Castle Game Engine: X3DNodes: Class TElevationGridNodeHelper

# Class TElevationGridNodeHelper
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TElevationGridNodeHelper = class helper(TObject) for TElevationGridNode` ## Description ## Hierarchy TObject TElevationGridNodeHelper ## Overview ### Properties
| `property ColorPerVertex: boolean read GetColorPerVertex write SetColorPerVertex;`
| `property CreaseAngle: Single read GetCreaseAngle write SetCreaseAngle;`
| `property NormalPerVertex: boolean read GetNormalPerVertex write SetNormalPerVertex;`
| `property XDimension: Integer read GetXDimension write SetXDimension;`
| `property XSpacing: Single read GetXSpacing write SetXSpacing;`
| `property ZDimension: Integer read GetZDimension write SetZDimension;`
| `property ZSpacing: Single read GetZSpacing write SetZSpacing;`
## Description ### Properties
| `property ColorPerVertex: boolean read GetColorPerVertex write SetColorPerVertex;`
| `property CreaseAngle: Single read GetCreaseAngle write SetCreaseAngle;`
| `property NormalPerVertex: boolean read GetNormalPerVertex write SetNormalPerVertex;`
| `property XDimension: Integer read GetXDimension write SetXDimension;`
| `property XSpacing: Single read GetXSpacing write SetXSpacing;`
| `property ZDimension: Integer read GetZDimension write SetZDimension;`
| `property ZSpacing: Single read GetZSpacing write SetZSpacing;`
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