//===============================================================================
//
// LinearParticle Copyright (c) 2006 Wong Chin Foo
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software in a
// product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
//===============================================================================


#ifndef L_EFFECTEMITTER_H
#define L_EFFECTEMITTER_H


#include "L_EffectManager.h"


//! Effect emitter can be used to emit multiple effects easily.
class L_EffectEmitter : public L_EffectManager
{

protected:
	L_ParticleEffect* effect_type;

public:
	L_EffectEmitter(L_ParticleEffect* effect);
	L_ParticleEffect* emit( L_REAL x_pos, L_REAL y_pos );

};


#endif
