# The following two-stage generation of config.h replaces configure_file(config.h.cmake.in config.h)
# and is necessary for the proper definition of COIN_SYSTEM_LIBRARY_NAME in config.h.
# Ref. https://public.kitware.com/pipermail/cmake/2015-April/060350.html
# Deal with @...@ configurable items:
  configure_file(
    "${CMAKE_CURRENT_SOURCE_DIR}/config.h.cmake.in"
    "${CMAKE_CURRENT_BINARY_DIR}/config.h_at_configured"
    @ONLY
    )
# Deal with items configured with generator expressions:
  file(GENERATE
    OUTPUT
    "${CMAKE_CURRENT_BINARY_DIR}/config.h"
    INPUT
    "${CMAKE_CURRENT_BINARY_DIR}/config.h_at_configured"
    )
configure_file(setup.h.cmake.in setup.h)

add_compile_options(-DHAVE_CONFIG_H -DCOIN_INTERNAL -DCOIN_DEBUG=$<CONFIG:Debug>)

include_directories(BEFORE
  "${PROJECT_BINARY_DIR}/include"
  "${PROJECT_SOURCE_DIR}/include"
  "${CMAKE_CURRENT_BINARY_DIR}"
  "${CMAKE_CURRENT_SOURCE_DIR}"
  "${PROJECT_SOURCE_DIR}/include/Inventor/annex"
  "${PROJECT_BINARY_DIR}/data"
)

# add include dirs for non targets
if(NOT "${COIN_TARGET_INCLUDE_DIRECTORIES}" STREQUAL "")
  include_directories(${COIN_TARGET_INCLUDE_DIRECTORIES})
endif()
# add include dirs for targets
foreach(_tgt ${COIN_TARGET_LINK_LIBRARIES})
  if(TARGET ${_tgt} )
    include_directories($<TARGET_PROPERTY:${_tgt},INTERFACE_INCLUDE_DIRECTORIES>)
  endif()
endforeach()

set(COIN_SOURCE tidbits.cpp CACHE INTERNAL "COIN_SOURCE")
set(SUBDIRS
  extensions xml actions base bundles caches details draggers elements
  engines errors events fields fonts glue io manips misc rendering lists nodekits
  navigation nodes shapenodes projectors sensors upgraders
  3ds collision hardcopy shadows geo threads shaders profiler
  vrml97 foreignfiles scxml soscxml
)

foreach(_subdir ${SUBDIRS})
  add_subdirectory(${_subdir})
endforeach()
add_subdirectory(doc)

