src/Stats.cpp:69
msgid ""
"Avoidance rating. This value is subtracted from the enemy's Accuracy rating "
"to calculate their likeliness to land a direct hit."
msgstr ""
"Score d'esquive. Cette valeur est soustraite au score de précision de "
"l'ennemi pour calculer sa probabilité de porter un coup direct."

#: ../../../src/Stats.cpp:74
msgid "Absorb Min"
msgstr "Absorption min"

#: ../../../src/Stats.cpp:75 ../../../src/Stats.cpp:81
msgid "Reduces the amount of damage taken."
msgstr "Réduit la quantité de dégât reçue."

#: ../../../src/Stats.cpp:80
msgid "Absorb Max"
msgstr "Absorption max"

#: ../../../src/Stats.cpp:86
msgid "Critical Hit Chance"
msgstr "Chance de coups critiques"

#: ../../../src/Stats.cpp:87
msgid "Chance for an attack to do extra damage."
msgstr "Chance pour une attaque de faire des dégâts supplémentaires."

#: ../../../src/Stats.cpp:92
msgid "Bonus XP"
msgstr "Bonus XP"

#: ../../../src/Stats.cpp:93
msgid "Increases the XP gained per kill."
msgstr "Augmente l'XP gagnée pour chaque mort."

#: ../../../src/Stats.cpp:98
#, c-format
msgid "Bonus %s"
msgstr "Bonus %s"

#: ../../../src/Stats.cpp:99
#, c-format
msgid "Increases the %s found per drop."
msgstr "Augmente %s trouvé dans chaque butin."

#: ../../../src/Stats.cpp:104
msgid "Item Find Chance"
msgstr "Chance de trouver un objet"

#: ../../../src/Stats.cpp:105
msgid "Increases the chance that an enemy will drop an item."
msgstr "Augmente les chances qu'un ennemi laisse un objet."

#: ../../../src/Stats.cpp:110
msgid "Stealth"
msgstr "Furtivité"

#: ../../../src/Stats.cpp:111
msgid "Increases your ability to move undetected."
msgstr "Augmente votre capacité à vous déplacer sans être détecté."

#: ../../../src/Stats.cpp:116
msgid "Poise"
msgstr "Équilibre"

#: ../../../src/Stats.cpp:117
msgid "Reduces your chance of stumbling when hit."
msgstr "Réduit vos risques de trébucher quand vous êtes touché."

#: ../../../src/Stats.cpp:122
msgid "Missile Reflect Chance"
msgstr "Chance de renvoi de missile"

#: ../../../src/Stats.cpp:123
msgid "Increases your chance of reflecting missiles back at enemies."
msgstr "Augmente vos chances de renvoi de missile vers les ennemis."

#: ../../../src/Stats.cpp:128
msgid "Damage Reflection"
msgstr "Renvoi de dégâts"

#: ../../../src/Stats.cpp:129
msgid "Deals a percentage of damage taken back to the attacker."
msgstr "Inflige à l'attaquant un pourcentage des dommages reçus."

#: ../../../src/Stats.cpp:134
msgid "HP Steal"
msgstr "Vol de PV"

#: ../../../src/Stats.cpp:135
msgid "Percentage of HP stolen per hit."
msgstr "Pourcentage de PV volé par coup."

#: ../../../src/Stats.cpp:140
msgid "MP Steal"
msgstr "Vol de PM"

#: ../../../src/Stats.cpp:141
msgid "Percentage of MP stolen per hit."
msgstr "Pourcentage de PM volé par coup."

#: ../../../src/Stats.cpp:146
msgid "Resistance to damage-over-time"
msgstr ""

#: ../../../src/Stats.cpp:147
msgid "Percentage chance that damage-over-time effects will be negated."
msgstr ""

#: ../../../src/Stats.cpp:152
msgid "Resistance to slow"
msgstr ""

#: ../../../src/Stats.cpp:153
msgid "Percentage chance that slow effects will be negated."
msgstr ""

#: ../../../src/Stats.cpp:158
msgid "Resistance to stun"
msgstr ""

#: ../../../src/Stats.cpp:159
msgid "Percentage chance that stun effects will be negated."
msgstr ""

#: ../../../src/Stats.cpp:164
msgid "Resistance to knockback"
msgstr ""

#: ../../../src/Stats.cpp:165
msgid "Percentage chance that knockback effects will be negated."
msgstr ""

#: ../../../src/Stats.cpp:170
msgid "Resistance to stat debuffs"
msgstr ""

#: ../../../src/Stats.cpp:171
msgid "Percentage chance that stat debuff effects will be negated."
msgstr ""

#: ../../../src/Stats.cpp:176
msgid "Resistance to damage reflection"
msgstr ""

#: ../../../src/Stats.cpp:177
msgid "Percentage chance that damage reflection will be negated."
msgstr ""

#: ../../../src/Stats.cpp:182
msgid "Resistance to HP steal"
msgstr ""

#: ../../../src/Stats.cpp:183
msgid "Percentage chance that HP steal will be negated."
msgstr ""

#: ../../../src/Stats.cpp:188
msgid "Resistance to MP steal"
msgstr ""

#: ../../../src/Stats.cpp:189
msgid "Percentage chance that MP steal will be negated."
msgstr ""

#: ../../../src/Utils.cpp:370
msgid "k"
msgstr "k"

#: ../../../src/Utils.cpp:662
#, c-format
msgid "%s second"
msgstr "%s seconde"

#: ../../../src/Utils.cpp:665
#, c-format
msgid "%s seconds"
msgstr "%s secondes"

#: ../../../src/Version.cpp:139
msgid "or newer"
msgstr "ou plus récent"

#: ../../../src/Version.cpp:142
msgid "or older"
msgstr "ou plus ancien"
