/*
 *  Copyright (c) 2004 Adrian Page <adrian@pagenet.plus.com>
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#include "kis_gradient_painter.h"

#include <cfloat>

#include <KoColorSpace.h>
#include <KoAbstractGradient.h>
#include <KoCachedGradient.h>
#include <KoProgressUpdater.h>
#include <KoUpdater.h>

#include "kis_paint_device.h"
#include "kis_pattern.h"
#include "kis_types.h"
#include "kis_selection.h"

#include "kis_iterator_ng.h"
#include "kis_random_accessor_ng.h"
#include "kis_progress_update_helper.h"

namespace
{

class GradientShapeStrategy
{
public:
    GradientShapeStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd);
    virtual ~GradientShapeStrategy() {}

    virtual double valueAt(double x, double y) const = 0;

protected:
    QPointF m_gradientVectorStart;
    QPointF m_gradientVectorEnd;
};

GradientShapeStrategy::GradientShapeStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd)
        : m_gradientVectorStart(gradientVectorStart), m_gradientVectorEnd(gradientVectorEnd)
{
}


class LinearGradientStrategy : public GradientShapeStrategy
{

public:
    LinearGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd);

    virtual double valueAt(double x, double y) const;

protected:
    double m_normalisedVectorX;
    double m_normalisedVectorY;
    double m_vectorLength;
};

LinearGradientStrategy::LinearGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd)
        : GradientShapeStrategy(gradientVectorStart, gradientVectorEnd)
{
    double dx = gradientVectorEnd.x() - gradientVectorStart.x();
    double dy = gradientVectorEnd.y() - gradientVectorStart.y();

    m_vectorLength = sqrt((dx * dx) + (dy * dy));

    if (m_vectorLength < DBL_EPSILON) {
        m_normalisedVectorX = 0;
        m_normalisedVectorY = 0;
    } else {
        m_normalisedVectorX = dx / m_vectorLength;
        m_normalisedVectorY = dy / m_vectorLength;
    }
}

double LinearGradientStrategy::valueAt(double x, double y) const
{
    double vx = x - m_gradientVectorStart.x();
    double vy = y - m_gradientVectorStart.y();

    // Project the vector onto the normalised gradient vector.
    double t = vx * m_normalisedVectorX + vy * m_normalisedVectorY;

    if (m_vectorLength < DBL_EPSILON) {
        t = 0;
    } else {
        // Scale to 0 to 1 over the gradient vector length.
        t /= m_vectorLength;
    }

    return t;
}


class BiLinearGradientStrategy : public LinearGradientStrategy
{

public:
    BiLinearGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd);

    virtual double valueAt(double x, double y) const;
};

BiLinearGradientStrategy::BiLinearGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd)
        : LinearGradientStrategy(gradientVectorStart, gradientVectorEnd)
{
}

double BiLinearGradientStrategy::valueAt(double x, double y) const
{
    double t = LinearGradientStrategy::valueAt(x, y);

    // Reflect
    if (t < -DBL_EPSILON) {
        t = -t;
    }

    return t;
}


class RadialGradientStrategy : public GradientShapeStrategy
{

public:
    RadialGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd);

    virtual double valueAt(double x, double y) const;

protected:
    double m_radius;
};

RadialGradientStrategy::RadialGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd)
        : GradientShapeStrategy(gradientVectorStart, gradientVectorEnd)
{
    double dx = gradientVectorEnd.x() - gradientVectorStart.x();
    double dy = gradientVectorEnd.y() - gradientVectorStart.y();

    m_radius = sqrt((dx * dx) + (dy * dy));
}

double RadialGradientStrategy::valueAt(double x, double y) const
{
    double dx = x - m_gradientVectorStart.x();
    double dy = y - m_gradientVectorStart.y();

    double distance = sqrt((dx * dx) + (dy * dy));

    double t;

    if (m_radius < DBL_EPSILON) {
        t = 0;
    } else {
        t = distance / m_radius;
    }

    return t;
}


class SquareGradientStrategy : public GradientShapeStrategy
{

public:
    SquareGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd);

    virtual double valueAt(double x, double y) const;

protected:
    double m_normalisedVectorX;
    double m_normalisedVectorY;
    double m_vectorLength;
};

SquareGradientStrategy::SquareGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd)
        : GradientShapeStrategy(gradientVectorStart, gradientVectorEnd)
{
    double dx = gradientVectorEnd.x() - gradientVectorStart.x();
    double dy = gradientVectorEnd.y() - gradientVectorStart.y();

    m_vectorLength = sqrt((dx * dx) + (dy * dy));

    if (m_vectorLength < DBL_EPSILON) {
        m_normalisedVectorX = 0;
        m_normalisedVectorY = 0;
    } else {
        m_normalisedVectorX = dx / m_vectorLength;
        m_normalisedVectorY = dy / m_vectorLength;
    }
}

double SquareGradientStrategy::valueAt(double x, double y) const
{
    double px = x - m_gradientVectorStart.x();
    double py = y - m_gradientVectorStart.y();

    double distance1 = 0;
    double distance2 = 0;

    if (m_vectorLength > DBL_EPSILON) {

        // Point to line distance is:
        // distance = ((l0.y() - l1.y()) * p.x() + (l1.x() - l0.x()) * p.y() + l0.x() * l1.y() - l1.x() * l0.y()) / m_vectorLength;
        //
        // Here l0 = (0, 0) and |l1 - l0| = 1

        distance1 = -m_normalisedVectorY * px + m_normalisedVectorX * py;
        distance1 = fabs(distance1);

