// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

shader b (float f_in = 41 [[ int allowconnect = 0 ]],
          color c_in = 42
    )
{
    printf ("b: f_in = %g, c_in = %g\n", f_in, c_in);
}
