Castle Game Engine: X3DFields: Class TSFRotationEvent

# Class TSFRotationEvent
Description | Hierarchy | Fields | Methods | Properties
## Unit X3DFields ## Declaration `type TSFRotationEvent = class(TX3DEvent)` ## Description no description available, TX3DEvent description follows X3D event. ## Hierarchy TPersistent TNonRefCountedInterfacedPersistent TX3DFileItem TX3DFieldOrEvent TX3DEvent TSFRotationEvent ## Overview ### Methods
| `constructor Create(AParentNode: TX3DFileItem; const AName: string; const AInEvent: boolean);`
| `procedure Send(const Value: TVector4Single; const Time: TX3DTime); overload;`
| `procedure Send(const Value: TVector4Single); overload;`
## Description ### Methods
| `constructor Create(AParentNode: TX3DFileItem; const AName: string; const AInEvent: boolean);`
| `procedure Send(const Value: TVector4Single; const Time: TX3DTime); overload;`
| `procedure Send(const Value: TVector4Single); overload;`
Generated by PasDoc 0.13.0 on 2015-06-15 04:43:14