<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{8531930A-368C-4759-AA20-877C7B53E27D}</ProjectGuid>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
    <Import Project="..\..\..\..\..\BuildTools\MSVisualStudio\v10\Common.props" />
    <Import Project="..\..\..\..\..\BuildTools\MSVisualStudio\v10\Debug.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
    <Import Project="..\..\..\..\..\BuildTools\MSVisualStudio\v10\Common.props" />
    <Import Project="..\..\..\..\..\BuildTools\MSVisualStudio\v10\Debug.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
    <Import Project="..\..\..\..\..\BuildTools\MSVisualStudio\v10\Common.props" />
    <Import Project="..\..\..\..\..\BuildTools\MSVisualStudio\v10\Release.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
    <Import Project="..\..\..\..\..\BuildTools\MSVisualStudio\v10\Common.props" />
    <Import Project="..\..\..\..\..\BuildTools\MSVisualStudio\v10\Release.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Midl>
      <TypeLibraryName>.\Release/user.tlb</TypeLibraryName>
      <HeaderFileName>
      </HeaderFileName>
    </Midl>
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\..\..\include;..\..\include;..\..\..\..\..\Osi\src\Osi;..\..\..\..\..\CoinUtils\src;..\..\..\..\..\Clp\src;..\..\..\..\..\Cgl\src;..\..\..\..\..\Cgl\src\CglLiftAndProject;..\..\..\..\..\Cgl\src\CglGomory;..\..\..\..\..\Cgl\src\CglClique;..\..\..\..\..\Cgl\src\CglKnapsackCover;..\..\..\..\..\Cgl\src\CglProbing;..\..\..\..\..\Cgl\src\CglFlowCover;..\..\..\..\..\Cgl\src\CglOddHole;..\..\..\..\..\Cgl\src\CglMixedIntegerRounding;..\..\..\..\..\Cgl\src\CglSimpleRounding;..\..\..\..\..\Clp\src\OsiClp;..\..\..\..\..\BuildTools\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;INTEL;COMPILE_IN_CG;COMPILE_IN_CP;COMPILE_IN_LP;COMPILE_IN_TM;__OSI_CLP__;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs>CompileAsCpp</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Link>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
      <AdditionalDependencies>libSymphony.lib;libOsiClp.lib;libOsi.lib;libClp.lib;libCgl.lib;libCoinUtils.lib;libOsiClp.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>.\Release/user.bsc</OutputFile>
    </Bscmake>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Midl>
      <TypeLibraryName>.\Release/user.tlb</TypeLibraryName>
      <HeaderFileName>
      </HeaderFileName>
    </Midl>
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\..\..\include;..\..\include;..\..\..\..\..\Osi\src\Osi;..\..\..\..\..\CoinUtils\src;..\..\..\..\..\Clp\src;..\..\..\..\..\Cgl\src;..\..\..\..\..\Cgl\src\CglLiftAndProject;..\..\..\..\..\Cgl\src\CglGomory;..\..\..\..\..\Cgl\src\CglClique;..\..\..\..\..\Cgl\src\CglKnapsackCover;..\..\..\..\..\Cgl\src\CglProbing;..\..\..\..\..\Cgl\src\CglFlowCover;..\..\..\..\..\Cgl\src\CglOddHole;..\..\..\..\..\Cgl\src\CglMixedIntegerRounding;..\..\..\..\..\Cgl\src\CglSimpleRounding;..\..\..\..\..\Clp\src\OsiClp;..\..\..\..\..\BuildTools\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;INTEL;COMPILE_IN_CG;COMPILE_IN_CP;COMPILE_IN_LP;COMPILE_IN_TM;__OSI_CLP__;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs>CompileAsCpp</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Link>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <AdditionalDependencies>libSymphony.lib;libOsiClp.lib;libOsi.lib;libClp.lib;libCgl.lib;libCoinUtils.lib;libOsiClp.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>.\Release/user.bsc</OutputFile>
    </Bscmake>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Midl>
      <TypeLibraryName>.\Debug/user.tlb</TypeLibraryName>
      <HeaderFileName>
      </HeaderFileName>
    </Midl>
