// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

shader
test (string filename = "data/sphere.vdb",
      output color Cout = 0)
{
    Cout = (color) texture3d (filename, point(u*2-1,v*2-1,0));
}
