// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

shader b (color C1 = 0, color C2 = 0, output color Cout = 0)
{
    Cout = C1 + C2;
    printf ("b: %g\n", Cout);
}
