#define TURN1_format 1
#define TURN1_width 28
#define TURN1_height 30
#define TURN1_ncolors 2
#define TURN1_chars_per_pixel 1
static char *TURN1_colors[] = {
"a", "#000000",
"b", "#ffffff"
};
static char *TURN1_pixels[] = {
"bbbbaaaaaaaaaaaaaaaaaabbbbbb",
"bbbbaaaaaaaaaaaaaaaaaabbbbbb",
"bbaabbbbbbbbbbbbbbbbbbaaaabb",
"bbaabbbbbbbbbbbbbbbbbbaaaabb",
"bbaabbaaaaaaaaaaaaaabbbbbbaa",
"bbaabbaaaaaaaaaaaaaabbbbbbaa",
"bbbbaabbbbbbbbbbbbbbaabbbbaa",
"bbbbaabbbbbbbbbbbbbbaabbbbaa",
"bbbbaabbaabbbbbbbbbbaaaaaabb",
"bbbbaabbaabbbbbbbbbbaaaaaabb",
"bbaaaaaaaaaabbbbaabbbbbbbbaa",
"bbaaaaaaaaaabbbbaabbbbbbbbaa",
"aabbbbbbbbbbbbbbbbbbbbbbbbaa",
"aabbbbbbbbbbbbbbbbbbbbbbbbaa",
"aaaaaaaabbbbbbbbbbbbbbbbaabb",
"aaaaaaaabbbbbbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbbbbbbbbbaabb",
"bbaabbaaaaaaaaaaaabbbbbbaabb",
"bbaabbaaaaaaaaaaaabbbbbbaabb",
"bbbbaaaabbbbbbbbbbbbbbaabbbb",
"bbbbaaaabbbbbbbbbbbbbbaabbbb",
"bbaabbaabbaabbbbbbaaaabbaabb",
"bbaabbaabbaabbbbbbaaaabbaabb",
"aabbbbbbaaaaaaaaaaaabbbbbbaa",
"aabbbbbbaaaaaaaaaaaabbbbbbaa",
"bbaabbbbbbbbbbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbbbbbbbbbaabb",
"aaaaaabbbbbbbbbbbbbbbbaaaaaa",
"aaaaaabbbbbbbbbbbbbbbbaaaaaa"
};