# Adding source groups for IDE's (Visual Studio, XCode, Qt Creator, etc.)
source_group("Header Files\\Inventor"                            REGULAR_EXPRESSION ".*/include/Inventor/.*[.]h")
source_group("Header Files\\Inventor\\actions"                   REGULAR_EXPRESSION ".*/include/Inventor/actions/.*[.]h")
source_group("Header Files\\Inventor\\annex"                     REGULAR_EXPRESSION ".*/include/Inventor/annex/.*[.]h")
source_group("Header Files\\Inventor\\annex\\ForeignFiles"       REGULAR_EXPRESSION ".*/include/Inventor/annex/ForeignFiles/.*[.]h")
source_group("Header Files\\Inventor\\annex\\FXViz"              REGULAR_EXPRESSION ".*/include/Inventor/annex/FXViz/.*[.]h")
source_group("Header Files\\Inventor\\annex\\FXViz\\elements"    REGULAR_EXPRESSION ".*/include/Inventor/annex/FXViz/elements/.*[.]h")
source_group("Header Files\\Inventor\\annex\\FXViz\\nodes"       REGULAR_EXPRESSION ".*/include/Inventor/annex/FXViz/nodes/.*[.]h")
source_group("Header Files\\Inventor\\annex\\Hardcopy"           REGULAR_EXPRESSION ".*/include/Inventor/annex/Hardcopy/.*[.]h")
source_group("Header Files\\Inventor\\annex\\Profiler"           REGULAR_EXPRESSION ".*/include/Inventor/annex/Profiler/.*[.]h")
source_group("Header Files\\Inventor\\annex\\Profiler\\elements" REGULAR_EXPRESSION ".*/include/Inventor/annex/Profiler/elements/.*[.]h")
source_group("Header Files\\Inventor\\annex\\Profiler\\engines"  REGULAR_EXPRESSION ".*/include/Inventor/annex/Profiler/engines/.*[.]h")
source_group("Header Files\\Inventor\\annex\\Profiler\\nodekits" REGULAR_EXPRESSION ".*/include/Inventor/annex/Profiler/nodekits/.*[.]h")
source_group("Header Files\\Inventor\\annex\\Profiler\\nodes"    REGULAR_EXPRESSION ".*/include/Inventor/annex/Profiler/nodes/.*[.]h")
source_group("Header Files\\Inventor\\annex\\Profiler\\utils"    REGULAR_EXPRESSION ".*/include/Inventor/annex/Profiler/utils/.*[.]h")
source_group("Header Files\\Inventor\\bundles"                   REGULAR_EXPRESSION ".*/include/Inventor/bundles/.*[.]h")
source_group("Header Files\\Inventor\\C"                         REGULAR_EXPRESSION ".*/include/Inventor/C/.*[.]h")
source_group("Header Files\\Inventor\\C\\base"                   REGULAR_EXPRESSION ".*/include/Inventor/C/base/.*[.]h")
source_group("Header Files\\Inventor\\C\\errors"                 REGULAR_EXPRESSION ".*/include/Inventor/C/errors/.*[.]h")
source_group("Header Files\\Inventor\\C\\glue"                   REGULAR_EXPRESSION ".*/include/Inventor/C/glue/.*[.]h")
source_group("Header Files\\Inventor\\C\\threads"                REGULAR_EXPRESSION ".*/include/Inventor/C/threads/.*[.]h")
source_group("Header Files\\Inventor\\C\\XML"                    REGULAR_EXPRESSION ".*/include/Inventor/C/XML/.*[.]h")
