#include <Eigen/Core>
#include <pcl/point_types.h>
#include <pcl/point_cloud.h>
#include <pcl/common/time.h>
#include <pcl/console/print.h>
#include <pcl/features/normal_3d_omp.h>
#include <pcl/features/fpfh_omp.h>
#include <pcl/filters/filter.h>
#include <pcl/filters/voxel_grid.h>
#include <pcl/io/pcd_io.h>
#include <pcl/registration/icp.h>
#include <pcl/registration/sample_consensus_prerejective.h>
#include <pcl/segmentation/sac_segmentation.h>
#include <pcl/visualization/pcl_visualizer.h>

// Types
typedef pcl::PointNormal PointNT;
typedef pcl::PointCloud<PointNT> PointCloudT;
typedef pcl::FPFHSignature33 FeatureT;
typedef pcl::FPFHEstimationOMP<PointNT,PointNT,FeatureT> FeatureEstimationT;
typedef pcl::PointCloud<FeatureT> FeatureCloudT;
typedef pcl::visualization::PointCloudColorHandlerCustom<PointNT> ColorHandlerT;

// Align a rigid object to a scene with clutter and occlusions
int
main (int argc, char **argv)
{
  // Point clouds
  PointCloudT::Ptr object (new PointCloudT);
  PointCloudT::Ptr object_aligned (new PointCloudT);
  PointCloudT::Ptr scene (new PointCloudT);
  FeatureCloudT::Ptr object_features (new FeatureCloudT);
  FeatureCloudT::Ptr scene_features (new FeatureCloudT);
  
  // Get input object and scene
  if (argc != 3)
  {
    pcl::console::print_error ("Syntax is: %s object.pcd scene.pcd\n", argv[0]);
    return (1);
  }
  
  // Load object and scene
  pcl::console::print_highlight ("Loading point clouds...\n");
  if (pcl::io::loadPCDFile<PointNT> (argv[1], *object) < 0 ||
      pcl::io::loadPCDFile<PointNT> (argv[2], *scene) < 0)
  {
    pcl::console::print_error ("Error loading object/scene file!\n");
    return (1);
  }
  
  // Downsample
  pcl::console::print_highlight ("Downsampling...\n");
  pcl::VoxelGrid<PointNT> grid;
  const float leaf = 0.005f;
  grid.setLeafSize (leaf, leaf, leaf);
  grid.setInputCloud (object);
  grid.filter (*object);
  grid.setInputCloud (scene);
  grid.filter (*scene);
  
  // Estimate normals for scene
  pcl::console::print_highlight ("Estimating scene normals...\n");
  pcl::NormalEstimationOMP<PointNT,PointNT> nest;
  nest.setRadiusSearch (0.01);
  nest.setInputCloud (scene);
  nest.compute (*scene);
  
  // Estimate features
  pcl::console::print_highlight ("Estimating features...\n");
  FeatureEstimationT fest;
  fest.setRadiusSearch (0.025);
  fest.setInputCloud (object);
  fest.setInputNormals (object);
  fest.compute (*object_features);
  fest.setInputCloud (scene);
  fest.setInputNormals (scene);
  fest.compute (*scene_features);
  
  // Perform alignment
  pcl::console::print_highlight ("Starting alignment...\n");
  pcl::SampleConsensusPrerejective<PointNT,PointNT,FeatureT> align;
  align.setInputSource (object);
  align.setSourceFeatures (object_features);
  align.setInputTarget (scene);
  align.setTargetFeatures (scene_features);
  align.setNumberOfSamples (3); // Number of points to sample for generating/prerejecting a pose
  align.setCorrespondenceRandomness (2); // Number of nearest features to use
  align.setSimilarityThreshold (0.6f); // Polygonal edge length similarity threshold
  align.setMaxCorrespondenceDistance (1.5f * leaf); // Set inlier threshold
  align.setInlierFraction (0.25f); // Set required inlier fraction
  align.align (*object_aligned);
  
  if (align.hasConverged ())
  {
    // Print results
    Eigen::Matrix4f transformation = align.getFinalTransformation ();
    pcl::console::print_info ("    | %6.3f %6.3f %6.3f | \n", transformation (0,0), transformation (0,1), transformation (0,2));
    pcl::console::print_info ("R = | %6.3f %6.3f %6.3f | \n", transformation (1,0), transformation (1,1), transformation (1,2));
    pcl::console::print_info ("    | %6.3f %6.3f %6.3f | \n", transformation (2,0), transformation (2,1), transformation (2,2));
    pcl::console::print_info ("\n");
    pcl::console::print_info ("t = < %0.3f, %0.3f, %0.3f >\n", transformation (0,3), transformation (1,3), transformation (2,3));
    pcl::console::print_info ("\n");
    pcl::console::print_info ("Inliers: %i/%i\n", align.getInliers ().size (), object->size ());
    
    // Show alignment
    pcl::visualization::PCLVisualizer visu("Alignment");
    visu.addPointCloud (scene, ColorHandlerT (scene, 0.0, 255.0, 0.0), "scene");
    visu.addPointCloud (object_aligned, ColorHandlerT (object_aligned, 0.0, 0.0, 255.0), "object_aligned");
    visu.spin ();
  }
  else
  {
    pcl::console::print_error ("Alignment failed!\n");
    return (1);
  }
  
  return (0);
}
