#define TURN1_format 1
#define TURN1_width 20
#define TURN1_height 22
#define TURN1_ncolors 2
#define TURN1_chars_per_pixel 1
static char *TURN1_colors[] = {
"a", "#000000",
"b", "#ffffff"
};
static char *TURN1_pixels[] = {
"bbbbaaaaaaaaaaaabbbb",
"bbbbaaaaaaaaaaaabbbb",
"bbaabbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbaabb",
"aabbbbbbaabbbbbbbbaa",
"aabbbbbbaabbbbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"aaaaaaaabbbbbbbbbbaa",
"aaaaaaaabbbbbbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"bbaabbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbaabb",
"bbaaaaaaaaaabbbbaabb",
"bbaaaaaaaaaabbbbaabb",
"bbaabbaabbbbaabbaabb",
"bbaabbaabbbbaabbaabb",
"bbbbaabbbbbbbbaaaabb",
"bbbbaabbbbbbbbaaaabb"
};