source_group("Header Files\\Inventor\\caches"                    REGULAR_EXPRESSION ".*/include/Inventor/caches/.*[.]h")
source_group("Header Files\\Inventor\\collision"                 REGULAR_EXPRESSION ".*/include/Inventor/collision/.*[.]h")
source_group("Header Files\\Inventor\\details"                   REGULAR_EXPRESSION ".*/include/Inventor/details/.*[.]h")
source_group("Header Files\\Inventor\\draggers"                  REGULAR_EXPRESSION ".*/include/Inventor/draggers/.*[.]h")
source_group("Header Files\\Inventor\\elements"                  REGULAR_EXPRESSION ".*/include/Inventor/elements/.*[.]h")
source_group("Header Files\\Inventor\\engines"                   REGULAR_EXPRESSION ".*/include/Inventor/engines/.*[.]h")
source_group("Header Files\\Inventor\\errors"                    REGULAR_EXPRESSION ".*/include/Inventor/errors/.*[.]h")
source_group("Header Files\\Inventor\\events"                    REGULAR_EXPRESSION ".*/include/Inventor/events/.*[.]h")
source_group("Header Files\\Inventor\\fields"                    REGULAR_EXPRESSION ".*/include/Inventor/fields/.*[.]h")
source_group("Header Files\\Inventor\\lists"                     REGULAR_EXPRESSION ".*/include/Inventor/lists/.*[.]h")
source_group("Header Files\\Inventor\\lock"                      REGULAR_EXPRESSION ".*/include/Inventor/lock/.*[.]h")
source_group("Header Files\\Inventor\\manips"                    REGULAR_EXPRESSION ".*/include/Inventor/manips/.*[.]h")
source_group("Header Files\\Inventor\\misc"                      REGULAR_EXPRESSION ".*/include/Inventor/misc/.*[.]h")
source_group("Header Files\\Inventor\\navigation"                REGULAR_EXPRESSION ".*/include/Inventor/navigation/.*[.]h")
source_group("Header Files\\Inventor\\nodekits"                  REGULAR_EXPRESSION ".*/include/Inventor/nodekits/.*[.]h")
source_group("Header Files\\Inventor\\nodes"                     REGULAR_EXPRESSION ".*/include/Inventor/nodes/.*[.]h")
source_group("Header Files\\Inventor\\projectors"                REGULAR_EXPRESSION ".*/include/Inventor/projectors/.*[.]h")
source_group("Header Files\\Inventor\\scxml"                     REGULAR_EXPRESSION ".*/include/Inventor/scxml/.*[.]h")
source_group("Header Files\\Inventor\\sensors"                   REGULAR_EXPRESSION ".*/include/Inventor/sensors/.*[.]h")
source_group("Header Files\\Inventor\\system"                    REGULAR_EXPRESSION ".*/include/Inventor/system/.*[.]h")
source_group("Header Files\\Inventor\\threads"                   REGULAR_EXPRESSION ".*/include/Inventor/threads/.*[.]h")
source_group("Header Files\\Inventor\\VRMLnodes"                 REGULAR_EXPRESSION ".*/include/Inventor/VRMLnodes/.*[.]h")

