#ifndef KPIPE_H 
#define KPIPE_H 

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif 

#include <kapp.h>
#include <ktmainwindow.h>
 
#include "kpipewidget.h"

class KPipe : public KTMainWindow
{
	Q_OBJECT
public:
	KPipe();
	virtual ~KPipe();

public slots:
	void slotDropEvent(KDNDDropZone *);
	void slotToolbarClicked(int);
	//signals:
	//void newGame();
 
private:
	KPipeWidget *view;
	enum {TOOLBAR_EXIT};
};

#endif // KPIPE_H 



