// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

shader b (closure color input_closures[2] = {0})
{
    printf("Shader b \n");
    for (int i = 0; i < 2 ; ++i)
    {
        printf("In %d : %s\n", i, input_closures[i]);
        Ci += input_closures[i];
    }
    printf("Ci : %s \n", Ci);
}
