# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
# 
# Translators:
# Eric R, 2018
# Agustin Ferrario <agustin.ferrario@hotmail.com.ar>, 2020
# Diego J. Romero López <diegojromerolopez@gmail.com>, 2020
# Justin Jacobs <jajdorkster@gmail.com>, 2022
# 
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-07-17 20:15-0400\n"
"PO-Revision-Date: 2018-03-28 19:16+0000\n"
"Last-Translator: Justin Jacobs <jajdorkster@gmail.com>, 2022\n"
"Language-Team: Spanish (https://www.transifex.com/flareorg/teams/84925/es/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es\n"
"Plural-Forms: nplurals=3; plural=n == 1 ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"

#: ../../../src/Avatar.cpp:356
msgid "Your health is low!"
msgstr "Tu salud es baja"

#: ../../../src/Avatar.cpp:386
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "¡Felicidades, has alcanzado el nivel %d!"

#: ../../../src/Avatar.cpp:388
msgid "You may increase one or more attributes through the Character Menu."
msgstr "Puedes avanzar uno o más atributos desde el Menú de Personaje"

#: ../../../src/Avatar.cpp:392
msgid "You may unlock one or more abilities through the Powers Menu."
msgstr "Puedes desbloquear una o más habilidades a través del Menú de Poderes"

#: ../../../src/Avatar.cpp:678
msgid "You are defeated."
msgstr ""

#: ../../../src/Avatar.cpp:926
msgid "Transformation expired. You have been moved back to a safe place."
msgstr "La transformación ha expirado. Se te ha movido a un lugar seguro."

#: ../../../src/CampaignManager.cpp:154
#, c-format
msgid "%d %s removed."
msgstr "%d %s quitado."

#: ../../../src/CampaignManager.cpp:173
#, c-format
msgid "%s x%d removed."
msgstr "%s x%d quitado."

#: ../../../src/CampaignManager.cpp:175
#, c-format
msgid "%s removed."
msgstr "%s quitado."

#: ../../../src/CampaignManager.cpp:189
#, c-format
msgid "You receive %d %s."
msgstr "Recibes %d %s."

#: ../../../src/CampaignManager.cpp:193
#, c-format
msgid "You receive %s x%d."
msgstr "Recibes %s x%d."

#: ../../../src/CampaignManager.cpp:195
#, c-format
msgid "You receive %s."
msgstr "Recibes %s."

#: ../../../src/CampaignManager.cpp:217
#, c-format
msgid "You receive %d XP."
msgstr "Recibes %d XP."

#: ../../../src/CampaignManager.cpp:223
msgid "HP restored."
msgstr "PV restaurados."

#: ../../../src/CampaignManager.cpp:227
msgid "MP restored."
msgstr "PM restaurados."

#: ../../../src/CampaignManager.cpp:232
msgid "HP and MP restored."
msgstr "PV y PM restaurados."

#: ../../../src/CampaignManager.cpp:236
msgid "Negative effects removed."
msgstr "Efectos negativos eliminados."

#: ../../../src/CampaignManager.cpp:242
msgid "HP and MP restored, negative effects removed"
msgstr "Restaurados PV y PM, efectos negativos eliminados"

#: ../../../src/DeviceList.cpp:56
msgid ""
"SDL software renderer\n"
"\n"
"Often slower, but less likely to have issues."
msgstr ""
"Renderizador SDL por software\n"
"\n"
"Suele ser más lento, pero sin incidencias."

#: ../../../src/DeviceList.cpp:59
msgid ""
"SDL hardware renderer\n"
"\n"
"The default renderer that is often faster than the SDL software renderer."
msgstr ""
"Renderizador SDL por hardware\n"
"\n"
"El renderizador predeterminado que suele ser más rápido que el renderizador SDL por software."

#: ../../../src/EffectManager.cpp:411 ../../../src/EffectManager.cpp:415
#: ../../../src/EffectManager.cpp:419 ../../../src/EffectManager.cpp:423
#: ../../../src/EffectManager.cpp:427 ../../../src/Entity.cpp:549
#: ../../../src/Entity.cpp:560 ../../../src/Entity.cpp:573
msgid "Resist"
msgstr ""

#: ../../../src/EngineSettings.cpp:610
msgid "Adventurer"
msgstr "Aventurero"

#: ../../../src/Entity.cpp:512
msgid "miss"
msgstr "fallo"

#: ../../../src/Entity.cpp:553 ../../../src/PowerManager.cpp:1273
#: ../../../src/StatBlock.cpp:1032 ../../../src/StatBlock.cpp:1038
#, c-format
msgid "+%s HP"
msgstr "+%s PV"

#: ../../../src/Entity.cpp:564 ../../../src/StatBlock.cpp:1043
#: ../../../src/StatBlock.cpp:1049
#, c-format
msgid "+%s MP"
msgstr "+%s PM"

#: ../../../src/EventManager.cpp:845
msgid "Unknown destination"
msgstr "Destino desconocido"

#: ../../../src/GameState.cpp:37 ../../../src/GameState.cpp:58
msgid "Loading..."
msgstr "Cargando..."

#: ../../../src/GameStateLoad.cpp:93
msgid "Delete this save?"
msgstr "¿Eliminar esta partida guardada?"

#: ../../../src/GameStateLoad.cpp:94 ../../../src/MenuConfig.cpp:248
msgid "No"
msgstr ""

#: ../../../src/GameStateLoad.cpp:95 ../../../src/MenuConfig.cpp:249
msgid "Yes"
msgstr ""

#: ../../../src/GameStateLoad.cpp:98
msgid "Exit to Title"
msgstr "Salir al Título"

#: ../../../src/GameStateLoad.cpp:101
msgid "New Game"
msgstr "Nuevo Juego"

#: ../../../src/GameStateLoad.cpp:105 ../../../src/GameStateLoad.cpp:666
msgid "Choose a Slot"
msgstr "Elija una ranura"

#: ../../../src/GameStateLoad.cpp:109
msgid "Delete Save"
msgstr "Eliminar"

#: ../../../src/GameStateLoad.cpp:639 ../../../src/GameStateLoad.cpp:660
msgid "Enable a story mod to continue"
msgstr "Habilitar un mod de historia para continuar"

#: ../../../src/GameStateLoad.cpp:655
msgid "Load Game"
msgstr "Cargar Juego"

#: ../../../src/GameStateLoad.cpp:763
msgid "Entering game world..."
msgstr "Entrando en mundo del juego..."

#: ../../../src/GameStateLoad.cpp:766
msgid "Loading saved game..."
msgstr "Cargando partida guardada..."

#: ../../../src/GameStateLoad.cpp:799
msgid "Invalid save"
msgstr "Partida guardada inválida"

#: ../../../src/GameStateLoad.cpp:823 ../../../src/ItemManager.cpp:788
#: ../../../src/MenuPowers.cpp:892 ../../../src/MenuPowers.cpp:1233
#: ../../../src/MenuPowers.cpp:1713
#, c-format
msgid "Level %d"
msgstr "Nivel %d"

#: ../../../src/GameStateNew.cpp:66 ../../../src/MenuConfig.cpp:260
#: ../../../src/SDLInputState.cpp:878
msgid "Cancel"
msgstr "Cancelar"

#: ../../../src/GameStateNew.cpp:69
msgid "Create"
msgstr "Crear"

#: ../../../src/GameStateNew.cpp:77
msgid "Randomize"
msgstr "Aleatorizar"

#: ../../../src/GameStateNew.cpp:93
msgid "Choose a Portrait"
msgstr "Elige un retrato"

#: ../../../src/GameStateNew.cpp:97
msgid "Choose a Name"
msgstr "Elige un nombre"

#: ../../../src/GameStateNew.cpp:101
msgid "Permadeath?"
msgstr "¿Muerte permanente?"

