#define TURN1_format 1
#define TURN1_width 30
#define TURN1_height 30
#define TURN1_ncolors 2
#define TURN1_chars_per_pixel 1
static char *TURN1_colors[] = {
"a", "#000000",
"b", "#ffffff"
};
static char *TURN1_pixels[] = {
"bbbbbbbbbbbbbbaaaaaaaabbbbbbbb",
"bbbbbbbbbbbbbbaaaaaaaabbbbbbbb",
"bbbbbbaaaaaaaaaaaaaaaabbbbbbbb",
"bbbbbbaaaaaaaaaaaaaaaabbbbbbbb",
"bbbbaaaaaaaaaaaaaaaaaaaabbbbbb",
"bbbbaaaaaaaaaaaaaaaaaaaabbbbbb",
"bbaaaaaaaaaaaaaaaaaaaaaaaabbbb",
"bbaaaaaaaaaaaaaaaaaaaaaaaabbbb",
"bbaabbbbaaaaaaaaaaaaaaaaaabbbb",
"bbaabbbbaaaaaaaaaaaaaaaaaabbbb",
"bbaaaabbaabbbbbbaaaaaaaaaabbbb",
"bbaaaabbaabbbbbbaaaaaaaaaabbbb",
"aaaabbbbaabbbbbbbbbbbbaaaabbbb",
"aaaabbbbaabbbbbbbbbbbbaaaabbbb",
"aaaaaaaabbbbbbbbbbbbbbbbaabbbb",
"aaaaaaaabbbbbbbbbbbbbbbbaabbbb",
"bbbbaabbbbbbbbbbbbbbbbbbbbaabb",
"bbbbaabbbbbbbbbbbbbbbbbbbbaabb",
"bbbbaabbbbbbbbbbbbbbbbbbbbaabb",
"bbbbaabbbbbbbbbbbbbbbbbbbbaabb",
"bbbbbbaabbbbbbbbbbbbbbbbaabbbb",
"bbbbbbaabbbbbbbbbbbbbbbbaabbbb",
"bbbbbbbbaabbbbbbbbbbbbaabbaaaa",
"bbbbbbbbaabbbbbbbbbbbbaabbaaaa",
"bbbbaaaabbaaaaaaaaaaaabbbbbbaa",
"bbbbaaaabbaaaaaaaaaaaabbbbbbaa",
"bbaabbbbbbbbbbbbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbbbbbbbbbbbaabb",
"aaaaaabbbbbbbbbbbbbbbbbbaaaaaa",
"aaaaaabbbbbbbbbbbbbbbbbbaaaaaa"
};