        // Rotate point by 90 degrees and get the distance to the perpendicular
        distance2 = -m_normalisedVectorY * -py + m_normalisedVectorX * px;
        distance2 = fabs(distance2);
    }

    double t = qMax(distance1, distance2) / m_vectorLength;

    return t;
}


class ConicalGradientStrategy : public GradientShapeStrategy
{

public:
    ConicalGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd);

    virtual double valueAt(double x, double y) const;

protected:
    double m_vectorAngle;
};

ConicalGradientStrategy::ConicalGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd)
        : GradientShapeStrategy(gradientVectorStart, gradientVectorEnd)
{
    double dx = gradientVectorEnd.x() - gradientVectorStart.x();
    double dy = gradientVectorEnd.y() - gradientVectorStart.y();

    // Get angle from 0 to 2 PI.
    m_vectorAngle = atan2(dy, dx) + M_PI;
}

double ConicalGradientStrategy::valueAt(double x, double y) const
{
    double px = x - m_gradientVectorStart.x();
    double py = y - m_gradientVectorStart.y();

    double angle = atan2(py, px) + M_PI;

    angle -= m_vectorAngle;

    if (angle < 0) {
        angle += 2 * M_PI;
    }

    double t = angle / (2 * M_PI);

    return t;
}


class ConicalSymetricGradientStrategy : public GradientShapeStrategy
{
public:
    ConicalSymetricGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd);

    virtual double valueAt(double x, double y) const;

protected:
    double m_vectorAngle;
};

ConicalSymetricGradientStrategy::ConicalSymetricGradientStrategy(const QPointF& gradientVectorStart, const QPointF& gradientVectorEnd)
        : GradientShapeStrategy(gradientVectorStart, gradientVectorEnd)
{
    double dx = gradientVectorEnd.x() - gradientVectorStart.x();
    double dy = gradientVectorEnd.y() - gradientVectorStart.y();

    // Get angle from 0 to 2 PI.
    m_vectorAngle = atan2(dy, dx) + M_PI;
}

double ConicalSymetricGradientStrategy::valueAt(double x, double y) const
{
    double px = x - m_gradientVectorStart.x();
    double py = y - m_gradientVectorStart.y();

    double angle = atan2(py, px) + M_PI;

    angle -= m_vectorAngle;

    if (angle < 0) {
        angle += 2 * M_PI;
    }

    double t;

    if (angle < M_PI) {
        t = angle / M_PI;
    } else {
        t = 1 - ((angle - M_PI) / M_PI);
    }

    return t;
}


class GradientRepeatStrategy
{
public:
    GradientRepeatStrategy() {}
    virtual ~GradientRepeatStrategy() {}

    virtual double valueAt(double t) const = 0;
};


class GradientRepeatNoneStrategy : public GradientRepeatStrategy
{
public:
    static GradientRepeatNoneStrategy *instance();

    virtual double valueAt(double t) const;

private:
    GradientRepeatNoneStrategy() {}

    static GradientRepeatNoneStrategy *m_instance;
};

GradientRepeatNoneStrategy *GradientRepeatNoneStrategy::m_instance = 0;

GradientRepeatNoneStrategy *GradientRepeatNoneStrategy::instance()
{
    if (m_instance == 0) {
        m_instance = new GradientRepeatNoneStrategy();
        Q_CHECK_PTR(m_instance);
    }

    return m_instance;
}

// Output is clamped to 0 to 1.
double GradientRepeatNoneStrategy::valueAt(double t) const
{
    double value = t;

    if (t < DBL_EPSILON) {
        value = 0;
    } else if (t > 1 - DBL_EPSILON) {
        value = 1;
    }

    return value;
}


class GradientRepeatForwardsStrategy : public GradientRepeatStrategy
{
public:
    static GradientRepeatForwardsStrategy *instance();

    virtual double valueAt(double t) const;

private:
    GradientRepeatForwardsStrategy() {}

    static GradientRepeatForwardsStrategy *m_instance;
};

GradientRepeatForwardsStrategy *GradientRepeatForwardsStrategy::m_instance = 0;

GradientRepeatForwardsStrategy *GradientRepeatForwardsStrategy::instance()
{
    if (m_instance == 0) {
        m_instance = new GradientRepeatForwardsStrategy();
        Q_CHECK_PTR(m_instance);
    }

    return m_instance;
}

// Output is 0 to 1, 0 to 1, 0 to 1...
double GradientRepeatForwardsStrategy::valueAt(double t) const
{
    int i = static_cast<int>(t);

    if (t < DBL_EPSILON) {
        i--;
    }

    double value = t - i;

    return value;
}


class GradientRepeatAlternateStrategy : public GradientRepeatStrategy
{
public:
    static GradientRepeatAlternateStrategy *instance();

    virtual double valueAt(double t) const;

private:
    GradientRepeatAlternateStrategy() {}

    static GradientRepeatAlternateStrategy *m_instance;
};