#: ../../../src/GameStateNew.cpp:105
msgid "Choose a Class"
msgstr "Elige una clase"

#: ../../../src/GameStateTitle.cpp:106
msgid "Play Game"
msgstr "Jugar"

#: ../../../src/GameStateTitle.cpp:109
msgid "Enable a core mod to continue"
msgstr "Habilitar un mod de núcleo para continuar"

#: ../../../src/GameStateTitle.cpp:113 ../../../src/MenuMiniMap.cpp:154
msgid "Configuration"
msgstr "Configuración"

#: ../../../src/GameStateTitle.cpp:116
msgid "Credits"
msgstr "Créditos"

#: ../../../src/GameStateTitle.cpp:119
msgid "Exit Game"
msgstr "Salir del juego"

#: ../../../src/ItemManager.cpp:477
msgid "Unknown Item"
msgstr "Objeto desconocido"

#: ../../../src/ItemManager.cpp:681 ../../../src/MenuPowers.cpp:996
#, c-format
msgid "%s%% Speed"
msgstr "%s%% velocidad"

#: ../../../src/ItemManager.cpp:685 ../../../src/MenuPowers.cpp:999
#, c-format
msgid "%s%% Attack Speed"
msgstr "%s%% velocidad de ataque"

#: ../../../src/ItemManager.cpp:712 ../../../src/MenuCharacter.cpp:362
#: ../../../src/MenuCharacter.cpp:425 ../../../src/MenuPowers.cpp:968
#, c-format
msgid "Resistance (%s)"
msgstr "Resistencia (%s)"

#: ../../../src/ItemManager.cpp:722
#, c-format
msgid "Requires %s"
msgstr "Requiere %s"

#: ../../../src/ItemManager.cpp:771
msgid "Quest Item"
msgstr "Objeto de gesta"

#: ../../../src/ItemManager.cpp:801
#, c-format
msgid "Quality: %s"
msgstr "Calidad: %s"

#: ../../../src/ItemManager.cpp:826
msgid "Absorb"
msgstr "Absorber"

#: ../../../src/ItemManager.cpp:880 ../../../src/MenuPowers.cpp:1220
#: ../../../src/MenuPowers.cpp:1223
#, c-format
msgid "Requires Level %d"
msgstr "Requiere nivel %d"

#: ../../../src/ItemManager.cpp:891 ../../../src/MenuPowers.cpp:1212
#: ../../../src/MenuPowers.cpp:1214
#, c-format
msgid "Requires %s %d"
msgstr "Requiere %s %d"

#: ../../../src/ItemManager.cpp:902
#, c-format
msgid "Requires Class: %s"
msgstr "Requiere clase: %s"

#: ../../../src/ItemManager.cpp:918 ../../../src/ItemManager.cpp:930
#, c-format
msgid "Buy Price: %d %s"
msgstr "Precio de compra: %d %s"

#: ../../../src/ItemManager.cpp:920 ../../../src/ItemManager.cpp:932
#, c-format
msgid "Buy Price: %d %s each"
msgstr "Precio de compra: %d %s cada"

#: ../../../src/ItemManager.cpp:940
#, c-format
msgid "Sell Price: %d %s"
msgstr "Precio de venta: %d %s"

#: ../../../src/ItemManager.cpp:942
#, c-format
msgid "Sell Price: %d %s each"
msgstr "Precio de venta: %d %s cada"

#: ../../../src/ItemManager.cpp:953
msgid "Set:"
msgstr "Conjunto:"

#: ../../../src/ItemManager.cpp:960
#, c-format
msgid "%d items:"
msgstr "%d objetos:"

#: ../../../src/ItemManager.cpp:985 ../../../src/MenuPowers.cpp:1272
msgid "Tap icon again for more options"
msgstr ""

#: ../../../src/ItemManager.cpp:1017
#, c-format
msgid "Press [%s] to read"
msgstr "Pulsa [%s] para leer"

#: ../../../src/ItemManager.cpp:1020 ../../../src/MenuPowers.cpp:1302
#, c-format
msgid "Press [%s] to use"
msgstr "Pulsa [%s] para usar"

#: ../../../src/ItemManager.cpp:1024 ../../../src/MenuPowers.cpp:1306
#, c-format
msgid "Press [%s] for more options"
msgstr ""

#: ../../../src/LootManager.cpp:100 ../../../src/LootManager.cpp:102
#: ../../../src/LootManager.cpp:104 ../../../src/MenuConfig.cpp:427
msgid "Loot tooltip visibility"
msgstr "Ayuda a la visibilidad del botín"

#: ../../../src/LootManager.cpp:100 ../../../src/MenuConfig.cpp:305
#: ../../../src/MenuConfig.cpp:310
msgid "Hidden"
msgstr "Oculto"

#: ../../../src/LootManager.cpp:102 ../../../src/MenuConfig.cpp:303
#: ../../../src/MenuConfig.cpp:354
msgid "Default"
msgstr "Opción por defecto"

#: ../../../src/LootManager.cpp:104
msgid "Show All"
msgstr ""

#: ../../../src/MenuActionBar.cpp:86 ../../../src/MenuCharacter.cpp:54
#: ../../../src/SDLInputState.cpp:894
msgid "Character"
msgstr "Personaje"

#: ../../../src/MenuActionBar.cpp:87 ../../../src/MenuInventory.cpp:164
#: ../../../src/MenuVendor.cpp:58 ../../../src/SDLInputState.cpp:895
msgid "Inventory"
msgstr "Inventario"

#: ../../../src/MenuActionBar.cpp:88 ../../../src/MenuPowers.cpp:159
#: ../../../src/SDLInputState.cpp:896
msgid "Powers"
msgstr "Poderes"

#: ../../../src/MenuActionBar.cpp:89 ../../../src/MenuLog.cpp:72
#: ../../../src/SDLInputState.cpp:897
msgid "Log"
msgstr "Registro"

#: ../../../src/MenuActionBar.cpp:241 ../../../src/MenuActionBar.cpp:248
#: ../../../src/MenuActionBar.cpp:251 ../../../src/MenuActionBar.cpp:257
#, c-format
msgid "Hotkey: %s"
msgstr "Atajo: %s"

#: ../../../src/MenuActionBar.cpp:638
msgid "Not enough MP."
msgstr "PM insuficientes."

#: ../../../src/MenuActiveEffects.cpp:124
#, c-format
msgid "x%d"
msgstr "x%d"

#: ../../../src/MenuActiveEffects.cpp:219
msgid "Remaining:"
msgstr "Restantes:"

#: ../../../src/MenuActiveEffects.cpp:225
#, c-format
msgid "x%d stacks"
msgstr "x%d pilas"

#: ../../../src/MenuCharacter.cpp:73 ../../../src/MenuCharacter.cpp:78
msgid "Name"
msgstr "Nombre"

#: ../../../src/MenuCharacter.cpp:74 ../../../src/MenuCharacter.cpp:79
msgid "Level"
msgstr "Nivel"

#: ../../../src/MenuCharacter.cpp:316
#, c-format
msgid "Available stat points: %d"
msgstr ""

#: ../../../src/MenuCharacter.cpp:374 ../../../src/MenuStatBar.cpp:165
#, c-format
msgid "XP: %lu"
msgstr "Experiencia: %lu"

#: ../../../src/MenuCharacter.cpp:376
#, c-format
msgid "Next: %lu"
msgstr "Siguiente: %lu"

#: ../../../src/MenuCharacter.cpp:382
#, c-format
msgid "base (%d), bonus (%d)"
msgstr "base (%d), bonus (%d)"

#: ../../../src/MenuCharacter.cpp:391 ../../../src/MenuCharacter.cpp:399
#: ../../../src/MenuCharacter.cpp:410 ../../../src/MenuCharacter.cpp:422
msgid "Related stats:"
msgstr "Atributos relacionadas:"

#: ../../../src/MenuCharacter.cpp:448 ../../../src/MenuCharacter.cpp:472
#: ../../../src/MenuCharacter.cpp:499
#, c-format
msgid "Each level grants %s."
msgstr "Cada nivel otorga %s."

#: ../../../src/MenuCharacter.cpp:452 ../../../src/MenuCharacter.cpp:476
#: ../../../src/MenuCharacter.cpp:503
#, c-format
msgid "Each point of %s grants %s."
msgstr "Cada punto de %s otorga %s."

#: ../../../src/MenuCharacter.cpp:506
#, c-format
msgid "Reduces the damage taken from \"%s\" elemental attacks."
msgstr "Reduce el daño recibido de ataques elementales de \"%s\"."

#: ../../../src/MenuConfig.cpp:243 ../../../src/MenuConfig.cpp:1285
msgid "Assign:"
msgstr "Asignar:"

#: ../../../src/MenuConfig.cpp:244
msgid "New"
msgstr ""

#: ../../../src/MenuConfig.cpp:245 ../../../src/MenuManager.cpp:1782
msgid "Clear"
msgstr "Limpiar"

#: ../../../src/MenuConfig.cpp:247
msgid "Reset ALL settings?"
msgstr "¿Restablecer TODOS los ajustes?"

#: ../../../src/MenuConfig.cpp:258 ../../../src/MenuNumPicker.cpp:49
msgid "OK"
msgstr "Aceptar"

#: ../../../src/MenuConfig.cpp:259
msgid "Defaults"
msgstr "Por defecto"

#: ../../../src/MenuConfig.cpp:262 ../../../src/MenuGameOver.cpp:72
msgid "Continue"
msgstr "Continuar"

#: ../../../src/MenuConfig.cpp:264
msgid "Save Game"
msgstr "Guardar la partida"

#: ../../../src/MenuConfig.cpp:303
msgid ""
"Show all loot tooltips, except for those that would be obscured by the "
"player or an enemy. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"Mostrar los consejos referidos al botín, exceptuando aquellos ocultos por el"
" jugador o un enemigo. Para mostrar todos los consejos pulsa \"Alt\"."

