// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

shader b (closure color in0 = 0, closure color in1 = 0)
{
    closure color out = in0 + in1;
    printf( " out =  %s\n", out );
}
