#include "test_static.isph"
static float float4(uniform float a, uniform float b, uniform float c, 
                    uniform float d) {
    float ret = 0;
    for (uniform int i = 0; i < programCount; i += 4) {
        ret = insert(ret, i + 0, a);
        ret = insert(ret, i + 1, b);
        ret = insert(ret, i + 2, c);
        ret = insert(ret, i + 3, d);
    }
    return ret;
}



bool ok(float x, float ref) { return (abs(x - ref) < 1e-6) || abs((x-ref)/ref) < 1e-5; }

task void f_v(uniform float RET[]) {
    float v = float4((3.141602741012573),(0.000010000000000),(3.141602741012573),(6.283195482025146));
    float ref = float4((1.144733071327209),(-11.512925148010254),(1.144733071327209),(1.837878704071045));
    RET[programIndex] = ok(log(v), ref) ? 1. : 0.;
}
task void result(uniform float RET[]) { RET[programIndex] = 1.; }