#: ../../../src/MenuConfig.cpp:304
msgid "Show all"
msgstr "Mostrar todos"

#: ../../../src/MenuConfig.cpp:304
msgid ""
"Always show loot tooltips. Temporarily hide all loot tooltips with 'Alt'."
msgstr ""
"Siempre mostrar las ayudas del botín. Ocultar temporalmente todas las ayudas"
" del botín con \"Alt\"."

#: ../../../src/MenuConfig.cpp:305
msgid ""
"Always hide loot tooltips, except for when a piece of loot is hovered with "
"the mouse cursor. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"Ocultar siempre los consejos referidos al botín, exceptuando cuando uno de "
"los objetos tenga el cursor del ratón encima. Para mostrar todos los "
"consejos pulsa \"Alt\"."

#: ../../../src/MenuConfig.cpp:308
msgid "Visible"
msgstr "Visible"

#: ../../../src/MenuConfig.cpp:309
msgid "Visible (2x zoom)"
msgstr "Visible (aumento: 2x)"

#: ../../../src/MenuConfig.cpp:313
msgid ""
"Controls the type of warning to be activated when the player is below the "
"low health threshold."
msgstr ""
"Controla el tipo de aviso que se activará cuando la salud del jugador esté "
"por debajo del umbral de bajo nivel de salud."

#: ../../../src/MenuConfig.cpp:314
msgid "- Display a message"
msgstr "- Muestra un mensaje"

#: ../../../src/MenuConfig.cpp:315
msgid "- Play a sound"
msgstr "- Reproduce un sonido"

#: ../../../src/MenuConfig.cpp:316
msgid "- Change the cursor"
msgstr "- Cambia el cursor"

#: ../../../src/MenuConfig.cpp:318
msgid "Disabled"
msgstr "Deshabilitado"

#: ../../../src/MenuConfig.cpp:319
msgid "All"
msgstr "Todos"

#: ../../../src/MenuConfig.cpp:320
msgid "Message & Cursor"
msgstr "Mensaje y cursor"

#: ../../../src/MenuConfig.cpp:321
msgid "Message & Sound"
msgstr "Mensaje y sonido"

#: ../../../src/MenuConfig.cpp:322
msgid "Sound & Cursor"
msgstr "Sonido y cursor"

#: ../../../src/MenuConfig.cpp:323
msgid "Message"
msgstr "Mensaje"

#: ../../../src/MenuConfig.cpp:324
msgid "Cursor"
msgstr "Cursor"

#: ../../../src/MenuConfig.cpp:325
msgid "Sound"
msgstr "Sonido"

#: ../../../src/MenuConfig.cpp:331
msgid ""
"When the player's health drops below the given threshold, the low health "
"notifications are triggered if one or more of them is enabled."
msgstr ""
"Cuando la salud del jugador esté por debajo de un umbral determinado, las "
"notificaciones de baja saludo se activarán si al menos una de de ellas están"
" activadas."

#: ../../../src/MenuConfig.cpp:349
msgid "The maximum frame rate that the game will be allowed to run at."
msgstr ""

#: ../../../src/MenuConfig.cpp:353
msgid ""
"The render size refers to the height in pixels of the surface used to draw "
"the game. Mods define the allowed render sizes, but this option allows "
"overriding the maximum size."
msgstr ""

#: ../../../src/MenuConfig.cpp:379 ../../../src/MenuConfig.cpp:1711
#: ../../../src/MenuGameOver.cpp:117
msgid "Exit"
msgstr "Salir"

#: ../../../src/MenuConfig.cpp:380
msgid "Video"
msgstr "Vídeo"

#: ../../../src/MenuConfig.cpp:381
msgid "Audio"
msgstr "Audio"

#: ../../../src/MenuConfig.cpp:382
msgid "Interface"
msgstr "Interfaz"

#: ../../../src/MenuConfig.cpp:383
msgid "Input"
msgstr "Entrada"

#: ../../../src/MenuConfig.cpp:384
msgid "Keybindings"
msgstr "Teclas"

#: ../../../src/MenuConfig.cpp:385
msgid "Mods"
msgstr "Mods"

#: ../../../src/MenuConfig.cpp:397
msgid "Paused"
msgstr "Pausado"

#: ../../../src/MenuConfig.cpp:400
msgid "Time Played"
msgstr "Tiempo de juego"

#: ../../../src/MenuConfig.cpp:406
msgid "Renderer"
msgstr "Renderizador"

#: ../../../src/MenuConfig.cpp:407
msgid "Full Screen Mode"
msgstr "Modo de pantalla completa"

#: ../../../src/MenuConfig.cpp:408
msgid "Hardware surfaces"
msgstr "Superficies de hardware"

#: ../../../src/MenuConfig.cpp:409
msgid "V-Sync"
msgstr "V-Sync"

#: ../../../src/MenuConfig.cpp:410
msgid "Texture Filtering"
msgstr "Filtro de textura"

#: ../../../src/MenuConfig.cpp:411
msgid "DPI scaling"
msgstr "Escalado por PPP"

#: ../../../src/MenuConfig.cpp:412
msgid "Parallax Layers"
msgstr "Capas de paralaje"

#: ../../../src/MenuConfig.cpp:413
msgid "Allow changing gamma"
msgstr "Permitir cambiar gama"

#: ../../../src/MenuConfig.cpp:414
msgid "Gamma"
msgstr "Gama"

#: ../../../src/MenuConfig.cpp:415
msgid "Maximum Render Size"
msgstr ""

#: ../../../src/MenuConfig.cpp:416
msgid "Frame Limit"
msgstr ""

#: ../../../src/MenuConfig.cpp:418
msgid "Sound Volume"
msgstr "Volumen de sonido"

#: ../../../src/MenuConfig.cpp:419
msgid "Music Volume"
msgstr "Volumen de música"

#: ../../../src/MenuConfig.cpp:421
msgid "Language"
msgstr "Idioma"

#: ../../../src/MenuConfig.cpp:422
msgid "Show FPS"
msgstr "Mostrar FPS"

#: ../../../src/MenuConfig.cpp:423
msgid "Hardware mouse cursor"
msgstr "Cursor del ratón por hardware"

#: ../../../src/MenuConfig.cpp:424
msgid "Colorblind Mode"
msgstr "Modo para daltónicos"

#: ../../../src/MenuConfig.cpp:425
msgid "Developer Mode"
msgstr "Modo desarrollador"

#: ../../../src/MenuConfig.cpp:426
msgid "Subtitles"
msgstr "Subtítulos"

#: ../../../src/MenuConfig.cpp:428
msgid "Mini-map mode"
msgstr "Modo minimapa"

#: ../../../src/MenuConfig.cpp:429
msgid "Always show stat bar labels"
msgstr "Mostrar etiquetas en las barra de atributos"

#: ../../../src/MenuConfig.cpp:430
msgid "Allow stat bar auto-hiding"
msgstr "Permitir ocultar automáticamente la barra de estado"

#: ../../../src/MenuConfig.cpp:431
msgid "Show combat text"
msgstr "Mostrar texto de combate"

#: ../../../src/MenuConfig.cpp:432
msgid "Automatically equip items"
msgstr "Automáticamente equipar con objetos"

#: ../../../src/MenuConfig.cpp:433
msgid "Show hidden entity markers"
msgstr "Mostrar marcadores de entidad ocultos"

#: ../../../src/MenuConfig.cpp:434
msgid "Low health notification"
msgstr "Notificación de salud baja"

#: ../../../src/MenuConfig.cpp:435
msgid "Low health threshold"
msgstr "Notificación de salud baja"

#: ../../../src/MenuConfig.cpp:436
msgid "Show item comparison tooltips"
msgstr ""

#: ../../../src/MenuConfig.cpp:439 ../../../src/MenuMovementType.cpp:94
#: ../../../src/MenuMovementType.cpp:131
msgid "Joystick"
msgstr "Joystick"

#: ../../../src/MenuConfig.cpp:440
msgid "Move hero using mouse"
msgstr "Mover héroe a través del ratón"

#: ../../../src/MenuConfig.cpp:441
msgid "Mouse aim"
msgstr "Ratón para apuntar"

#: ../../../src/MenuConfig.cpp:442
msgid "Do not use mouse"
msgstr "No usar ratón"

#: ../../../src/MenuConfig.cpp:443
msgid "Swap mouse movement button"
msgstr "Intercambiar botón de movimiento de ratón"

#: ../../../src/MenuConfig.cpp:444
msgid "Attack with mouse movement"
msgstr "Atacar con movimiento de ratón"

#: ../../../src/MenuConfig.cpp:445
msgid "Joystick Deadzone"
msgstr "Zona sin joystick"

#: ../../../src/MenuConfig.cpp:446
msgid "Touch Controls"
msgstr ""

#: ../../../src/MenuConfig.cpp:447
msgid "Touch Gamepad Scaling"
msgstr ""

#: ../../../src/MenuConfig.cpp:552
msgid ""
"Will try to store surfaces in video memory versus system memory. The effect "
"this has on performance depends on the renderer."
msgstr ""
"Intentará almacenar las superficies en la memoria de vídeo en vez de en la "
"memoria del sistema. Esto afectará de forma distinta según el renderizador."

