Castle Game Engine: X3DNodes: Class TAbstractSeparatorNode_1

# Class TAbstractSeparatorNode_1
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TAbstractSeparatorNode_1 = class(TAbstractChildNode)` ## Description Base class for VRML 1.0 nodes that push / pop all attributes and matrices. It is used in implementation of VRML 1.0 Separator and WWWAnchor. Also WWWInline does the same work, when it's "separate" field is true. ## Hierarchy TPersistent TNonRefCountedInterfacedPersistent TX3DFileItem TX3DNode TAbstractNode TAbstractChildNode TAbstractSeparatorNode_1 ## Overview ### Methods
| `procedure BeforeTraverse(StateStack: TX3DGraphTraverseStateStack); override;`
| `procedure AfterTraverse(StateStack: TX3DGraphTraverseStateStack); override;`
| `procedure CreateNode; override;`
## Description ### Methods
| `procedure BeforeTraverse(StateStack: TX3DGraphTraverseStateStack); override;`
| `procedure AfterTraverse(StateStack: TX3DGraphTraverseStateStack); override;`
| `procedure CreateNode; override;`
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