#define TURN2_format 1
#define TURN2_width 20
#define TURN2_height 22
#define TURN2_ncolors 2
#define TURN2_chars_per_pixel 1
static char *TURN2_colors[] = {
"a", "#000000",
"b", "#ffffff"
};
static char *TURN2_pixels[] = {
"bbbbaaaaaaaaaaaabbbb",
"bbbbaaaaaaaaaaaabbbb",
"bbaabbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbaabb",
"aabbbbbbbbaabbbbbbaa",
"aabbbbbbbbaabbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"aabbbbbbbbbbaaaaaaaa",
"aabbbbbbbbbbaaaaaaaa",
"aabbbbbbbbbbbbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"aabbbbbbbbbbbbbbbbaa",
"bbaabbbbbbbbbbbbaabb",
"bbaabbbbbbbbbbbbaabb",
"bbaabbbbaaaaaaaaaabb",
"bbaabbbbaaaaaaaaaabb",
"bbaabbaabbbbaabbaabb",
"bbaabbaabbbbaabbaabb",
"bbaaaabbbbbbbbaabbbb",
"bbaaaabbbbbbbbaabbbb"
};