#: ../../../src/MenuConfig.cpp:553
msgid ""
"Prevents screen tearing. Disable if you experience \"stuttering\" in "
"windowed mode or input lag."
msgstr ""
"Evita que la pantalla se muestre rota. Se puede desactivar si se detectan "
"\"parpadeos\" de imagen en el modo ventana o retraso en las entradas"

#: ../../../src/MenuConfig.cpp:554
msgid ""
"When enabled, this uses the screen DPI in addition to the window dimensions "
"to scale the rendering resolution. Otherwise, only the window dimensions are"
" used."
msgstr ""
"Cuando está activo, usa los PPP de la pantalla, junto con las las "
"dimensiones de la ventana para escalar la resolución. De lo contrario, sólo "
"se usarán las dimensiones de la ventana."

#: ../../../src/MenuConfig.cpp:555
msgid ""
"This enables parallax (non-tile) layers. Disabling this setting can improve "
"performance in some cases."
msgstr ""
"Activa las capas de paralaje (sin teselas). Desactivar esta opción puede "
"mejorar el rendimiento en algunos casos."

#: ../../../src/MenuConfig.cpp:556
msgid ""
"Enables the below setting that controls the screen gamma level. The behavior"
" of the gamma setting can vary between platforms."
msgstr ""
"Activa la opción inferior que controla el nivel de transparencia de la "
"pantalla. El comportamiento de transparencia puede variar entre plataformas."

#: ../../../src/MenuConfig.cpp:557
msgid ""
"Provides additional text for information that is primarily conveyed through "
"color."
msgstr ""
"Proporciona text adicional para la información que se muestra principalmente"
" mediante colores."

#: ../../../src/MenuConfig.cpp:558
msgid ""
"Some mods will automatically hide the stat bars when they are inactive. "
"Disabling this option will keep them displayed at all times."
msgstr ""
"Algunos mods ocultan automáticamente las barras de estado cuando no están "
"activas. Desactivar esta opción hace que se muestren siempre."

#: ../../../src/MenuConfig.cpp:559
msgid ""
"When enabled, empty equipment slots will be filled with applicable items "
"when they are obtained."
msgstr ""
"Cuando está activado, las ranuras de equipamiento libres se asignarán con "
"elementos que se puedan usar en cuanto se obtengan."

#: ../../../src/MenuConfig.cpp:560
msgid ""
"Shows a marker above enemies, allies, and the player when they are obscured "
"by tall objects."
msgstr ""
"Muestra un marcador por encima de los enemigos, aliados y el jugador cuando "
"se vean tapados por objetos de gran altura."

#: ../../../src/MenuConfig.cpp:561
msgid ""
"When enabled, tooltips for equipped items of the same type are shown next to"
" standard item tooltips."
msgstr ""

#: ../../../src/MenuConfig.cpp:562
msgid ""
"This allows the game to be controlled entirely with the keyboard (or "
"joystick)."
msgstr ""
"Esto permite controlar el juego por completo con el teclado (o con un "
"joystick)."

#: ../../../src/MenuConfig.cpp:563
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if 'Main1' or"
" 'Main2' is used to move the hero. If enabled, 'Main2' will move the hero "
"instead of 'Main1'."
msgstr ""
"Cuando \"Mover héroe usando el ratón\" está activado, esta opción controla "
"si \"Principal1\" o \"Principal2\" se usan para moverlo. Si activado, se "
"usará \"Principal2\" en vez de \"Principal1\"."

#: ../../../src/MenuConfig.cpp:564
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if the Power "
"assigned to the movement button can be used by targeting an enemy. If this "
"setting is disabled, it is required to use 'Shift' to access the Power "
"assigned to the movement button."
msgstr ""
"Cuando la opción de \"Mover héroe usando el ratón\" está activa, esta opción"
" controla si el Poder asignado al botón de movimiento puede usarse en cuanto"
" se apunta a un enemigo. Si esta opción está desactivada, se necesita usar "
"el botón \"Mayús\" para acceder al Poder asignado al botón de movimiento."

#: ../../../src/MenuConfig.cpp:565
msgid ""
"The player's attacks will be aimed in the direction of the mouse cursor when"
" this is enabled."
msgstr ""
"Los ataques del jugador se dirigirán a la dirección del cursor del ratón "
"cuando esta opción esté activada."

#: ../../../src/MenuConfig.cpp:566
msgid ""
"When enabled, a virtual gamepad will be added in-game. Other interactions, "
"such as drag-and-drop behavior, are also altered to better suit touch input."
msgstr ""

#: ../../../src/MenuConfig.cpp:617
msgid "Active Mods"
msgstr "Mods Activos"

#: ../../../src/MenuConfig.cpp:626
msgid "Available Mods"
msgstr "Mods Disponibles"

#: ../../../src/MenuConfig.cpp:645
msgid "<< Disable"
msgstr "<< Inhabilitar"

#: ../../../src/MenuConfig.cpp:651
msgid "Enable >>"
msgstr "Habilitar >>"

#: ../../../src/MenuConfig.cpp:883
msgid "Bindings for:"
msgstr ""

#: ../../../src/MenuConfig.cpp:1562
msgid "Version:"
msgstr "Versión:"

#: ../../../src/MenuConfig.cpp:1567
msgid "Game:"
msgstr "Juego:"

#: ../../../src/MenuConfig.cpp:1572
msgid "Engine version:"
msgstr "Versión del motor de juego:"

#: ../../../src/MenuConfig.cpp:1580
msgid "Requires mods:"
msgstr "Mods requeridos:"

#: ../../../src/MenuConfig.cpp:1629
msgid "Can not remove this binding."
msgstr ""

#: ../../../src/MenuConfig.cpp:1694 ../../../src/SDLInputState.cpp:740
#: ../../../src/SDLInputState.cpp:765
msgid "(none)"
msgstr "(ninguno)"

#: ../../../src/MenuConfig.cpp:1711 ../../../src/MenuGameOver.cpp:73
msgid "Save & Exit"
msgstr "Guardar y salir"

#: ../../../src/MenuDevConsole.cpp:65
msgid "Execute"
msgstr "Ejecutar"

#: ../../../src/MenuDevConsole.cpp:103 ../../../src/MenuDevConsole.cpp:154
msgid "Developer Console"
msgstr "Consola de desarrollador"

#: ../../../src/MenuDevConsole.cpp:144
#, c-format
msgid "Use '%s' to inspect with the cursor."
msgstr "Usa '%s' para inspeccionar con el cursor."

#: ../../../src/MenuDevConsole.cpp:149
msgid "Arguments with spaces should be enclosed with double quotes. Example:"
msgstr ""
"Los argumentos con espacios deben estar entre comillas dobles. Ejemplo:"

#: ../../../src/MenuDevConsole.cpp:150
msgid "Type 'help' to get a list of commands."
msgstr "Escriba 'help' para una lista de las órdenes disponibles."

#: ../../../src/MenuDevConsole.cpp:212 ../../../src/MenuDevConsole.cpp:216
msgid "px"
msgstr "px"

#: ../../../src/MenuDevConsole.cpp:227
msgid "Distance"
msgstr "Distancia"

#: ../../../src/MenuDevConsole.cpp:242 ../../../src/MenuDevConsole.cpp:290
#: ../../../src/MenuDevConsole.cpp:304
msgid "Entity"
msgstr "Entidad"

#: ../../../src/MenuDevConsole.cpp:264 ../../../src/MenuDevConsole.cpp:271
msgid "none"
msgstr "ninguno"

#: ../../../src/MenuDevConsole.cpp:265 ../../../src/MenuDevConsole.cpp:267
msgid "wall"
msgstr "muro"

#: ../../../src/MenuDevConsole.cpp:266 ../../../src/MenuDevConsole.cpp:268
msgid "short wall / pit"
msgstr "muro bajo/pozo"

#: ../../../src/MenuDevConsole.cpp:269
msgid "entity"
msgstr "entidad"

#: ../../../src/MenuDevConsole.cpp:270
msgid "entity, ally"
msgstr "entidad, aliado"

#: ../../../src/MenuDevConsole.cpp:277
msgid "Tile"
msgstr "Título"

#: ../../../src/MenuDevConsole.cpp:385
msgid "adds a power to the action bar"
msgstr "añade poder a la barra de acción"

#: ../../../src/MenuDevConsole.cpp:386
msgid "turns on/off the display of the FPS counter"
msgstr "enciende/apaga el contador de FPS"

#: ../../../src/MenuDevConsole.cpp:387
msgid "turns on/off all of the HUD elements"
msgstr "Activa/Desactiva todos los elementos con información en pantalla"

#: ../../../src/MenuDevConsole.cpp:388
msgid "turns on/off the developer hud"
msgstr ""
"Activa/Desactiva todos la información en pantalla para desarrolladores"

#: ../../../src/MenuDevConsole.cpp:389
msgid ""
"Prints a list of powers that match a search term. No search term will list "
"all items"
msgstr ""
"Muestra una lista de poderes que se emparejan con un término de búsqueda. Si"
" no hay ningún término, se listarán todos los elementos"

#: ../../../src/MenuDevConsole.cpp:390
msgid "Prints out all the map filenames located in the \"maps/\" directory."
msgstr "Muestra todos los ficheros de mapa del directorio \"maps/\"."

