#Inventor V2.1 ascii

# Check rendering with an SoQuadMesh.
#
# FIXME: lots of stuff missing. 19990423 mortene.
#
# 19990423 mortene

Separator {
   Coordinate3 {
      point [
       -2 -2 0, -1 -2 0, 0 -2 0, 1 -2 0, 2 -2 0,        # bottom row
       -2 -1 0, -1 -1 0, 0 -1 0, 1 -1 0, 2 -1 0,
       -2 0 0, -1 0 0, 0 0 0, 1 0 0, 2 0 0,             # middle row
       -2 1 0, -1 1 0, 0 1 0, 1 1 0, 2 1 0,
       -2 2 0, -1 2 0, 0 2 0, 1 2 0, 2 2 0,             # top row
      ]
   }
   QuadMesh {
      verticesPerColumn 5
      verticesPerRow 5
   }
}
