#define SLEEP2_format 1
#define SLEEP2_width 32
#define SLEEP2_height 32
#define SLEEP2_ncolors 2
#define SLEEP2_chars_per_pixel 1
static char *SLEEP2_colors[] = {
"a", "#000000",
"b", "#ffffff"
};
static char *SLEEP2_pixels[] = {
"bbbbbbaaaaaaaaaaaaaaaaaabbbbbbbb",
"bbbbbbaaaaaaaaaaaaaaaaaabbbbbbbb",
"bbbbaabbbbbbbbbbbbbbbbbbaaaabbbb",
"bbbbaabbbbbbbbbbbbbbbbbbaaaabbbb",
"bbbbaabbaaaaaaaaaaaaaabbbbbbaabb",
"bbbbaabbaaaaaaaaaaaaaabbbbbbaabb",
"bbbbbbaabbbbbbbbbbbbbbaabbbbaabb",
"bbbbbbaabbbbbbbbbbbbbbaabbbbaabb",
"bbbbbbaabbbbbbbbaabbbbbbaaaabbbb",
"bbbbbbaabbbbbbbbaabbbbbbaaaabbbb",
"bbbbaaaaaaaaaabbbbaaaabbbbbbaabb",
"bbbbaaaaaaaaaabbbbaaaabbbbbbaabb",
"bbaabbbbbbbbbbbbbbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbbbbbbbbbbbbbaabb",
"bbaaaaaaaabbbbbbbbbbbbbbbbaabbbb",
"bbaaaaaaaabbbbbbbbbbbbbbbbaabbbb",
"bbaaaaaaaaaaaaaaaaaaaaaaaaaabbbb",
"bbaaaaaaaaaaaaaaaaaaaaaaaaaabbbb",
"aabbbbaabbbbbbbbbbbbbbaabbbbaabb",
"aabbbbaabbbbbbbbbbbbbbaabbbbaabb",
"aabbbbaaaaaaaaaaaaaaaaaabbbbaabb",
"aabbbbaaaaaaaaaaaaaaaaaabbbbaabb",
"aabbaaaabbaabbaabbaabbaaaabbaabb",
"aabbaaaabbaabbaabbaabbaaaabbaabb",
"aabbaabbaabbaabbaabbaabbaabbaabb",
"aabbaabbaabbaabbaabbaabbaabbaabb",
"aabbbbaaaaaaaaaaaaaaaaaabbbbaabb",
"aabbbbaaaaaaaaaaaaaaaaaabbbbaabb",
"aabbbbbbbbbbbbbbbbbbbbbbbbbbaabb",
"aabbbbbbbbbbbbbbbbbbbbbbbbbbaabb",
"bbaaaaaaaaaaaaaaaaaaaaaaaaaabbbb",
"bbaaaaaaaaaaaaaaaaaaaaaaaaaabbbb"
};
