Castle Game Engine: CastleRayTracer

# Unit CastleRayTracer
Description | Uses | Classes, Interfaces, Objects and Records | Functions and Procedures | Types | Constants | Variables
## Description Rendering 3D models by ray-tracing (TClassicRayTracer, TPathTracer). ## Uses CastleVectors CastleImages CastleRays CastleUtils Classes X3DTriangles X3DNodes CastleSpaceFillingCurves CastleTriangles ## Overview ### Classes, Interfaces, Objects and Records
Name | Description
--- | ---
Class `TRayTracer` |
Class `TClassicRayTracer` | Classic Whitted-style ray-tracer.
Class `TPathTracer` | Path tracer.
### Types
`TPixelsMadeNotifierFunc = procedure(PixelsMadeCount: Cardinal; Data: Pointer);`
`TRayTracerKind = (...);`
## Description ### Types
`TPixelsMadeNotifierFunc = procedure(PixelsMadeCount: Cardinal; Data: Pointer);`
`TRayTracerKind = (...);`
###### Values rtkClassic: rtkPathTracer:
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