#: ../../../src/MenuDevConsole.cpp:391
msgid ""
"Prints out the active campaign statuses that match a search term. No search "
"term will list all active statuses"
msgstr ""
"Muestra los estados de la campaña activa que emparejan con un término de "
"búsqueda. Si no hay ningún término, se listarán todos los estados activos"

#: ../../../src/MenuDevConsole.cpp:392
msgid ""
"Prints a list of items that match a search term. No search term will list "
"all items"
msgstr ""
"Muestra una lista de todos los objetos que emparejan con un término de "
"búsqueda. Si no hay ningún término de búsqueda, listará todos los objetos"

#: ../../../src/MenuDevConsole.cpp:393 ../../../src/MenuDevConsole.cpp:394
msgid ""
"parses a series of event components and executes them as a single event"
msgstr ""
"analiza una serie de componentes de eventos y los ejecuta como un solo "
"evento"

#: ../../../src/MenuDevConsole.cpp:395
msgid "clears the command history"
msgstr "limpia el histórico de órdenes"

#: ../../../src/MenuDevConsole.cpp:396
msgid "displays this text"
msgstr "muestra este texto"

#: ../../../src/MenuDevConsole.cpp:403
msgid "Toggled the developer hud"
msgstr "Activar/Desactivar información para desarrolladores"

#: ../../../src/MenuDevConsole.cpp:407
msgid "Toggled the hud"
msgstr "Estado de información en pantalla cambiado"

#: ../../../src/MenuDevConsole.cpp:411
msgid "Toggled the FPS counter"
msgstr "Conmutador del contador de FPS"

#: ../../../src/MenuDevConsole.cpp:561
msgid "ERROR: Incorrect number of arguments"
msgstr "ERROR: número de argumentos incorrecto"

#: ../../../src/MenuDevConsole.cpp:563 ../../../src/MenuDevConsole.cpp:591
msgid "HINT:"
msgstr "CONSEJO:"

#: ../../../src/MenuDevConsole.cpp:563
msgid "<id>"
msgstr "<id>"

#: ../../../src/MenuDevConsole.cpp:579
#, c-format
msgid "ERROR: '%s' is not a valid event key"
msgstr "ERROR: '%s' no es una clave válida de evento"

#: ../../../src/MenuDevConsole.cpp:589
msgid "ERROR: Too few arguments"
msgstr "ERROR: muy pocos argumentos"

#: ../../../src/MenuDevConsole.cpp:591
msgid "<key>=<val> <key>=<val> ..."
msgstr "<key>=<val> <key>=<val> ..."

#: ../../../src/MenuDevConsole.cpp:596
msgid "ERROR: Unknown command"
msgstr "ERROR: orden desconocida"

#: ../../../src/MenuDevConsole.cpp:598
msgid "HINT: Type help"
msgstr "CONSEJO: escribe help"

#: ../../../src/MenuEnemy.cpp:167
#, c-format
msgid "%s level %d"
msgstr "%s nivel%d"

#: ../../../src/MenuEnemy.cpp:191
msgid "Dead"
msgstr "Muerto"

#: ../../../src/MenuEnemy.cpp:193
msgid "Destroyed"
msgstr "Destruido"

#: ../../../src/MenuGameOver.cpp:69
msgid "Game Over"
msgstr ""

#: ../../../src/MenuInventory.cpp:275
#, c-format
msgid "Lost %s%% of %s."
msgstr "Perdió %s%% de %s."

#: ../../../src/MenuInventory.cpp:282
#, c-format
msgid "Lost %s%% of total XP."
msgstr "Perdió %s%% de PX."

#: ../../../src/MenuInventory.cpp:287
#, c-format
msgid "Lost %s%% of current level XP."
msgstr "Perdió %s%% del nivel de PX actual."

#: ../../../src/MenuInventory.cpp:313
#, c-format
msgid "Lost %s."
msgstr "Perdió %s."

#: ../../../src/MenuInventory.cpp:404 ../../../src/MenuStash.cpp:275
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: ../../../src/MenuInventory.cpp:447
msgid "Pick up item(s):"
msgstr "Coger objeto/s:"

#: ../../../src/MenuInventory.cpp:448
msgid "Use or equip item:"
msgstr "Usar o equiparse con objeto:"

#: ../../../src/MenuInventory.cpp:449
#, c-format
msgid "%s modifiers"
msgstr "modificadores %s"

#: ../../../src/MenuInventory.cpp:450
msgid "Select a quantity of item:"
msgstr "Selecciona la cantidad de elementos:"

#: ../../../src/MenuInventory.cpp:453
msgid "Stash item stack:"
msgstr "Devolver un objeto al almacén:"

#: ../../../src/MenuInventory.cpp:455
msgid "Sell item stack:"
msgstr "Vender pila de objetos:"

#: ../../../src/MenuInventory.cpp:726
msgid "You don't have enough of the required item."
msgstr "No tienes suficiente del objeto requerido."

#: ../../../src/MenuInventory.cpp:738
msgid "You can't use this item right now."
msgstr "Ahora no puedes usar este objeto."

#: ../../../src/MenuInventory.cpp:763
msgid "This item can only be used from the action bar."
msgstr "Este elemento sólo se puede utilizar en la barra de acción."

#: ../../../src/MenuInventory.cpp:881
msgid "Inventory is full."
msgstr "El inventario esta completo."

#: ../../../src/MenuInventory.cpp:1006
#, c-format
msgid "Not enough %s."
msgstr "No hay suficientes %s."

#: ../../../src/MenuInventory.cpp:1026 ../../../src/MenuInventory.cpp:1033
msgid "This item can not be sold."
msgstr "Este objeto no se puede vender."

#: ../../../src/MenuInventory.cpp:1329
#, c-format
msgid "Equipped set %d."
msgstr ""

#: ../../../src/MenuLog.cpp:90
msgid "Quests"
msgstr "Gestas"

#: ../../../src/MenuLog.cpp:91
msgid "Notes"
msgstr "Notas"

#: ../../../src/MenuManager.cpp:165
msgid "Choose an action:"
msgstr ""

#: ../../../src/MenuManager.cpp:510 ../../../src/MenuManager.cpp:1142
msgid "This item can not be dropped."
msgstr "Este objeto no se puede soltar."

#: ../../../src/MenuManager.cpp:1727
msgid "Equipped"
msgstr ""

#: ../../../src/MenuManager.cpp:1775 ../../../src/MenuManager.cpp:1826
msgid "Use"
msgstr ""

#: ../../../src/MenuManager.cpp:1779 ../../../src/MenuManager.cpp:1822
#: ../../../src/MenuManager.cpp:1853
msgid "Move"
msgstr ""

#: ../../../src/MenuManager.cpp:1795 ../../../src/MenuManager.cpp:1830
msgid "Equip"
msgstr ""

#: ../../../src/MenuManager.cpp:1799
msgid "Upgrade"
msgstr ""

#: ../../../src/MenuManager.cpp:1814 ../../../src/MenuManager.cpp:1838
msgid "Sell"
msgstr ""

#: ../../../src/MenuManager.cpp:1818 ../../../src/MenuManager.cpp:1856
msgid "Transfer"
msgstr ""

#: ../../../src/MenuManager.cpp:1834
msgid "Drop"
msgstr ""

#: ../../../src/MenuManager.cpp:1870
msgid "Buy"
msgstr ""

#: ../../../src/MenuMovementType.cpp:87
msgid "Select a Movement Type"
msgstr ""

#: ../../../src/MenuMovementType.cpp:89
msgid "Can be changed later in the Configuration menu."
msgstr ""

#: ../../../src/MenuMovementType.cpp:92 ../../../src/MenuMovementType.cpp:122
msgid "Keyboard"
msgstr ""

#: ../../../src/MenuMovementType.cpp:93 ../../../src/MenuMovementType.cpp:128
msgid "Mouse"
msgstr ""

#: ../../../src/MenuMovementType.cpp:123 ../../../src/MenuMovementType.cpp:132
#: ../../../src/SDLInputState.cpp:665 ../../../src/SDLInputState.cpp:695
#: ../../../src/SDLInputState.cpp:880
msgid "Up"
msgstr "Arriba"

