// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

shader wrcloud (string filename = "cloud.geo",
                output color Cout = 0)
{
    pointcloud_write (filename, P, "uv", color(u,v,0), "u", u, "v", v);
    Cout = color(u,v,0);
}