source_group("Source Files\\3ds"                       REGULAR_EXPRESSION ".*/src/3ds/.*[.](h|c|cpp)")
source_group("Source Files\\actions"                   REGULAR_EXPRESSION ".*/src/actions/.*[.](h|c|cpp)")
source_group("Source Files\\base"                      REGULAR_EXPRESSION ".*/src/base/.*[.](h|c|cpp)")
source_group("Source Files\\bundles"                   REGULAR_EXPRESSION ".*/src/bundles/.*[.](h|c|cpp)")
source_group("Source Files\\caches"                    REGULAR_EXPRESSION ".*/src/caches/.*[.](h|c|cpp)")
source_group("Source Files\\collision"                 REGULAR_EXPRESSION ".*/src/collision/.*[.](h|c|cpp)")
source_group("Source Files\\details"                   REGULAR_EXPRESSION ".*/src/details/.*[.](h|c|cpp)")
source_group("Source Files\\draggers"                  REGULAR_EXPRESSION ".*/src/draggers/.*[.](h|c|cpp)")
source_group("Source Files\\elements"                  REGULAR_EXPRESSION ".*/src/elements/.*[.](h|c|cpp)")
source_group("Source Files\\elements\\GL"              REGULAR_EXPRESSION ".*/src/elements/GL/.*[.](h|c|cpp)")
source_group("Source Files\\engines"                   REGULAR_EXPRESSION ".*/src/engines/.*[.](h|c|cpp)")
source_group("Source Files\\errors"                    REGULAR_EXPRESSION ".*/src/errors/.*[.](h|c|cpp)")
source_group("Source Files\\events"                    REGULAR_EXPRESSION ".*/src/events/.*[.](h|c|cpp)")
source_group("Source Files\\fields"                    REGULAR_EXPRESSION ".*/src/fields/.*[.](h|c|cpp)")
source_group("Source Files\\fonts"                     REGULAR_EXPRESSION ".*/src/fonts/.*[.](h|c|cpp)")
source_group("Source Files\\foreignfiles"              REGULAR_EXPRESSION ".*/src/foreignfiles/.*[.](h|c|cpp)")
source_group("Source Files\\geo"                       REGULAR_EXPRESSION ".*/src/geo/.*[.](h|c|cpp)")
source_group("Source Files\\glue"                      REGULAR_EXPRESSION ".*/src/glue/.*[.](h|c|cpp)")
source_group("Source Files\\hardcopy"                  REGULAR_EXPRESSION ".*/src/hardcopy/.*[.](h|c|cpp)")
source_group("Source Files\\io"                        REGULAR_EXPRESSION ".*/src/io/.*[.](h|c|cpp)")
source_group("Source Files\\lists"                     REGULAR_EXPRESSION ".*/src/lists/.*[.](h|c|cpp)")
source_group("Source Files\\manips"                    REGULAR_EXPRESSION ".*/src/manips/.*[.](h|c|cpp)")
source_group("Source Files\\misc"                      REGULAR_EXPRESSION ".*/src/misc/.*[.](h|c|cpp)")
source_group("Source Files\\navigation"                REGULAR_EXPRESSION ".*/src/navigation/.*[.](h|c|cpp)")
source_group("Source Files\\nodekits"                  REGULAR_EXPRESSION ".*/src/nodekits/.*[.](h|c|cpp)")
source_group("Source Files\\nodes"                     REGULAR_EXPRESSION ".*/src/nodes/.*[.](h|c|cpp)")
source_group("Source Files\\profiler"                  REGULAR_EXPRESSION ".*/src/profiler/.*[.](h|c|cpp)")
source_group("Source Files\\profiler\\tools"           REGULAR_EXPRESSION ".*/src/profiler/tools/.*[.](h|c|cpp)")
source_group("Source Files\\projectors"                REGULAR_EXPRESSION ".*/src/projectors/.*[.](h|c|cpp)")
source_group("Source Files\\rendering"                 REGULAR_EXPRESSION ".*/src/rendering/.*[.](h|c|cpp)")
source_group("Source Files\\scxml"                     REGULAR_EXPRESSION ".*/src/scxml/.*[.](h|c|cpp)")
source_group("Source Files\\sensors"                   REGULAR_EXPRESSION ".*/src/sensors/.*[.](h|c|cpp)")
source_group("Source Files\\shaders"                   REGULAR_EXPRESSION ".*/src/shaders/.*[.](h|c|cpp)")
source_group("Source Files\\shadows"                   REGULAR_EXPRESSION ".*/src/shadows/.*[.](h|c|cpp)")
source_group("Source Files\\shapenodes"                REGULAR_EXPRESSION ".*/src/shapenodes/.*[.](h|c|cpp)")
source_group("Source Files\\soscxml"                   REGULAR_EXPRESSION ".*/src/soscxml/.*[.](h|c|cpp)")
source_group("Source Files\\system"                    REGULAR_EXPRESSION ".*/src/system/.*[.](h|c|cpp)")
source_group("Source Files\\threads"                   REGULAR_EXPRESSION ".*/src/threads/.*[.](h|c|cpp)")
source_group("Source Files\\upgraders"                 REGULAR_EXPRESSION ".*/src/upgraders/.*[.](h|c|cpp)")
source_group("Source Files\\vrml97"                    REGULAR_EXPRESSION ".*/src/vrml97/.*[.](h|c|cpp)")
source_group("Source Files\\xml"                       REGULAR_EXPRESSION ".*/src/xml/.*[.](h|c|cpp)")
source_group("Source Files\\xml\\expat"                REGULAR_EXPRESSION ".*/src/xml/expat/.*[.](h|c|cpp)")