#: ../../../src/MenuMovementType.cpp:124 ../../../src/MenuMovementType.cpp:133
#: ../../../src/SDLInputState.cpp:650 ../../../src/SDLInputState.cpp:680
#: ../../../src/SDLInputState.cpp:882
msgid "Left"
msgstr "Izquierda"

#: ../../../src/MenuMovementType.cpp:125 ../../../src/MenuMovementType.cpp:134
#: ../../../src/SDLInputState.cpp:643 ../../../src/SDLInputState.cpp:673
#: ../../../src/SDLInputState.cpp:881
msgid "Down"
msgstr "Abajo"

#: ../../../src/MenuMovementType.cpp:126 ../../../src/MenuMovementType.cpp:135
#: ../../../src/SDLInputState.cpp:660 ../../../src/SDLInputState.cpp:690
#: ../../../src/SDLInputState.cpp:883
msgid "Right"
msgstr "Derecha"

#: ../../../src/MenuMovementType.cpp:129
msgid "Button"
msgstr ""

#: ../../../src/MenuNumPicker.cpp:59
msgid "Enter amount:"
msgstr "Introduce cantidad:"

#: ../../../src/MenuPowers.cpp:904
msgid "Passive"
msgstr "Pasivo"

#: ../../../src/MenuPowers.cpp:911
#, c-format
msgid "Costs %s MP"
msgstr "Costos %s PM"

#: ../../../src/MenuPowers.cpp:915
#, c-format
msgid "Costs %s HP"
msgstr "Costos %s HP"

#: ../../../src/MenuPowers.cpp:919
msgid "Cooldown:"
msgstr "Enfriar:"

#: ../../../src/MenuPowers.cpp:975 ../../../src/MenuPowers.cpp:978
msgid "Damage per second"
msgstr "Daño por segundo"

#: ../../../src/MenuPowers.cpp:981 ../../../src/MenuPowers.cpp:984
msgid "HP per second"
msgstr "PV por segundo"

#: ../../../src/MenuPowers.cpp:987 ../../../src/MenuPowers.cpp:990
msgid "MP per second"
msgstr "PM por segundo"

#: ../../../src/MenuPowers.cpp:994
msgid "Immobilize"
msgstr "Inmovilizar"

#: ../../../src/MenuPowers.cpp:1002
msgid "Resistance to all negative effects"
msgstr ""

#: ../../../src/MenuPowers.cpp:1006
msgid "Stun"
msgstr "Aturdir"

#: ../../../src/MenuPowers.cpp:1009
msgid "Automatic revive on death"
msgstr "Revivir automáticamente al morir"

#: ../../../src/MenuPowers.cpp:1012
msgid "Convert"
msgstr "Convertir"

#: ../../../src/MenuPowers.cpp:1015
msgid "Fear"
msgstr "Miedo"

#: ../../../src/MenuPowers.cpp:1018
msgid "Lifespan"
msgstr "Vida"

#: ../../../src/MenuPowers.cpp:1042
msgid "Magical Shield"
msgstr "Armadura mágica"

#: ../../../src/MenuPowers.cpp:1071
msgid "Healing"
msgstr "Sanación"

#: ../../../src/MenuPowers.cpp:1074
msgid "Knockback"
msgstr "Contragolpe"

#: ../../../src/MenuPowers.cpp:1098
#, c-format
msgid "%s%% chance"
msgstr "%s%% probabilidad "

#: ../../../src/MenuPowers.cpp:1150
msgid "Base Accuracy"
msgstr "Exactitud base"

#: ../../../src/MenuPowers.cpp:1170
msgid "Base Critical Chance"
msgstr "Probabilidad base de crítico"

#: ../../../src/MenuPowers.cpp:1178
msgid "Ignores Absorbtion"
msgstr "Ignora absorción"

#: ../../../src/MenuPowers.cpp:1183
msgid "Ignores Avoidance"
msgstr "Ignora evitación"

#: ../../../src/MenuPowers.cpp:1188
#, c-format
msgid "%s%% Chance to crit slowed targets"
msgstr "%s%% Probabilidad de crítico en objetivos lentos"

#: ../../../src/MenuPowers.cpp:1193
#, c-format
msgid "Elemental Damage (%s)"
msgstr "Daño elemental (%s)"

#: ../../../src/MenuPowers.cpp:1202
#, c-format
msgid "Requires a %s"
msgstr "Requiere un/a %s"

#: ../../../src/MenuPowers.cpp:1240 ../../../src/MenuPowers.cpp:1243
#, c-format
msgid "Requires Power: %s"
msgstr "Requiere Poder: %s"

#: ../../../src/MenuPowers.cpp:1252
msgid "Click to Unlock (uses 1 Skill Point)"
msgstr "Pulsa para desbloquear (usa 1 punto de habilidad)"

#: ../../../src/MenuPowers.cpp:1256 ../../../src/MenuPowers.cpp:1258
msgid "Requires 1 Skill Point"
msgstr "Requiere 1 punto de habilidad"

#: ../../../src/MenuPowers.cpp:1505
#, c-format
msgid "Available skill points: %d"
msgstr ""

#: ../../../src/MenuPowers.cpp:1537
msgid "Next Level:"
msgstr "Siguiente nivel:"

#: ../../../src/MenuStash.cpp:78 ../../../src/MenuStash.cpp:159
msgid "Stash"
msgstr "Almacén"

#: ../../../src/MenuStash.cpp:170 ../../../src/MenuStash.cpp:184
msgid "Private"
msgstr "Privado"

#: ../../../src/MenuStash.cpp:171
msgid "Shared"
msgstr "Compartido"

#: ../../../src/MenuStash.cpp:339
msgid "This item can not be stored in the stash."
msgstr "Este objeto no se puede guardar en el almacén."

#: ../../../src/MenuStash.cpp:344
msgid "This item can not be stored in the private stash."
msgstr "Este objeto no se puede guardar en el almacén privado."

#: ../../../src/MenuStash.cpp:349
msgid "This item can not be stored in the shared stash."
msgstr "Este objeto no se puede guardar en el almacén compartido."

#: ../../../src/MenuStash.cpp:359
msgid "Stash is full."
msgstr "Almacén lleno."

#: ../../../src/MenuStash.cpp:413
#, c-format
msgid "Can not store item in stash: %s"
msgstr "No se puede guardar objeto en el amacén: %s"

#: ../../../src/MenuStatBar.cpp:168
#, c-format
msgid "XP: %lu/%lu"
msgstr "Experiencia: %lu/%lu"

#: ../../../src/MenuTalker.cpp:468
#, c-format
msgid "<dialog node %d>"
msgstr "<dialog node %d>"

#: ../../../src/MenuTalker.cpp:476
msgid "Trade"
msgstr "Comerciar"

#: ../../../src/MenuVendor.cpp:59
msgid "Buyback"
msgstr "Recompra"

#: ../../../src/MenuVendor.cpp:288
msgid "Vendor"
msgstr "Vendedor"

#: ../../../src/PowerManager.cpp:1257
#, c-format
msgid "+%s Shield"
msgstr "+%s Escudo"

#: ../../../src/PowerManager.cpp:1521
msgid "You are already transformed, untransform first."
msgstr "Usted ya está transformado, destransformase primero."

#: ../../../src/PowerManager.cpp:1533
msgid "Could not untransform at this position."
msgstr "No se puede quitar la transformación en esta posición."

#: ../../../src/QuestLog.cpp:215
msgid "Completed Quests"
msgstr "Gestas completadas"

#: ../../../src/SaveLoad.cpp:289 ../../../src/SaveLoad.cpp:290
msgid "Game saved."
msgstr "Partida guardada."

