settings
  persistence: 0.5
  red:   vec3(1,0,0)
  green: vec3(0,1,0)
  blue:  vec3(0,0,1)
  gain: 1.0
  gamma: 3.0
  blacklevel: 0.05
  ambient: 0.0
//  BGR
input
  filter: nearest
  history: 8
  wrap: border
program
  filter: nearest
  fragment: lcd-grid.fs
program
  filter: nearest
  fragment: motion-blur.fs
