Castle Game Engine: CastleScript: Class TCasScriptFloat

# Class TCasScriptFloat
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleScript ## Declaration `type TCasScriptFloat = class(TCasScriptValue)` ## Description no description available, TCasScriptValue description follows no description available, TCasScriptExpression description follows ## Hierarchy TObject TCasScriptExpression TCasScriptValue TCasScriptFloat ## Overview ### Methods
| `constructor Create(const AWriteable: boolean; const AValue: Float);`
| `constructor Create(const AWriteable: boolean); override;`
| `procedure AssignValue(Source: TCasScriptValue); override;`
### Properties
| `property Value: Float read FValue write SetValue;`
## Description ### Methods
| `constructor Create(const AWriteable: boolean; const AValue: Float);`
Comfortable constructor to set initial Value. Note that the inherited constructor (without AValue parameter) is also fine to use, it will set value to zero.
| `constructor Create(const AWriteable: boolean); override;`
| `procedure AssignValue(Source: TCasScriptValue); override;`
### Properties
| `property Value: Float read FValue write SetValue;`
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