// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

shader c (float f_in = 41,
          color c_in = 42,
          float unused = 0
    )
{
    printf ("Running layer C\n");
    printf ("c: f_in = %g, c_in = %g\n", f_in, c_in);
}
