// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage


shader
test (output color Cout = 0
     )
{
    Cout = distance (P, point(0)); // makes sure stdosl.h is found
    printf ("Hello, world!\n");
}
