Castle Game Engine: X3DNodes: Class TAbstractNode

# Class TAbstractNode
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DNodes ## Declaration `type TAbstractNode = class(TX3DNode, IAbstractNode)` ## Description Base X3D node. Almost all X3D nodes inherit from this. (Exception: X3DMetadataObject. So you cannot have metadata of metadata of...) ## Hierarchy TPersistent TNonRefCountedInterfacedPersistent TX3DFileItem TX3DNode TAbstractNode ## Overview ### Methods
| `procedure CreateNode; override;`
### Properties
| `property FdMetadata: TSFNode read FFdMetadata;`
## Description ### Methods
| `procedure CreateNode; override;`
### Properties
| `property FdMetadata: TSFNode read FFdMetadata;`
Generated by PasDoc 0.13.0 on 2015-06-15 04:43:14