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\..\..\include;..\..\include;..\..\..\..\..\Osi\src\Osi;..\..\..\..\..\CoinUtils\src;..\..\..\..\..\Clp\src;..\..\..\..\..\Cgl\src;..\..\..\..\..\Cgl\src\CglLiftAndProject;..\..\..\..\..\Cgl\src\CglGomory;..\..\..\..\..\Cgl\src\CglClique;..\..\..\..\..\Cgl\src\CglKnapsackCover;..\..\..\..\..\Cgl\src\CglProbing;..\..\..\..\..\Cgl\src\CglFlowCover;..\..\..\..\..\Cgl\src\CglOddHole;..\..\..\..\..\Cgl\src\CglMixedIntegerRounding;..\..\..\..\..\Cgl\src\CglSimpleRounding;..\..\..\..\..\Clp\src\OsiClp;..\..\..\..\..\BuildTools\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;INTEL;COMPILE_IN_CG;COMPILE_IN_CP;COMPILE_IN_LP;COMPILE_IN_TM;__OSI_CLP__;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <CompileAs>CompileAsCpp</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Link>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
      <AdditionalDependencies>libSymphony.lib;libOsiClp.lib;libOsi.lib;libClp.lib;libCgl.lib;libCoinUtils.lib;libOsiClp.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>.\Debug/user.bsc</OutputFile>
    </Bscmake>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Midl>
      <TypeLibraryName>.\Debug/user.tlb</TypeLibraryName>
      <HeaderFileName>
      </HeaderFileName>
    </Midl>
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\..\..\include;..\..\include;..\..\..\..\..\Osi\src\Osi;..\..\..\..\..\CoinUtils\src;..\..\..\..\..\Clp\src;..\..\..\..\..\Cgl\src;..\..\..\..\..\Cgl\src\CglLiftAndProject;..\..\..\..\..\Cgl\src\CglGomory;..\..\..\..\..\Cgl\src\CglClique;..\..\..\..\..\Cgl\src\CglKnapsackCover;..\..\..\..\..\Cgl\src\CglProbing;..\..\..\..\..\Cgl\src\CglFlowCover;..\..\..\..\..\Cgl\src\CglOddHole;..\..\..\..\..\Cgl\src\CglMixedIntegerRounding;..\..\..\..\..\Cgl\src\CglSimpleRounding;..\..\..\..\..\Clp\src\OsiClp;..\..\..\..\..\BuildTools\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;INTEL;COMPILE_IN_CG;COMPILE_IN_CP;COMPILE_IN_LP;COMPILE_IN_TM;__OSI_CLP__;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CompileAs>CompileAsCpp</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Link>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <AdditionalDependencies>libSymphony.lib;libOsiClp.lib;libOsi.lib;libClp.lib;libCgl.lib;libCoinUtils.lib;libOsiClp.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>.\Debug/user.bsc</OutputFile>
    </Bscmake>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\..\src\CutGen\user_cg.c">
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">CompileAsCpp</CompileAs>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsCpp</CompileAs>
    </ClCompile>
    <ClCompile Include="..\..\src\CutPool\user_cp.c">
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">CompileAsCpp</CompileAs>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsCpp</CompileAs>
    </ClCompile>
    <ClCompile Include="..\..\src\LP\user_lp.c">
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">CompileAsCpp</CompileAs>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsCpp</CompileAs>
    </ClCompile>
    <ClCompile Include="..\..\src\LP\user_lp_branch.c">
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">CompileAsCpp</CompileAs>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsCpp</CompileAs>
    </ClCompile>
    <ClCompile Include="..\..\src\Master\user_main.c">
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">CompileAsCpp</CompileAs>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsCpp</CompileAs>
    </ClCompile>
    <ClCompile Include="..\..\src\Master\user_master.c">
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">CompileAsCpp</CompileAs>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsCpp</CompileAs>
    </ClCompile>
    <ClCompile Include="..\..\src\DrawGraph\user_dg.c">
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">CompileAsCpp</CompileAs>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsCpp</CompileAs>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsCpp</CompileAs>
    </ClCompile>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>