Structure to save RGB colors into floats.
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#include <pcl/segmentation/grabcut.h>
Public Attributes |
| float | r |
| float | g |
| float | b |
Detailed Description
Structure to save RGB colors into floats.
Definition at line 167 of file grabcut.h.
Constructor & Destructor Documentation
| pcl::segmentation::grabcut::Color::Color |
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inline |
| pcl::segmentation::grabcut::Color::Color |
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float |
_r, |
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float |
_g, |
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float |
_b |
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) |
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inline |
| pcl::segmentation::grabcut::Color::Color |
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const pcl::RGB & |
color | ) |
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inline |
template<typename PointT >
| pcl::segmentation::grabcut::Color::Color |
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const PointT & |
p | ) |
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inline |
Member Function Documentation
template<typename PointT >
| pcl::segmentation::grabcut::Color::operator PointT |
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const |
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inline |
Member Data Documentation
| float pcl::segmentation::grabcut::Color::b |
| float pcl::segmentation::grabcut::Color::g |
| float pcl::segmentation::grabcut::Color::r |
The documentation for this struct was generated from the following file:
- /tmp/buildd/pcl-1.7-1.7.0/segmentation/include/pcl/segmentation/grabcut.h