Castle Game Engine: CastleVectors: Class TVector4SingleList

# Class TVector4SingleList
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleVectors ## Declaration `type TVector4SingleList = class(specialize TGenericStructList<TVector4Single>)` ## Description no description available, TGenericStructList description follows Generic list of types that are compared by CompareByte. This is equivalent to TFPGList, except it doesn't override IndexOf, so your type doesn't need to have a "=" operator built-in inside FPC. When calling IndexOf or Remove, it will simply compare values using CompareByte, this is what TFPSList.IndexOf uses. This way it works to create lists of records, vectors (constant size arrays), old-style TP objects, and also is suitable to create a list of methods (since for methods, the "=" is broken, for Delphi compatibility, see http://bugs.freepascal.org/view.php?id=9228). We also add some trivial helper methods like Add and L. ## Hierarchy TFPSList TGenericStructList TVector4SingleList ## Overview ### Methods
| `procedure AddList(Source: TVector4SingleList);`
| `procedure AddListRange(Source: TVector4SingleList; Index, AddCount: Integer);`
| `procedure AddArray(const A: array of TVector4Single);`
| `procedure AssignArray(const A: array of TVector4Single);`
## Description ### Methods
| `procedure AddList(Source: TVector4SingleList);`
| `procedure AddListRange(Source: TVector4SingleList; Index, AddCount: Integer);`
| `procedure AddArray(const A: array of TVector4Single);`
| `procedure AssignArray(const A: array of TVector4Single);`
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