// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

shader b (float f_in = 41,
          color c_in = 42,
          output float out = 0
    )
{
    printf ("Running layer B\n");
    out = 42;
}
