// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

surface test_userdata_string (string ud_str_1 = "default string", color Cs = 1)
{
    printf("str: %s\n", ud_str_1);
    Ci = Cs * diffuse (N);
}
