// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

#include "Astruct.h"

shader a (output Astruct Aout = {-1, -1})
{
    Aout.s = u;
    Aout.t = v;
}
