// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage


// Simple shader node that just adds two inputs `a` and `b`, yielding output
// `out`.

shader vadd (vector a = 0,
             vector b = 0,
             output vector out = 0)
{
    out = a + b;
}