# As CMake does not support deep header hierarchies for framework generation we tweak the
# installation paths for the install commands.  To make sure the symbolic links for versioned
# Binaries, Headers, and Resources are properly created we add at headers and resources to
# the target.

if(COIN_BUILD_SHARED_LIBS)
  set(COIN_LIBRARY_TYPE SHARED)
else()
  set(COIN_LIBRARY_TYPE STATIC)
endif()

set(ADDITIONAL_HDRS ${PROJECT_SOURCE_DIR}/include/SoWinEnterScope.h ${PROJECT_SOURCE_DIR}/include/SoWinLeaveScope.h ${PROJECT_SOURCE_DIR}/include/SoDebug.h ${PROJECT_BINARY_DIR}/src/config.h)

# Create the library target
if(COIN_BUILD_SINGLE_LIB)
  add_library(${PROJECT_NAME} ${COIN_LIBRARY_TYPE} ${COIN_SOURCE} ${COMMON_HDRS} ${ADDITIONAL_HDRS} ${COMMON_RESOURCES})
else()
  if(NOT HAVE_EXPAT)
    set(expat_target $<TARGET_OBJECTS:expat>)
  endif()

  add_library(${PROJECT_NAME} ${COIN_LIBRARY_TYPE} ${COIN_SOURCE} ${COMMON_HDRS} ${ADDITIONAL_HDRS} ${COMMON_RESOURCES}
    $<TARGET_OBJECTS:3ds>
    $<TARGET_OBJECTS:actions>
    $<TARGET_OBJECTS:base>
    $<TARGET_OBJECTS:bundles>
    $<TARGET_OBJECTS:caches>
    $<TARGET_OBJECTS:collision>
    $<TARGET_OBJECTS:details>
    $<TARGET_OBJECTS:draggers>
    $<TARGET_OBJECTS:elements>
    $<TARGET_OBJECTS:engines>
    $<TARGET_OBJECTS:errors>
    $<TARGET_OBJECTS:events>
    ${expat_target}
    $<TARGET_OBJECTS:fields>
    $<TARGET_OBJECTS:fonts>
    $<TARGET_OBJECTS:foreignfiles>
    $<TARGET_OBJECTS:geo>
    $<TARGET_OBJECTS:glelements>
    $<TARGET_OBJECTS:glue>
    $<TARGET_OBJECTS:hardcopy>
    $<TARGET_OBJECTS:io>
    $<TARGET_OBJECTS:lists>
    $<TARGET_OBJECTS:manips>
    $<TARGET_OBJECTS:misc>
    $<TARGET_OBJECTS:navigation>
    $<TARGET_OBJECTS:nodekits>
    $<TARGET_OBJECTS:nodes>
    $<TARGET_OBJECTS:profiler>
    $<TARGET_OBJECTS:projectors>
    $<TARGET_OBJECTS:rendering>
    $<TARGET_OBJECTS:scxml>
    $<TARGET_OBJECTS:sensors>
    $<TARGET_OBJECTS:shaders>
    $<TARGET_OBJECTS:shadows>
    $<TARGET_OBJECTS:shapenodes>
    $<TARGET_OBJECTS:soscxml>
    $<TARGET_OBJECTS:threads>
    $<TARGET_OBJECTS:upgraders>
    $<TARGET_OBJECTS:vrml97>
    $<TARGET_OBJECTS:xml>
  )
endif()

if(WIN32)
  if(COIN_BUILD_SHARED_LIBS)
    configure_file(${PROJECT_NAME}.rc.cmake.in ${PROJECT_NAME}.rc)
    target_sources(${PROJECT_NAME} PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}.rc")
    target_compile_definitions(${PROJECT_NAME} INTERFACE COIN_DLL)
    if(MINGW)
      set_target_properties(${PROJECT_NAME} PROPERTIES RUNTIME_OUTPUT_NAME ${PROJECT_NAME}-${COIN_SO_VERSION})
    endif()
  else()
    target_compile_definitions(${PROJECT_NAME} INTERFACE COIN_NOT_DLL)
    if(MSVC)
      set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Z7")                       # Override default /Zi to embed
      set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /Z7")     # debugging info in the .lib.
    endif()
  endif()
  if(MSVC)
    # Suppress warning about empty switch statement in Bison-generated files:
    set_property(SOURCE scxml/eval-minimum-tab.cpp APPEND PROPERTY COMPILE_FLAGS /wd4065)
    set_property(SOURCE soscxml/eval-coin-tab.cpp APPEND PROPERTY COMPILE_FLAGS /wd4065)
  endif()
elseif(APPLE)
  if(COIN_BUILD_MAC_FRAMEWORK)
    # Set the framework target properties just to make sure the relevant links inside the framework 
    # are created.  Because the default framework name differs from the project name we change the
    # output name property.
    set_target_properties(${PROJECT_NAME} PROPERTIES
      FRAMEWORK TRUE
      FRAMEWORK_VERSION ${COIN_MAC_FRAMEWORK_VERSION}
      #PUBLIC_HEADER "${COIN_PUBLIC_HEADERS}" # does not work recursively
      #PRIVATE_HEADER "${COIN_PRIVATE_HEADERS}" # does not work recursively
      RESOURCE "${CMAKE_BINARY_DIR}/version.plist" # does not work recursively
      MACOSX_FRAMEWORK_IDENTIFIER org.coin3d.Coin.framework
      MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${PROJECT_VERSION}
      MACOSX_FRAMEWORK_BUNDLE_VERSION ${PROJECT_VERSION}
      MACOSX_FRAMEWORK_INFO_PLIST "${CMAKE_BINARY_DIR}/Info.plist"
      OUTPUT_NAME ${COIN_MAC_FRAMEWORK_NAME}
    )
    # adapt install directory to allow distribution of dylibs/frameworks in users
    # framework/application bundle
    set_target_properties(${PROJECT_NAME} PROPERTIES INSTALL_NAME_DIR "@rpath")
    if(NOT CMAKE_SKIP_BUILD_RPATH)
      if(CMAKE_VERSION VERSION_LESS 3.9)
        set_target_properties(${PROJECT_NAME} PROPERTIES BUILD_WITH_INSTALL_RPATH TRUE)
      else()
        set_target_properties(${PROJECT_NAME} PROPERTIES BUILD_WITH_INSTALL_NAME_DIR TRUE)
      endif()
    endif()
  endif()
endif()