#: ../../../src/SDLInputState.cpp:98
#, c-format
msgid "Can not bind: %s"
msgstr "No se puede vincular: %s"

#: ../../../src/SDLInputState.cpp:107
#, c-format
msgid "'%s' is no longer bound to:"
msgstr "'%s' no está ligado más a:"

#: ../../../src/SDLInputState.cpp:640
msgid "BkSp"
msgstr "Retroceso"

#: ../../../src/SDLInputState.cpp:641
msgid "Caps"
msgstr "BloqMayús"

#: ../../../src/SDLInputState.cpp:642
msgid "Del"
msgstr "Suprimir"

#: ../../../src/SDLInputState.cpp:644 ../../../src/SDLInputState.cpp:674
msgid "End"
msgstr "Fin"

#: ../../../src/SDLInputState.cpp:645
msgid "Esc"
msgstr "Esc"

#: ../../../src/SDLInputState.cpp:646 ../../../src/SDLInputState.cpp:676
msgid "Home"
msgstr "Inicio"

#: ../../../src/SDLInputState.cpp:647
msgid "Ins"
msgstr "Ins"

#: ../../../src/SDLInputState.cpp:648
msgid "LAlt"
msgstr "AltIzq"

#: ../../../src/SDLInputState.cpp:649
msgid "LCtrl"
msgstr "CtrlIzq"

#: ../../../src/SDLInputState.cpp:651
msgid "LShft"
msgstr "MayúsIzq"

#: ../../../src/SDLInputState.cpp:652
msgid "Num"
msgstr "BloqNum"

#: ../../../src/SDLInputState.cpp:653
msgid "PgDn"
msgstr "AvPág"

#: ../../../src/SDLInputState.cpp:654
msgid "PgUp"
msgstr "RePág"

#: ../../../src/SDLInputState.cpp:655 ../../../src/SDLInputState.cpp:685
#: ../../../src/SDLInputState.cpp:908
msgid "Pause"
msgstr "Pausar"

#: ../../../src/SDLInputState.cpp:656
msgid "Print"
msgstr "Impr"

#: ../../../src/SDLInputState.cpp:657
msgid "RAlt"
msgstr "AltDch"

#: ../../../src/SDLInputState.cpp:658
msgid "RCtrl"
msgstr "CtrlDch"

#: ../../../src/SDLInputState.cpp:659
msgid "Ret"
msgstr "Intro"

#: ../../../src/SDLInputState.cpp:661
msgid "RShft"
msgstr "MayúsDch"

#: ../../../src/SDLInputState.cpp:662
msgid "SLock"
msgstr "BloqDespl"

#: ../../../src/SDLInputState.cpp:663
msgid "Spc"
msgstr "Esp"

#: ../../../src/SDLInputState.cpp:664 ../../../src/SDLInputState.cpp:694
msgid "Tab"
msgstr "Tabulador"

#: ../../../src/SDLInputState.cpp:670
msgid "Backspace"
msgstr "Retroceso"

#: ../../../src/SDLInputState.cpp:671
msgid "CapsLock"
msgstr "BloqMayús"

#: ../../../src/SDLInputState.cpp:672 ../../../src/SDLInputState.cpp:917
msgid "Delete"
msgstr "Suprimir"

#: ../../../src/SDLInputState.cpp:675
msgid "Escape"
msgstr "Escape"

#: ../../../src/SDLInputState.cpp:677
msgid "Insert"
msgstr "Insertar"

#: ../../../src/SDLInputState.cpp:678
msgid "Left Alt"
msgstr "Alt Izquierdo"

#: ../../../src/SDLInputState.cpp:679
msgid "Left Ctrl"
msgstr "Ctrl Izquierdo"

#: ../../../src/SDLInputState.cpp:681
msgid "Left Shift"
msgstr "Mayús Izquierdo"

#: ../../../src/SDLInputState.cpp:682
msgid "NumLock"
msgstr "BloqueoDeNúmeros"

#: ../../../src/SDLInputState.cpp:683
msgid "PageDown"
msgstr "Avanzar Página"

#: ../../../src/SDLInputState.cpp:684
msgid "PageUp"
msgstr "Retroceder Página"

#: ../../../src/SDLInputState.cpp:686
msgid "PrintScreen"
msgstr "Imprimir Pantalla"

#: ../../../src/SDLInputState.cpp:687
msgid "Right Alt"
msgstr "Alt Derecho"

#: ../../../src/SDLInputState.cpp:688
msgid "Right Ctrl"
msgstr "Ctrl Derecho"

#: ../../../src/SDLInputState.cpp:689
msgid "Return"
msgstr "Retorno"

#: ../../../src/SDLInputState.cpp:691
msgid "Right Shift"
msgstr "Mayús. derecho"

#: ../../../src/SDLInputState.cpp:692
msgid "ScrollLock"
msgstr "BloqDesplazamiento"

#: ../../../src/SDLInputState.cpp:693
msgid "Space"
msgstr "Espacio"

#: ../../../src/SDLInputState.cpp:705
#, c-format
msgid "M%d"
msgstr "M%d"

#: ../../../src/SDLInputState.cpp:711
#, c-format
msgid "Mouse %d"
msgstr "Ratón %d"

#: ../../../src/SDLInputState.cpp:720 ../../../src/SDLInputState.cpp:729
msgid "(unknown)"
msgstr ""

#: ../../../src/SDLInputState.cpp:791
msgid "Touch control D-Pad"
msgstr "Cruceta direccional"

#: ../../../src/SDLInputState.cpp:811
msgid "Touch control buttons"
msgstr "Botones de control táctiles"

#: ../../../src/SDLInputState.cpp:879
msgid "Accept"
msgstr "Aceptar"

#: ../../../src/SDLInputState.cpp:884
msgid "Bar1"
msgstr "Bar1"

#: ../../../src/SDLInputState.cpp:885
msgid "Bar2"
msgstr "Bar2"

#: ../../../src/SDLInputState.cpp:886
msgid "Bar3"
msgstr "Bar3"

#: ../../../src/SDLInputState.cpp:887
msgid "Bar4"
msgstr "Bar4"

#: ../../../src/SDLInputState.cpp:888
msgid "Bar5"
msgstr "Bar5"

#: ../../../src/SDLInputState.cpp:889
msgid "Bar6"
msgstr "Bar6"

#: ../../../src/SDLInputState.cpp:890
msgid "Bar7"
msgstr "Bar7"

#: ../../../src/SDLInputState.cpp:891
msgid "Bar8"
msgstr "Bar8"

#: ../../../src/SDLInputState.cpp:892
msgid "Bar9"
msgstr "Bar9"

#: ../../../src/SDLInputState.cpp:893
msgid "Bar0"
msgstr "Bar0"

#: ../../../src/SDLInputState.cpp:898
msgid "Main1"
msgstr "Principal1"

#: ../../../src/SDLInputState.cpp:899
msgid "Main2"
msgstr "Principal2"

#: ../../../src/SDLInputState.cpp:900
msgid "Next Equip Set"
msgstr ""

#: ../../../src/SDLInputState.cpp:901
msgid "Previous Equip Set"
msgstr ""

#: ../../../src/SDLInputState.cpp:902
msgid "Mini-map Mode"
msgstr ""

#: ../../../src/SDLInputState.cpp:903
msgid "Loot Tooltip Mode"
msgstr ""

#: ../../../src/SDLInputState.cpp:904
msgid "Action Bar"
msgstr ""

#: ../../../src/SDLInputState.cpp:905
msgid "Menu: Next Page"
msgstr ""

#: ../../../src/SDLInputState.cpp:906
msgid "Menu: Previous Page"
msgstr ""

#: ../../../src/SDLInputState.cpp:907
msgid "Menu: Activate"
msgstr ""

#: ../../../src/SDLInputState.cpp:909
msgid "Aim Up"
msgstr ""

#: ../../../src/SDLInputState.cpp:910
msgid "Aim Down"
msgstr ""

#: ../../../src/SDLInputState.cpp:911
msgid "Aim Left"
msgstr ""

#: ../../../src/SDLInputState.cpp:912
msgid "Aim Right"
msgstr ""

#: ../../../src/SDLInputState.cpp:913
msgid "Developer Menu"
msgstr "Menú de desarrolladores"

#: ../../../src/SDLInputState.cpp:914
msgid "Ctrl"
msgstr "Ctrl"

#: ../../../src/SDLInputState.cpp:915
msgid "Shift"
msgstr "Shift"

#: ../../../src/SDLInputState.cpp:916
msgid "Alt"
msgstr "Alt"

#: ../../../src/SDLInputState.cpp:919
msgid "Left Mouse"
msgstr "Botón izquierdo del ratón"

#: ../../../src/SDLInputState.cpp:920
msgid "Middle Mouse"
msgstr "Botón central del ratón"

#: ../../../src/SDLInputState.cpp:921
msgid "Right Mouse"
msgstr "Botón derecho del ratón"

#: ../../../src/SDLInputState.cpp:922
msgid "Wheel Up"
msgstr "Rueda hacia arriba"

#: ../../../src/SDLInputState.cpp:923
msgid "Wheel Down"
msgstr "Rueda hacia abajo"

#: ../../../src/SDLInputState.cpp:924
msgid "Mouse X1"
msgstr "Ratón X1"

#: ../../../src/SDLInputState.cpp:925
msgid "Mouse X2"
msgstr "Ratón X2"

#: ../../../src/SDLInputState.cpp:927
msgid "X360: A"
msgstr ""

#: ../../../src/SDLInputState.cpp:928
msgid "X360: B"
msgstr ""

#: ../../../src/SDLInputState.cpp:929
msgid "X360: X"
msgstr ""

#: ../../../src/SDLInputState.cpp:930
msgid "X360: Y"
msgstr ""

#: ../../../src/SDLInputState.cpp:931
msgid "X360: Back"
msgstr ""

#: ../../../src/SDLInputState.cpp:932
msgid "X360: Guide"
msgstr ""

#: ../../../src/SDLInputState.cpp:933
msgid "X360: Start"
msgstr ""

#: ../../../src/SDLInputState.cpp:934
msgid "X360: L3"
msgstr ""

