struct MBC5 : Mapper {
  Node::Rumble rumble;
  auto load(Node::Object) -> void override;

  auto read(uint16 address) -> uint8;
  auto write(uint16 address, uint8 data) -> void;
  auto power() -> void;
  auto serialize(serializer&) -> void;

  struct IO {
    struct ROM {
      uint9 bank = 0x01;
    } rom;
    struct RAM {
      uint1 enable;
      uint4 bank;
    } ram;
  } io;
} mbc5;
