// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

shader
test ()
{
    int a = 0x001a;
    int b = 0xffffffff;
    printf ("a = %d (hex %x), b = %d (hex %x)\n", a, a, b, b);
}
