#include "test_static.isph"
// rule: skip on cpu=tgllp
// rule: skip on cpu=dg2

struct Foo {
    uniform double udx[5][5];
};

task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
    float a = aFOO[programIndex]; 
    uniform Foo f[5];
    for (uniform int i = 0; i < 5; ++i)
        for (uniform int j = 0; j < 5; ++j)
            for (uniform int k = 0; k < 5; ++k)
                f[i].udx[j][k] = 100*i+10*j+k;

    int x = 1;
    RET[programIndex] = f[x+1].udx[b-4][x];
}

task void result(uniform float RET[]) { RET[programIndex] = 211; }