GradientRepeatAlternateStrategy *GradientRepeatAlternateStrategy::m_instance = 0;

GradientRepeatAlternateStrategy *GradientRepeatAlternateStrategy::instance()
{
    if (m_instance == 0) {
        m_instance = new GradientRepeatAlternateStrategy();
        Q_CHECK_PTR(m_instance);
    }

    return m_instance;
}

// Output is 0 to 1, 1 to 0, 0 to 1, 1 to 0...
double GradientRepeatAlternateStrategy::valueAt(double t) const
{
    if (t < 0) {
        t = -t;
    }

    int i = static_cast<int>(t);

    double value = t - i;

    if (i % 2 == 1) {
        value = 1 - value;
    }

    return value;
}
}

KisGradientPainter::KisGradientPainter()
        : KisPainter()
{
}

KisGradientPainter::KisGradientPainter(KisPaintDeviceSP device)
        : KisPainter(device)
{
}

KisGradientPainter::KisGradientPainter(KisPaintDeviceSP device, KisSelectionSP selection)
        : KisPainter(device, selection)
{
}

#include <QTime>

bool KisGradientPainter::paintGradient(const QPointF& gradientVectorStart,
                                       const QPointF& gradientVectorEnd,
                                       enumGradientShape shape,
                                       enumGradientRepeat repeat,
                                       double antiAliasThreshold,
                                       bool reverseGradient,
                                       qint32 startx,
                                       qint32 starty,
                                       qint32 width,
                                       qint32 height)
{
    Q_UNUSED(antiAliasThreshold);

    if (!gradient()) return false;

    GradientShapeStrategy *shapeStrategy = 0;

    switch (shape) {
    case GradientShapeLinear:
        shapeStrategy = new LinearGradientStrategy(gradientVectorStart, gradientVectorEnd);
        break;
    case GradientShapeBiLinear:
        shapeStrategy = new BiLinearGradientStrategy(gradientVectorStart, gradientVectorEnd);
        break;
    case GradientShapeRadial:
        shapeStrategy = new RadialGradientStrategy(gradientVectorStart, gradientVectorEnd);
        break;
    case GradientShapeSquare:
        shapeStrategy = new SquareGradientStrategy(gradientVectorStart, gradientVectorEnd);
        break;
    case GradientShapeConical:
        shapeStrategy = new ConicalGradientStrategy(gradientVectorStart, gradientVectorEnd);
        break;
    case GradientShapeConicalSymetric:
        shapeStrategy = new ConicalSymetricGradientStrategy(gradientVectorStart, gradientVectorEnd);
        break;
    }
    Q_CHECK_PTR(shapeStrategy);

    GradientRepeatStrategy *repeatStrategy = 0;

    switch (repeat) {
    case GradientRepeatNone:
        repeatStrategy = GradientRepeatNoneStrategy::instance();
        break;
    case GradientRepeatForwards:
        repeatStrategy = GradientRepeatForwardsStrategy::instance();
        break;
    case GradientRepeatAlternate:
        repeatStrategy = GradientRepeatAlternateStrategy::instance();
        break;
    }
    Q_ASSERT(repeatStrategy != 0);


    //If the device has a selection only iterate over that selection united with our area of interest
    QRect r;
    QRect r2(startx, starty, width, height);
    if (selection()) {
        r = selection()->selectedExactRect();
        r2 &= r;
    }
    startx = r2.x();
    starty = r2.y();
    width = r2.width();
    height = r2.height();

    qint32 endx = startx + width - 1;
    qint32 endy = starty + height - 1;

    KisPaintDeviceSP dev = device()->createCompositionSourceDevice();

    const KoColorSpace * colorSpace = dev->colorSpace();
    KoColor color(colorSpace);
    qint32 pixelSize = colorSpace->pixelSize();
    KisHLineIteratorSP hit = dev->createHLineIteratorNG(startx, starty, width);

    KisProgressUpdateHelper progressHelper(progressUpdater(), 100, height);
    KoCachedGradient cachedGradient(gradient(), qMax(endy-starty, endx - startx), colorSpace);
    for (int y = starty; y <= endy; y++) {

        for (int x = startx; x <= endx; x++) {
            double t = shapeStrategy->valueAt(x, y);
            t = repeatStrategy->valueAt(t);

            if (reverseGradient) {
                t = 1 - t;
            }

            memcpy(hit->rawData(), cachedGradient.cachedAt(t), pixelSize);

            hit->nextPixel();
        }
        hit->nextRow();

        progressHelper.step();
    }

    bitBlt(startx, starty, dev, startx, starty, width, height);
    delete shapeStrategy;
    return true;
}