target_include_directories(${PROJECT_NAME} PRIVATE ${COIN_TARGET_INCLUDE_DIRECTORIES})
target_link_libraries(${PROJECT_NAME} PRIVATE ${COIN_TARGET_LINK_LIBRARIES})
if(NOT COIN_BUILD_MAC_FRAMEWORK)
  target_include_directories(${PROJECT_NAME} INTERFACE $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
endif()

if(WIN32 AND NOT MINGW)
  set_target_properties(${PROJECT_NAME} PROPERTIES VERSION ${PROJECT_VERSION} SOVERSION ${COIN_SO_VERSION})
else()
  set_target_properties(${PROJECT_NAME} PROPERTIES VERSION "${COIN_SO_VERSION}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}" SOVERSION ${COIN_SO_VERSION})
endif()

# Setting up a framework means adding all the files and links under a framework
# directory. A single install command then moves the entire contents of the
# framework directory to the COIN_MAC_FRAMEWORK_PREFIX directory (/Library/Frameworks
# by default)
# As the PUBLIC_HEADER and RESOURCE options of install target do not support
# directory structure creation when building a framework we set the MACOSX_PACKAGE_LOCATION
# property on the source files and add them to the target. This does however not work
# for the generated documentation files.
# All non standard links must be created manually.
if(COIN_BUILD_MAC_FRAMEWORK)

# ############################################################################
# Add framework headers
# ############################################################################
  coin_set_macosx_properties("${PROJECT_SOURCE_DIR}/include/Inventor;${CMAKE_BINARY_DIR}/include/Inventor" "Headers" "${COMMON_HDRS}")

# ############################################################################
# Add framework data files
# ############################################################################
  coin_set_macosx_properties("${PROJECT_SOURCE_DIR}/data;${CMAKE_BINARY_DIR}/data" "Resources" "${COMMON_RESOURCES}")

# ############################################################################
# Add framework documentation files
# ############################################################################

  if(COIN_BUILD_DOCUMENTATION)
    add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD 
      COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:${PROJECT_NAME}>/Documentation
      COMMAND ${CMAKE_COMMAND} -E create_symlink ./Versions/Current/Documentation $<TARGET_FILE_DIR:${PROJECT_NAME}>/../../Documentation
      COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/html $<TARGET_FILE_DIR:${PROJECT_NAME}>/Documentation/html)
    if(COIN_BUILD_DOCUMENTATION_QTHELP)
      add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD 
      COMMAND ${CMAKE_COMMAND} -E remove $<TARGET_FILE_DIR:${PROJECT_NAME}>/Documentation/html/${PROJECT_NAME}-${PROJECT_VERSION_MAJOR}.qch
        COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/html/${PROJECT_NAME}-${PROJECT_VERSION_MAJOR}.qch $<TARGET_FILE_DIR:${PROJECT_NAME}>/Documentation)
    endif()
    if(COIN_BUILD_DOCUMENTATION_MAN)
      add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD 
        COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/man/man3 $<TARGET_FILE_DIR:${PROJECT_NAME}>/Documentation/man)
    endif()
  endif()