#: ../../../src/SDLInputState.cpp:935
msgid "X360: R3"
msgstr ""

#: ../../../src/SDLInputState.cpp:936
msgid "X360: L1"
msgstr ""

#: ../../../src/SDLInputState.cpp:937
msgid "X360: R1"
msgstr ""

#: ../../../src/SDLInputState.cpp:938
msgid "X360: D-Up"
msgstr ""

#: ../../../src/SDLInputState.cpp:939
msgid "X360: D-Down"
msgstr ""

#: ../../../src/SDLInputState.cpp:940
msgid "X360: D-Left"
msgstr ""

#: ../../../src/SDLInputState.cpp:941
msgid "X360: D-Right"
msgstr ""

#: ../../../src/SDLInputState.cpp:943
msgid "X360: Left X+"
msgstr ""

#: ../../../src/SDLInputState.cpp:944
msgid "X360: Left X-"
msgstr ""

#: ../../../src/SDLInputState.cpp:945
msgid "X360: Left Y+"
msgstr ""

#: ../../../src/SDLInputState.cpp:946
msgid "X360: Left Y-"
msgstr ""

#: ../../../src/SDLInputState.cpp:947
msgid "X360: Right X+"
msgstr ""

#: ../../../src/SDLInputState.cpp:948
msgid "X360: Right X-"
msgstr ""

#: ../../../src/SDLInputState.cpp:949
msgid "X360: Right Y+"
msgstr ""

#: ../../../src/SDLInputState.cpp:950
msgid "X360: Right Y-"
msgstr ""

#: ../../../src/SDLInputState.cpp:951
msgid "X360: L2"
msgstr ""

#: ../../../src/SDLInputState.cpp:952
msgid "X360: R2"
msgstr ""

#: ../../../src/Stats.cpp:38
msgid "Max HP"
msgstr "PV máx."

#: ../../../src/Stats.cpp:39
msgid "Total amount of HP."
msgstr "Cantidad total de PV."

#: ../../../src/Stats.cpp:44
msgid "HP Regen"
msgstr "PV reg."

#: ../../../src/Stats.cpp:45
msgid "Ticks of HP regen per minute."
msgstr "PV regenerables por minuto."

#: ../../../src/Stats.cpp:50
msgid "Max MP"
msgstr "PM máx."

#: ../../../src/Stats.cpp:51
msgid "Total amount of MP."
msgstr "Cantidad total de PM."

#: ../../../src/Stats.cpp:56
msgid "MP Regen"
msgstr "PM reg."

#: ../../../src/Stats.cpp:57
msgid "Ticks of MP regen per minute."
msgstr "PM regenerables por minuto."

#: ../../../src/Stats.cpp:62
msgid "Accuracy"
msgstr "Exactitud"

#: ../../../src/Stats.cpp:63
msgid ""
"Accuracy rating. The enemy's Avoidance rating is subtracted from this value "
"to calculate your likeliness to land a direct hit."
msgstr ""
"Puntuación de certeza en ataque. La puntuación de esquivar del enemigo se "
"resta a este valor para calcular tus posibilidades de acertarle con un golpe"
" directo."

#: ../../../src/Stats.cpp:68
msgid "Avoidance"
msgstr "Evitación"

#: ../../../src/Stats.cpp:69
msgid ""
"Avoidance rating. This value is subtracted from the enemy's Accuracy rating "
"to calculate their likeliness to land a direct hit."
msgstr ""
"Puntuación de esquivar. La puntuación de esquivar del enemigo se resta a "
"este valor para calcular tu posibilidad de acertarle con un golpe directo."

#: ../../../src/Stats.cpp:74
msgid "Absorb Min"
msgstr "Mín. absorción"

#: ../../../src/Stats.cpp:75 ../../../src/Stats.cpp:81
msgid "Reduces the amount of damage taken."
msgstr "Reduce la cantidad de daño recibido."

#: ../../../src/Stats.cpp:80
msgid "Absorb Max"
msgstr "Máx. absorción"

#: ../../../src/Stats.cpp:86
msgid "Critical Hit Chance"
msgstr "Prob. de golpe crítico"

#: ../../../src/Stats.cpp:87
msgid "Chance for an attack to do extra damage."
msgstr "Probabilidad de que un ataque cause daño adicional."

#: ../../../src/Stats.cpp:92
msgid "Bonus XP"
msgstr "PX por bonus"

#: ../../../src/Stats.cpp:93
msgid "Increases the XP gained per kill."
msgstr "Incrementa los PX ganados por cada combate ganado."

#: ../../../src/Stats.cpp:98
#, c-format
msgid "Bonus %s"
msgstr "Bonus %s"

#: ../../../src/Stats.cpp:99
#, c-format
msgid "Increases the %s found per drop."
msgstr "Incrementa las %s encontradas por pérdida."

#: ../../../src/Stats.cpp:104
msgid "Item Find Chance"
msgstr "Probabilidad de encontrar objeto"

#: ../../../src/Stats.cpp:105
msgid "Increases the chance that an enemy will drop an item."
msgstr "Incrementa la probabilidad de que el enemigo suelte un objeto."

#: ../../../src/Stats.cpp:110
msgid "Stealth"
msgstr "Sigilo"

#: ../../../src/Stats.cpp:111
msgid "Increases your ability to move undetected."
msgstr "Incrementa tu habilidad de moverte sin ser detectado."

#: ../../../src/Stats.cpp:116
msgid "Poise"
msgstr "Equilibrio"

#: ../../../src/Stats.cpp:117
msgid "Reduces your chance of stumbling when hit."
msgstr "Reduce tu probabilidad de tropezar al golpear."

#: ../../../src/Stats.cpp:122
msgid "Missile Reflect Chance"
msgstr "Probabilidad de reflejar los misiles"

#: ../../../src/Stats.cpp:123
msgid "Increases your chance of reflecting missiles back at enemies."
msgstr "Incrementa tu probabilidad de devolver los misiles a tus enemigos."

#: ../../../src/Stats.cpp:128
msgid "Damage Reflection"
msgstr "Reflexión de daño"

#: ../../../src/Stats.cpp:129
msgid "Deals a percentage of damage taken back to the attacker."
msgstr "Da un porcentaje del daño al atacante."

#: ../../../src/Stats.cpp:134
msgid "HP Steal"
msgstr "Robar PV"

#: ../../../src/Stats.cpp:135
msgid "Percentage of HP stolen per hit."
msgstr "Porcentaje de PV robados por golpe."

#: ../../../src/Stats.cpp:140
msgid "MP Steal"
msgstr "Robar PM"

#: ../../../src/Stats.cpp:141
msgid "Percentage of MP stolen per hit."
msgstr "Porcentaje de PM robados por golpe."

#: ../../../src/Stats.cpp:146
msgid "Resistance to damage-over-time"
msgstr ""

#: ../../../src/Stats.cpp:147
msgid "Percentage chance that damage-over-time effects will be negated."
msgstr ""

#: ../../../src/Stats.cpp:152
msgid "Resistance to slow"
msgstr ""

#: ../../../src/Stats.cpp:153
msgid "Percentage chance that slow effects will be negated."
msgstr ""

#: ../../../src/Stats.cpp:158
msgid "Resistance to stun"
msgstr ""

#: ../../../src/Stats.cpp:159
msgid "Percentage chance that stun effects will be negated."
msgstr ""

#: ../../../src/Stats.cpp:164
msgid "Resistance to knockback"
msgstr ""

#: ../../../src/Stats.cpp:165
msgid "Percentage chance that knockback effects will be negated."
msgstr ""

#: ../../../src/Stats.cpp:170
msgid "Resistance to stat debuffs"
msgstr ""

#: ../../../src/Stats.cpp:171
msgid "Percentage chance that stat debuff effects will be negated."
msgstr ""

#: ../../../src/Stats.cpp:176
msgid "Resistance to damage reflection"
msgstr ""

#: ../../../src/Stats.cpp:177
msgid "Percentage chance that damage reflection will be negated."
msgstr ""

#: ../../../src/Stats.cpp:182
msgid "Resistance to HP steal"
msgstr ""

#: ../../../src/Stats.cpp:183
msgid "Percentage chance that HP steal will be negated."
msgstr ""

#: ../../../src/Stats.cpp:188
msgid "Resistance to MP steal"
msgstr ""

#: ../../../src/Stats.cpp:189
msgid "Percentage chance that MP steal will be negated."
msgstr ""

#: ../../../src/Utils.cpp:370
msgid "k"
msgstr "Aceptar"

#: ../../../src/Utils.cpp:662
#, c-format
msgid "%s second"
msgstr "%s segundo"

#: ../../../src/Utils.cpp:665
#, c-format
msgid "%s seconds"
msgstr "%s segundos"

#: ../../../src/Version.cpp:139
msgid "or newer"
msgstr "o más nuevo"

#: ../../../src/Version.cpp:142
msgid "or older"
msgstr "o más viejo"
