/*
 *
 * Copyright 2021 gRPC authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

#include <grpcpp/grpcpp.h>

#include <condition_variable>
#include <iostream>
#include <memory>
#include <mutex>
#include <string>
#include <thread>

#include "absl/flags/flag.h"
#include "absl/flags/parse.h"

#ifdef BAZEL_BUILD
#include "examples/protos/helloworld.grpc.pb.h"
#else
#include "helloworld.grpc.pb.h"
#endif

ABSL_FLAG(std::string, target, "localhost:50051", "Server address");

using grpc::Channel;
using grpc::ClientContext;
using grpc::Status;
using helloworld::Greeter;
using helloworld::HelloReply;
using helloworld::HelloRequest;

class GreeterClient {
 public:
  GreeterClient(std::shared_ptr<Channel> channel)
      : stub_(Greeter::NewStub(channel)) {}

  // Assembles the client's payload, sends it and presents the response back
  // from the server.
  std::string SayHello(const std::string& user) {
    // Data we are sending to the server.
    HelloRequest request;
    request.set_name(user);

    // Container for the data we expect from the server.
    HelloReply reply;

    // Context for the client. It could be used to convey extra information to
    // the server and/or tweak certain RPC behaviors.
    ClientContext context;

    // The actual RPC.
    std::mutex mu;
    std::condition_variable cv;
    bool done = false;
    Status status;
    stub_->async()->SayHello(&context, &request, &reply,
                             [&mu, &cv, &done, &status](Status s) {
                               status = std::move(s);
                               std::lock_guard<std::mutex> lock(mu);
                               done = true;
                               cv.notify_one();
                             });

    std::unique_lock<std::mutex> lock(mu);
    while (!done) {
      cv.wait(lock);
    }

    // Act upon its status.
    if (status.ok()) {
      return reply.message();
    } else {
      std::cout << status.error_code() << ": " << status.error_message()
                << std::endl;
      return "RPC failed";
    }
  }

 private:
  std::unique_ptr<Greeter::Stub> stub_;
};

int main(int argc, char** argv) {
  absl::ParseCommandLine(argc, argv);
  // Instantiate the client. It requires a channel, out of which the actual RPCs
  // are created. This channel models a connection to an endpoint specified by
  // the argument "--target=" which is the only expected argument.
  std::string target_str = absl::GetFlag(FLAGS_target);
  grpc::ChannelArguments args;
  // Sample way of setting keepalive arguments on the client channel. Here we
  // are configuring a keepalive time period of 20 seconds, with a timeout of 10
  // seconds. Additionally, pings will be sent even if there are no calls in
  // flight on an active connection.
  args.SetInt(GRPC_ARG_KEEPALIVE_TIME_MS, 20 * 1000 /*20 sec*/);
  args.SetInt(GRPC_ARG_KEEPALIVE_TIMEOUT_MS, 10 * 1000 /*10 sec*/);
  args.SetInt(GRPC_ARG_KEEPALIVE_PERMIT_WITHOUT_CALLS, 1);
  for (auto i = 0; i < 10; ++i) {
    GreeterClient greeter(grpc::CreateCustomChannel(
        target_str, grpc::InsecureChannelCredentials(), args));
    std::string user("world");
    std::string reply = greeter.SayHello(user);
    std::cout << "Greeter received: " << reply << std::endl;
    std::this_thread::sleep_for(std::chrono::seconds(10));
  }

  return 0;
}
