Castle Game Engine: CastleScript: Class TCasScriptString

# Class TCasScriptString
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleScript ## Declaration `type TCasScriptString = class(TCasScriptValue)` ## Description no description available, TCasScriptValue description follows no description available, TCasScriptExpression description follows ## Hierarchy TObject TCasScriptExpression TCasScriptValue TCasScriptString ## Overview ### Methods
| `constructor Create(const AWriteable: boolean; const AValue: string);`
| `constructor Create(const AWriteable: boolean); override;`
| `procedure AssignValue(Source: TCasScriptValue); override;`
### Properties
| `property Value: string read FValue write SetValue;`
## Description ### Methods
| `constructor Create(const AWriteable: boolean; const AValue: string);`
Comfortable constructor to set initial Value. Note that the inherited constructor (without AValue parameter) is also fine to use, it will set value to ''.
| `constructor Create(const AWriteable: boolean); override;`
| `procedure AssignValue(Source: TCasScriptValue); override;`
### Properties
| `property Value: string read FValue write SetValue;`
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