/*
   KQ is Copyright (C) 2002 - Josh Bolduc

   This file is part of KQ... a freeware RPG.

   KQ is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published
   by the Free Software Foundation; either version 2, or (at your
   option) any later version.

   KQ is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with KQ; see the file COPYING.  If not, write to
   the Free Software Foundation,
       675 Mass Ave, Cambridge, MA 02139, USA.
*/

#ifndef __SELECTOR_H
#define __SELECTOR_H



int select_player (void);                 /*  menu.c  */
int select_any_player (int, int, const char *); /*  (item|mas)menu.c  */
int select_hero (int, int, int);          /*  enemyc.c, heroc.c  */
int select_enemy (int, int);              /*  enemyc.c, heroc.c, hskill.c  */
int auto_select_hero (int, int);          /*  enemyc.c, heroc.c  */
int auto_select_enemy (int, int);         /*  enemyc.c, heroc.c  */
int select_party (int *, int, int);       /*  intrface.c  */
void party_newlead (void);                /*  selector.c, menu.c  */

#endif /*  __SELECTOR_H  */
