// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage


shader
noisetest (string noise_type="uperlin", float scale = 25, output color Cout = 0)
{
   Cout = noise (noise_type, scale * u, scale * v);
}
