#include "ace/OS_NS_string.h"
#include "Timer_Service.h"
#include "ace/Log_Msg.h"



Timer_Service_1::Timer_Service_1 (void)
{
  ACE_OS::strcpy (this->name_,
                  ACE_TEXT ("Timer_Service_1"));
}

int
Timer_Service_1::init (int argc, ACE_TCHAR *argv[])
{
  ACE_DEBUG ((LM_DEBUG,
              ACE_TEXT ("in Timer_Service::init, argv[0] = %s, argc == %d\n"),
              argv[0], argc));

  // Printout the <argv> values for sanity's sake.
  for (int i = 0; i < argc; i++)
    ACE_DEBUG ((LM_DEBUG,
                ACE_TEXT ("argv[%d] = %s\n"),
                i, argv[i]));

  int interval = Timer_Service_1::TIMEOUT;

  if (argc > 1)
    {
      // If the second argument exists use this as the interval for
      // the periodic timer.  Otherwise, go off every TIMEOUT seconds.

      interval = ACE_OS::atoi (argv[1]);

      if (interval == 0)
        interval = Timer_Service_1::TIMEOUT;
    }

  if (argc > 2)
    {
      // If the third argument exists use it to control the maximum
      // number of timeouts.
      this->max_timeouts_ = ACE_OS::atoi (argv[2]);

      if (this->max_timeouts_ == 0)
        this->max_timeouts_ = Timer_Service_1::MAX_TIMEOUTS;
    }

  this->cur_timeouts_ = 0;

  // If the fourth argument exists take this as an indication to
  // enable tracing.
#if defined (ACE_HAS_TRACE)
  if (argc > 3)
    ACE_Trace::start_tracing ();
  else
    ACE_Trace::stop_tracing ();
#endif /* ACE_HAS_TRACE */

  // Register the timer to go off in 1 second, and then to go off
  // every <interval> seconds.
  if (ACE_Reactor::instance ()->schedule_timer
      (this,
       0,
       ACE_Time_Value (1),
       ACE_Time_Value (interval)) == -1)
    return -1;
  else
    return 0;
}

int
Timer_Service_1::handle_timeout (const ACE_Time_Value &tv,
                                 const void *)
{
  ACE_DEBUG ((LM_DEBUG,
              ACE_TEXT ("(%x) in %s::handle_timeout sec = %d, usec = %d")
              ACE_TEXT (" cur_timeouts = %d, max_timeouts = %d\n"),
              this,
              this->name_,
              tv.sec (),
              tv.usec (),
              this->cur_timeouts_,
              this->max_timeouts_));

  this->cur_timeouts_++;

  if (this->cur_timeouts_ == this->max_timeouts_)
    // Shutdown the test.
    return -1;
  else
    return 0;
}

int
Timer_Service_1::handle_close (ACE_HANDLE,
                               ACE_Reactor_Mask)
{
  ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("closing down the timer test\n")));

  // Remove ourselves from the timer queue.
  ACE_Reactor::instance ()->cancel_timer (this);

  ACE_Reactor::end_event_loop();
  return 0;
}

Timer_Service_2::Timer_Service_2 (void)
{
  ACE_OS::strcpy (this->name_,
                  ACE_TEXT ("Timer_Service_2"));
}

Timer_Service_3::Timer_Service_3 (void)
{
  ACE_OS::strcpy (this->name_,
                  ACE_TEXT ("Timer_Service_3"));
}

// Define the object that describes the service.
ACE_STATIC_SVC_DEFINE (Timer_Service_1,
                       ACE_TEXT ("Timer_Service_1"),
                       ACE_SVC_OBJ_T,
                       &ACE_SVC_NAME (Timer_Service_1),
                       ACE_Service_Type::DELETE_THIS | ACE_Service_Type::DELETE_OBJ,
                       0)

// The following are "Factories" used by the <ACE_Service_Config> and
// svc.conf file to dynamically initialize the state of the Timer
// Services.
ACE_SVC_FACTORY_DEFINE (Timer_Service_1)
ACE_SVC_FACTORY_DEFINE (Timer_Service_2)
ACE_SVC_FACTORY_DEFINE (Timer_Service_3)
