/*  DreamChess
**
**  DreamChess is the legal property of its developers, whose names are too
**  numerous to list here. Please refer to the COPYRIGHT file distributed
**  with this source distribution.
**
**  This program is free software: you can redistribute it and/or modify
**  it under the terms of the GNU General Public License as published by
**  the Free Software Foundation, either version 3 of the License, or
**  (at your option) any later version.
**
**  This program is distributed in the hope that it will be useful,
**  but WITHOUT ANY WARRANTY; without even the implied warranty of
**  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**  GNU General Public License for more details.
**
**  You should have received a copy of the GNU General Public License
**  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef GAMEGUI_BOX_H
#define GAMEGUI_BOX_H

#include <gamegui/system.h>
#include <gamegui/select.h>

#define GG_BOX(W) GG_CHECK_CAST(W, gg_box_get_class_id(), gg_box_t)

#define GG_BOX_DATA \
    GG_SELECT_DATA \
    int spacing;

typedef struct gg_box
{
    GG_BOX_DATA
}
gg_box_t;

gg_class_id gg_box_get_class_id(void);

void gg_box_init(gg_box_t *box, int spacing);

#endif /* GAMEGUI_BOX_H */