# ############################################################################
# Add framework links
# ############################################################################

  add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD 
    COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:${PROJECT_NAME}>/Libraries
    COMMAND ${CMAKE_COMMAND} -E create_symlink ./Versions/Current/Libraries $<TARGET_FILE_DIR:${PROJECT_NAME}>/../../Libraries
    COMMAND ${CMAKE_COMMAND} -E create_symlink ../${COIN_MAC_FRAMEWORK_NAME} $<TARGET_FILE_DIR:${PROJECT_NAME}>/Libraries/${CMAKE_SHARED_LIBRARY_PREFIX}${PROJECT_NAME}${COIN_SO_VERSION}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}${CMAKE_SHARED_LIBRARY_SUFFIX}
    COMMAND ${CMAKE_COMMAND} -E create_symlink ../${COIN_MAC_FRAMEWORK_NAME} $<TARGET_FILE_DIR:${PROJECT_NAME}>/Libraries/${CMAKE_SHARED_LIBRARY_PREFIX}${PROJECT_NAME}${COIN_SO_VERSION}${CMAKE_SHARED_LIBRARY_SUFFIX}
    COMMAND ${CMAKE_COMMAND} -E create_symlink ../${COIN_MAC_FRAMEWORK_NAME} $<TARGET_FILE_DIR:${PROJECT_NAME}>/Libraries/${CMAKE_SHARED_LIBRARY_PREFIX}${PROJECT_NAME}${CMAKE_SHARED_LIBRARY_SUFFIX}
    COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:${PROJECT_NAME}>/Resources/include
    COMMAND ${CMAKE_COMMAND} -E create_symlink ../../Headers $<TARGET_FILE_DIR:${PROJECT_NAME}>/Resources/include/Inventor
    COMMAND ${CMAKE_COMMAND} -E create_symlink ../../../../SoQt.framework/Headers $<TARGET_FILE_DIR:${PROJECT_NAME}>/Headers/Qt
    COMMAND ${CMAKE_COMMAND} -E create_symlink ../../../../SoXt.framework/Headers $<TARGET_FILE_DIR:${PROJECT_NAME}>/Headers/Xt
    WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
  )

# ############################################################################
# Install framework target
# ############################################################################

  install(TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME}
    FRAMEWORK DESTINATION . COMPONENT development
  )

else()

# ############################################################################
# Install headers
# ############################################################################

  install(DIRECTORY ${PROJECT_SOURCE_DIR}/include/Inventor/ DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/Inventor COMPONENT development FILES_MATCHING PATTERN "*.h")
  install(DIRECTORY ${CMAKE_BINARY_DIR}/include/Inventor/ DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/Inventor COMPONENT development FILES_MATCHING PATTERN "*.h")
  install(FILES ${PROJECT_SOURCE_DIR}/include/SoWinEnterScope.h ${PROJECT_SOURCE_DIR}/include/SoWinLeaveScope.h ${PROJECT_SOURCE_DIR}/include/SoDebug.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} COMPONENT development)

# ############################################################################
# Install data files
# ############################################################################

  install(DIRECTORY ${PROJECT_SOURCE_DIR}/data/ DESTINATION ${CMAKE_INSTALL_DATADIR} COMPONENT development FILES_MATCHING PATTERN [cep]*.xml PATTERN *.iv PATTERN *.glsl)
  
# ############################################################################
# Install target
# ############################################################################

  if(NOT CMAKE_VERSION VERSION_LESS 3.12)
    install(TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME}
      RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT runtime
      LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT runtime NAMELINK_COMPONENT development
      ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT development
      RESOURCE DESTINATION ${CMAKE_INSTALL_DATADIR} COMPONENT development
    )
    if(COIN_BUILD_SHARED_LIBS)
      if(MSVC)
        install(FILES $<TARGET_PDB_FILE:${PROJECT_NAME}> DESTINATION ${CMAKE_INSTALL_BINDIR} CONFIGURATIONS Debug RelWithDebInfo COMPONENT debug)
      endif()
    endif()
  else()
    install(TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME}
      RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT runtime
      LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT runtime NAMELINK_SKIP
      ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT development
      RESOURCE DESTINATION ${CMAKE_INSTALL_DATADIR} COMPONENT development
    )
    if(COIN_BUILD_SHARED_LIBS)
      install(TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME} LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT development NAMELINK_ONLY)
      if(MSVC)
        install(FILES $<TARGET_PDB_FILE:${PROJECT_NAME}> DESTINATION ${CMAKE_INSTALL_BINDIR} CONFIGURATIONS Debug RelWithDebInfo COMPONENT debug)
      endif()
    endif()
  endif()
endif()

