// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

struct testStruct{
   color c;
   int i;
   float f;

   color c;
   int i;
   float f;
};


shader
test (
    testStruct input = {0, 0, 0, 1, 1, 1},
    output testStruct out = input
)
{
}
