#define TURN2_format 1
#define TURN2_width 30
#define TURN2_height 30
#define TURN2_ncolors 2
#define TURN2_chars_per_pixel 1
static char *TURN2_colors[] = {
"a", "#000000",
"b", "#ffffff"
};
static char *TURN2_pixels[] = {
"bbbbbbbbaaaaaaaabbbbbbbbbbbbbb",
"bbbbbbbbaaaaaaaabbbbbbbbbbbbbb",
"bbbbbbbbaaaaaaaaaaaaaaaabbbbbb",
"bbbbbbbbaaaaaaaaaaaaaaaabbbbbb",
"bbbbbbaaaaaaaaaaaaaaaaaaaabbbb",
"bbbbbbaaaaaaaaaaaaaaaaaaaabbbb",
"bbbbaaaaaaaaaaaaaaaaaaaaaaaabb",
"bbbbaaaaaaaaaaaaaaaaaaaaaaaabb",
"bbbbaaaaaaaaaaaaaaaaaabbbbaabb",
"bbbbaaaaaaaaaaaaaaaaaabbbbaabb",
"bbbbaaaaaaaaaabbbbbbaabbaaaabb",
"bbbbaaaaaaaaaabbbbbbaabbaaaabb",
"bbbbaaaabbbbbbbbbbbbaabbbbaaaa",
"bbbbaaaabbbbbbbbbbbbaabbbbaaaa",
"bbbbaabbbbbbbbbbbbbbbbaaaaaaaa",
"bbbbaabbbbbbbbbbbbbbbbaaaaaaaa",
"bbaabbbbbbbbbbbbbbbbbbbbaabbbb",
"bbaabbbbbbbbbbbbbbbbbbbbaabbbb",
"bbaabbbbbbbbbbbbbbbbbbbbaabbbb",
"bbaabbbbbbbbbbbbbbbbbbbbaabbbb",
"bbbbaabbbbbbbbbbbbbbbbaabbbbbb",
"bbbbaabbbbbbbbbbbbbbbbaabbbbbb",
"aaaabbaabbbbbbbbbbbbaabbbbbbbb",
"aaaabbaabbbbbbbbbbbbaabbbbbbbb",
"aabbbbbbaaaaaaaaaaaabbaaaabbbb",
"aabbbbbbaaaaaaaaaaaabbaaaabbbb",
"bbaabbbbbbbbbbbbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbbbbbbbbbbbaabb",
"aaaaaabbbbbbbbbbbbbbbbbbaaaaaa",
"aaaaaabbbbbbbbbbbbbbbbbbaaaaaa"
};
