//  ModelLineObject.cpp
//
//  Copyright (C) 2013-2026  Jaye Evins <evins@snaught.com>
//
//  This file is part of gLabels-qt.
//
//  gLabels-qt is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  gLabels-qt is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with gLabels-qt.  If not, see <http://www.gnu.org/licenses/>.
//


#include "ModelLineObject.hpp"

#include <QBrush>
#include <QPen>


//
// Private
//
namespace
{
        const double slopPixels = 2;
}


namespace glabels::model
{

        ///
        /// Constructor
        ///
        ModelLineObject::ModelLineObject()
        {
                mHandles.push_back( Handle( this, Handle::P1 ) );
                mHandles.push_back( Handle( this, Handle::P2 ) );

                mLineWidth       = 1.0;
                mLineColorNode   = ColorNode( QColor( 0, 0, 0 ) );
        }


        ///
        /// Constructor
        ///
        ModelLineObject::ModelLineObject( Distance          x0,
                                          Distance          y0,
                                          Distance          dx,
                                          Distance          dy,
                                          Distance          lineWidth,
                                          const ColorNode&  lineColorNode,
                                          const QTransform& matrix,
                                          bool              shadowState,
                                          Distance          shadowX,
                                          Distance          shadowY,
                                          double            shadowOpacity,
                                          const ColorNode&  shadowColorNode )
        : ModelObject( x0,
                       y0,
                       dx,
                       dy,
                       false /*lockAspectRatio*/,
                       matrix,
                       shadowState,
                       shadowX,
                       shadowY,
                       shadowOpacity,
                       shadowColorNode )
        {
                mHandles.push_back( Handle( this, Handle::P1 ) );
                mHandles.push_back( Handle( this, Handle::P2 ) );

                mLineWidth       = lineWidth;
                mLineColorNode   = lineColorNode;
        }


        ///
        /// Copy constructor
        ///
        ModelLineObject::ModelLineObject( const ModelLineObject* object )
                : ModelObject(object)
        {
                mLineWidth       = object->mLineWidth;
                mLineColorNode   = object->mLineColorNode;
        }


        ///
        /// Clone
        ///
        ModelLineObject* ModelLineObject::clone() const
        {
                return new ModelLineObject( this );
        }


        ///
        /// Line Width Property Getter
        ///
        Distance ModelLineObject::lineWidth() const
        {
                return mLineWidth;
        }


        ///
        /// Line Width Property Setter
        ///
        void ModelLineObject::setLineWidth( Distance value )
        {
                if ( mLineWidth != value )
                {
                        mLineWidth = value;
                        emit changed();
                }
        }


        ///
        /// Line Color Node Property Getter
        ///
        ColorNode ModelLineObject::lineColorNode() const
        {
                return mLineColorNode;
        }


        ///
        /// Line Color Node Property Setter
        ///
        void ModelLineObject::setLineColorNode( const ColorNode& value )
        {
                if ( mLineColorNode != value )
                {
                        mLineColorNode = value;
                        emit changed();
                }
        }


        ///
        /// Can Line Color Capability Implementation
        ///
        bool ModelLineObject::canLineColor() const
        {
                return true;
        }


        ///
        /// Can Line Width Capability Implementation
        ///
        bool ModelLineObject::canLineWidth() const
        {
                return true;
        }


        ///
        /// Draw shadow of object
        ///
        void ModelLineObject::drawShadow( QPainter*            painter,
                                          bool                 inEditor,
                                          const merge::Record& record,
                                          const Variables&     variables ) const
        {
                QColor lineColor = mLineColorNode.color( record, variables );
                QColor shadowColor = mShadowColorNode.color( record, variables );

                shadowColor.setAlphaF( mShadowOpacity );

                if ( lineColor.alpha() )
                {
                        painter->setPen( QPen( shadowColor, mLineWidth.pt() ) );
                        painter->drawLine( 0, 0, mW.pt(), mH.pt() );
                }
        }


        ///
        /// Draw object itself
        ///
        void ModelLineObject::drawObject( QPainter*            painter,
                                          bool                 inEditor,
                                          const merge::Record& record,
                                          const Variables&     variables ) const
        {
                QColor lineColor = mLineColorNode.color( record, variables );

                painter->setPen( QPen( lineColor, mLineWidth.pt() ) );
                painter->drawLine( 0, 0, mW.pt(), mH.pt() );
        }


        ///
        /// Path to test for hover condition
        ///
        QPainterPath ModelLineObject::hoverPath( double scale ) const
        {
                QPainterPath path;

                if ( mLineColorNode.color().alpha() )
                {
                        //
                        // Build a thin rectangle representing line
                        //
                        double rPts = mLineWidth.pt()/2 + slopPixels / scale;

                        double lengthPts = sqrt( mW.pt()*mW.pt() + mH.pt()*mH.pt() );
                        double dx = mH.pt() / lengthPts; // horizontal pitch of perpendicular line
                        double dy = mW.pt() / lengthPts; // vertical pitch of perpendicular line

                        path.moveTo(           rPts*dx,         - rPts*dy );
                        path.lineTo( mW.pt() + rPts*dx, mH.pt() - rPts*dy );
                        path.lineTo( mW.pt() - rPts*dx, mH.pt() + rPts*dy );
                        path.lineTo(         - rPts*dx,           rPts*dy );

                        path.closeSubpath();
                }

                return path;
        }

}
