// Copyright Contributors to the Open Shading Language project.
// SPDX-License-Identifier: BSD-3-Clause
// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

shader upstream (
    output float f_out = -1,
    output float r_out = -1,
    output float g_out = -1,
    output float b_out = -1,
    output color C_out = -1,
    output color C2_out = -1
  )
{
    f_out = 1;
    r_out = 2;
    g_out = 3;
    b_out = 4;
    C_out = color(10,11,12);
    C2_out = color(20,21,22);
}
