#define SLEEP1_format 1
#define SLEEP1_width 32
#define SLEEP1_height 32
#define SLEEP1_ncolors 2
#define SLEEP1_chars_per_pixel 1
static char *SLEEP1_colors[] = {
"a", "#000000",
"b", "#ffffff"
};
static char *SLEEP1_pixels[] = {
"bbbbbbaaaaaaaaaaaaaaaaaabbbbbbbb",
"bbbbbbaaaaaaaaaaaaaaaaaabbbbbbbb",
"bbbbaabbbbbbbbbbbbbbbbbbaaaabbbb",
"bbbbaabbbbbbbbbbbbbbbbbbaaaabbbb",
"bbbbaabbaaaaaaaaaaaaaabbbbbbaabb",
"bbbbaabbaaaaaaaaaaaaaabbbbbbaabb",
"bbbbbbaabbbbbbbbbbbbbbaabbbbaabb",
"bbbbbbaabbbbbbbbbbbbbbaabbbbaabb",
"bbbbbbaabbbbbbbbaabbbbbbaaaabbbb",
"bbbbbbaabbbbbbbbaabbbbbbaaaabbbb",
"bbbbaaaaaaaaaabbbbaaaabbbbbbaabb",
"bbbbaaaaaaaaaabbbbaaaabbbbbbaabb",
"bbaabbbbbbbbbbbbbbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbbbbbbbbbbbbbaabb",
"bbaaaaaaaabbbbbbbbbbbbbbbbaabbbb",
"bbaaaaaaaabbbbbbbbbbbbbbbbaabbbb",
"bbbbaaaaaaaaaaaaaaaaaaaaaaaaaabb",
"bbbbaaaaaaaaaaaaaaaaaaaaaaaaaabb",
"bbaabbbbaabbbbbbbbbbbbbbaabbbbaa",
"bbaabbbbaabbbbbbbbbbbbbbaabbbbaa",
"bbaabbbbaaaaaaaaaaaaaaaaaabbbbaa",
"bbaabbbbaaaaaaaaaaaaaaaaaabbbbaa",
"bbaabbaaaabbaabbaabbaabbaaaabbaa",
"bbaabbaaaabbaabbaabbaabbaaaabbaa",
"bbaabbaabbaabbaabbaabbaabbaabbaa",
"bbaabbaabbaabbaabbaabbaabbaabbaa",
"bbaabbbbaaaaaaaaaaaaaaaaaabbbbaa",
"bbaabbbbaaaaaaaaaaaaaaaaaabbbbaa",
"bbaabbbbbbbbbbbbbbbbbbbbbbbbbbaa",
"bbaabbbbbbbbbbbbbbbbbbbbbbbbbbaa",
"bbbbaaaaaaaaaaaaaaaaaaaaaaaaaabb",
"bbbbaaaaaaaaaaaaaaaaaaaaaaaaaabb"
};