# ############################################################################
# Install config package and pkgconfig file
# ############################################################################

if(COIN_BUILD_MAC_FRAMEWORK)
  set(COIN_CONFIG_PACKAGE_LOCATION ${COIN_MAC_FRAMEWORK_NAME}.framework/Resources/CMake)
  string(TOLOWER ${COIN_MAC_FRAMEWORK_NAME} COIN_CONFIG_PACKAGE_BASENAME)
else()
  set(COIN_CONFIG_PACKAGE_LOCATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}-${PROJECT_VERSION})
  string(TOLOWER ${PROJECT_NAME} COIN_CONFIG_PACKAGE_BASENAME)
  if(UNIX OR MINGW)
    configure_file("${PROJECT_SOURCE_DIR}/${PROJECT_NAME}.pc.cmake.in" "${CMAKE_BINARY_DIR}/${PROJECT_NAME}.pc" @ONLY)
    install(FILES "${CMAKE_BINARY_DIR}/${PROJECT_NAME}.pc" DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
    install(PROGRAMS "${PROJECT_SOURCE_DIR}/bin/coin-config" DESTINATION ${CMAKE_INSTALL_BINDIR})
    configure_file("${PROJECT_SOURCE_DIR}/coin.cfg.cmake.in" "${CMAKE_BINARY_DIR}/${PROJECT_NAME_LOWER}-default.cfg" @ONLY)
    install(FILES "${CMAKE_BINARY_DIR}/${PROJECT_NAME_LOWER}-default.cfg" DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/Coin/conf)
  endif()
endif()

# Support find_package(Coin NO_MODULE).
set(COIN_DOC_DIR ${CMAKE_INSTALL_DOCDIR})
set(COIN_INCLUDE_DIR ${CMAKE_INSTALL_INCLUDEDIR})
set(COIN_LIB_DIR ${CMAKE_INSTALL_LIBDIR})
set(COINDIR ${CMAKE_INSTALL_PREFIX})

include(CMakePackageConfigHelpers)

configure_package_config_file(${PROJECT_NAME_LOWER}-config.cmake.in "${CMAKE_CURRENT_BINARY_DIR}/${COIN_CONFIG_PACKAGE_BASENAME}-config.cmake"
  INSTALL_DESTINATION ${COIN_CONFIG_PACKAGE_LOCATION}
  PATH_VARS COINDIR COIN_INCLUDE_DIR COIN_LIB_DIR COIN_DOC_DIR
)

write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/${COIN_CONFIG_PACKAGE_BASENAME}-config-version.cmake"
  VERSION ${PROJECT_VERSION}
  COMPATIBILITY SameMajorVersion
)

# To make the component usable not only from the install directory but also from the build directory
export(
  TARGETS ${PROJECT_NAME}
  FILE ${COIN_CONFIG_PACKAGE_BASENAME}-export.cmake
)

install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${COIN_CONFIG_PACKAGE_BASENAME}-config.cmake" "${CMAKE_CURRENT_BINARY_DIR}/${COIN_CONFIG_PACKAGE_BASENAME}-config-version.cmake"
  DESTINATION ${COIN_CONFIG_PACKAGE_LOCATION}
  COMPONENT development
)

install(EXPORT ${PROJECT_NAME}
  DESTINATION ${COIN_CONFIG_PACKAGE_LOCATION}
  NAMESPACE ${PROJECT_NAME}::
  FILE ${COIN_CONFIG_PACKAGE_BASENAME}-export.cmake
  COMPONENT development
)
